index
:
scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
neonloop
about
summary
refs
log
tree
commit
diff
log msg
author
committer
range
path:
root
/
sound
/
midiparser.cpp
Age
Commit message (
Expand
)
Author
2006-02-11
Change CVS keywords to SVN keywords
Max Horn
2006-01-18
Update copyright notice
Eugene Sandulenko
2005-10-18
Update FSF address. Eek. Actually that took place on May 1, 2005
Eugene Sandulenko
2005-10-12
Looks like my pitch wheel change still has the ability to break things. See
Torbjörn Andersson
2005-10-11
Moved the pitch wheel centering to unloadMusic() instead, since having it
Torbjörn Andersson
2005-10-10
Removed the "reset all controllers" message. It currently breaks on Adlib,
Torbjörn Andersson
2005-10-10
I noticed yesterday that if you change music in IHNM at the "right" moment,
Torbjörn Andersson
2005-06-24
For consistency, specify directory when including files.
Torbjörn Andersson
2005-06-24
When including files from common/, explicitly use the common/ prefix
Max Horn
2005-05-27
More whitespace changes.
Torbjörn Andersson
2005-01-01
Updated copyright
Max Horn
2004-11-11
Erm, this was never meant to be commited. I might as well leave the .h change...
James Brown
2004-11-11
Prevent infinite loop by displaying the launcher after a game start FAILURE too.
James Brown
2004-05-31
Make allNotesOff() also turn off all "hanging notes". Without this change,
Torbjörn Andersson
2004-04-29
Changed printf() to warning(). (Even in the case where the message used to
Torbjörn Andersson
2004-01-06
updated copyright notice
Max Horn
2003-12-24
explicitly turn off all active sounds -> not all MIDI devices support the 'Al...
Max Horn
2003-11-08
cleanup whitespaces
Paweł Kołodziejski
2003-08-07
Fix for Bug [780924] IMUSE: Pitchbend isn't reset when changing tracks
Jamieson Christian
2003-07-31
Fix for RC bug [780675] MI2: Reoccuring crash
Jamieson Christian
2003-07-26
For for Bug [775654] DOTT: Hanging notes
Jamieson Christian
2003-07-10
Fix for Bug [766426]: V5 Games: Adlib SFX not looped
Jamieson Christian
2003-06-18
Use stdafx.h instead of manually including system headers.
Marcus Comstedt
2003-06-01
Fixed hanging notes on Smart Jump when Note Off event cannot be found.
Jamieson Christian
2003-05-25
Fixed occassional music crashes when loading games.
Jamieson Christian
2003-05-24
allNotesOff() now sends to all 16 channels, not just the first 15. Duh.
Jamieson Christian
2003-05-23
Fixed problem with hanging notes on some synth modules.
Jamieson Christian
2003-05-23
Removed annoying warning
Jamieson Christian
2003-05-23
Fixed gcc warning
Jamieson Christian
2003-05-23
Revamped iMuse and Player classes. Player now uses MidiParser to parse its da...
Jamieson Christian
2003-05-22
Added "smart-jump" capability to MidiParser.
Jamieson Christian
2003-05-21
More Simon music fixes
Jamieson Christian
2003-05-20
Simon music fixes
Jamieson Christian
2003-05-19
Fixed anonymous structs warning.
Jamieson Christian
2003-05-19
Moved common parsing logic into MidiParser base class.
Jamieson Christian