Age | Commit message (Expand) | Author |
2007-06-30 | Changed semantics of Mixer::pause*() methods -- if you pause n times, you hav... | Max Horn |
2007-06-03 | Removed dead code | Max Horn |
2007-05-30 | Updated legal headers in source files, based on what Pidgin (the IM client fo... | Max Horn |
2007-03-10 | More fixes for MSVC8 warnings. | Eugene Sandulenko |
2007-03-02 | Changed the order of the parameters of makeLinearInputStream to resemble Mixe... | Max Horn |
2007-03-02 | Added reverseStereo parameter to Mixer::playInputStream; changed Mixer::playR... | Max Horn |
2007-02-24 | Remove unneeded #includes | Max Horn |
2007-02-20 | Patch #1663933 (Kill premix channel) with a few tiny additional tweaks by me | Max Horn |
2007-02-15 | Fix for bug #1660559: MANIAC/ZAK: Music does not stop when pausing (regression) | Max Horn |
2007-02-03 | * Reimplemented Mixer::pauseAll to simply invoke pause on all channels | Max Horn |
2006-10-22 | Backend modularization: Create timer manager, savefile manager and audio mixe... | Max Horn |
2006-04-02 | With this change, backends are now responsible for instantiating their OSyste... | Max Horn |
2006-02-11 | Change CVS keywords to SVN keywords | Max Horn |
2006-01-18 | Update copyright notice | Eugene Sandulenko |
2005-10-18 | Update FSF address. Eek. Actually that took place on May 1, 2005 | Eugene Sandulenko |
2005-07-30 | Remove trailing whitespaces. | Eugene Sandulenko |
2005-06-24 | When including files from common/, explicitly use the common/ prefix | Max Horn |
2005-05-10 | Moved class SoundMixer to Audio::Mixer (didn't call the namespace 'Sound' bec... | Max Horn |
2005-05-08 | Comply to our coding conventions | Max Horn |
2005-04-04 | Renamed getActiveChannelSoundID to getSoundID and fixed its semantics to avoi... | Max Horn |
2005-04-04 | Add 8 sound channel support for HE games | Travis Howell |
2005-03-23 | To prevent race conditions, SoundMixer::isSoundHandleActive must lock the mix... | Max Horn |
2005-03-22 | Make sure SoundHandle's are inited | Max Horn |
2005-03-12 | Simplified SoundHandle implementation | Max Horn |
2005-03-12 | PlayingSoundHandle -> SoundHandle; also, turned the handle activity check int... | Max Horn |
2005-02-06 | It's kMaxMixerVolume, not 256 (we might change it to 255 eventually) | Max Horn |
2005-01-30 | Check sound queue for music in HE games. | Travis Howell |
2005-01-28 | Use class Mutex instead of MutexRef | Max Horn |
2005-01-10 | system.h was being included in tons of places, without any good reason; reduc... | Max Horn |
2005-01-01 | Changed OSystem::instance() to return a reference, not a pointer (it now matc... | Max Horn |
2005-01-01 | Updated copyright | Max Horn |
2004-12-28 | Fixing hasActiveChannelOfType | Max Horn |
2004-12-27 | Introduced two new constants SoundMixer::kMaxChannelVolume and SoundMixer::kM... | Max Horn |
2004-12-27 | Allow premix channels to use a custom sound type | Max Horn |
2004-12-27 | Added 'sound types' to the mixer - for now, only plain (for the premixer), SF... | Max Horn |
2004-11-28 | Changed parameter order of SoundMixer::playInputStream to match that of playRaw | Max Horn |
2004-11-28 | Added a "permanent" field to Channels, which simply prevents them from being ... | Jerome Fisher |
2004-11-28 | Assume for now that the premixer is always used for music playback (as oppose... | Max Horn |
2004-11-27 | Removed the (highly SCUMM specific) 'appendable stream' API from SoundMixer; ... | Max Horn |
2004-11-27 | Removed the old setupPremix version, it is not needed anymore. Also fixed som... | Max Horn |
2004-11-27 | Added some more mixer doxygen docs; cleaned up Mixer API a bit, removing some... | Max Horn |
2004-11-27 | AudioStream::read() has been removed quite some time ago, now making sure tha... | Max Horn |
2004-10-11 | Implement premix proc via an AudioStream / Channel (eventually we'll remove t... | Max Horn |
2004-09-28 | Rename remaining OSystem methods to match our coding guidelines | Max Horn |
2004-09-19 | Fix potential race condition | Max Horn |
2004-09-19 | Actually check if a sound is active, if the sound is outside music engine. | Travis Howell |
2004-09-18 | smush tracks are not music channel, removed outdated dimuse comment | Paweł Kołodziejski |
2004-09-04 | fixde bug IMUSE+DEBUG | Paweł Kołodziejski |
2004-07-16 | Applied patch #957544 to make output sample rate configurable at runtime. | Torbjörn Andersson |
2004-02-28 | renamed more OSystem methods to follow our naming scheme; renamed NewGuiColor... | Max Horn |