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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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midiparser.h
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Author
2005-01-01
Updated copyright
Max Horn
2004-11-11
Prevent infinite loop by displaying the launcher after a game start FAILURE too.
James Brown
2004-01-06
updated copyright notice
Max Horn
2003-12-11
Expanded the Doxygen docs for the MidiParser class.
Jamieson Christian
2003-12-10
Endian-safe read-and-advance helper functions are
Jamieson Christian
2003-10-03
cleanup / doxygenification
Max Horn
2003-08-16
More corrections to the VAR_MUSIC_TIMER
Jamieson Christian
2003-08-16
Corrected timing mechanism for RO music streams.
Jamieson Christian
2003-07-10
Fix for Bug [766426]: V5 Games: Adlib SFX not looped
Jamieson Christian
2003-06-18
Fix for bug [756555] ALL: With '-ewindows' notes don't stop at quit
Jamieson Christian
2003-06-11
Fixed post-mortem attempts to transmit MIDI data
Jamieson Christian
2003-06-01
Documentation corrections
Jamieson Christian
2003-05-31
Some Doxygen documentation. Just to test.
Jamieson Christian
2003-05-25
Fixed occassional music crashes when loading games.
Jamieson Christian
2003-05-23
Fixed problem with hanging notes on some synth modules.
Jamieson Christian
2003-05-23
Revamped iMuse and Player classes. Player now uses MidiParser to parse its da...
Jamieson Christian
2003-05-22
Added "smart-jump" capability to MidiParser.
Jamieson Christian
2003-05-21
More Simon music fixes
Jamieson Christian
2003-05-20
Fixed regression in XMIDI parsing.
Jamieson Christian
2003-05-19
Fixed anonymous structs warning.
Jamieson Christian
2003-05-19
Moved common parsing logic into MidiParser base class.
Jamieson Christian
2003-05-19
fix shadow warning
Max Horn
2003-05-19
Fixed Simon 1 music regression.
Jamieson Christian
2003-05-19
Fixed gcc warnings, virtual destructor problem
Jamieson Christian
2003-05-18
Implemented new Simon MIDI module, switching from MidiStreamer to MidiParser....
Jamieson Christian
2003-05-18
New plug-in MIDI parser modules, INCOMPLETE.
Jamieson Christian