Age | Commit message (Collapse) | Author | |
---|---|---|---|
2004-09-28 | Rename remaining OSystem methods to match our coding guidelines | Max Horn | |
svn-id: r15332 | |||
2004-09-19 | Fix potential race condition | Max Horn | |
svn-id: r15191 | |||
2004-09-19 | Actually check if a sound is active, if the sound is outside music engine. | Travis Howell | |
Add some more HE differences svn-id: r15188 | |||
2004-09-18 | smush tracks are not music channel, removed outdated dimuse comment | Paweł Kołodziejski | |
svn-id: r15167 | |||
2004-09-04 | fixde bug IMUSE+DEBUG | Paweł Kołodziejski | |
svn-id: r14892 | |||
2004-07-16 | Applied patch #957544 to make output sample rate configurable at runtime. | Torbjörn Andersson | |
svn-id: r14225 | |||
2004-02-28 | renamed more OSystem methods to follow our naming scheme; renamed ↵ | Max Horn | |
NewGuiColor to OverlayColor; fixed some calls to error() in the SDL backend svn-id: r13087 | |||
2004-02-24 | the OSystem changes we discussed on the ML (note: renaming of the existing ↵ | Max Horn | |
OSystem API is not yet finished); porters will have to fix their ports to get them to compile again svn-id: r13036 | |||
2004-02-22 | Patch #885904 (Flac Support) with some tweaks by me | Max Horn | |
svn-id: r12984 | |||
2004-02-12 | With no comments from fingolfin, and a go-ahead from ender, I've committed | Torbjörn Andersson | |
patch #892455 ("getElapsedTime() for sounds") despite its current shortcomings. It should be good enough for the Broken Sword cutscenes anyway, which is what I'll be looking at next. svn-id: r12829 | |||
2004-01-29 | Renamed the 'pan' effect of the mixer to 'balance', since that is what we ↵ | Max Horn | |
actually do; applied patch #886786 which corrects a bug in the balance code svn-id: r12665 | |||
2004-01-20 | No more needed | Chris Apers | |
svn-id: r12559 | |||
2004-01-06 | updated copyright notice | Max Horn | |
svn-id: r12176 | |||
2004-01-03 | renamed AudioInputStream -> AudioStream | Max Horn | |
svn-id: r12110 | |||
2004-01-03 | more MAD MP3 / Ogg Vorbis cleanup: try not to expose anything about the libs ↵ | Max Horn | |
used for MP3/Vorbis support -> this eases changing the implementations, and reduces header dependencies (and thus compile time) :-) svn-id: r12097 | |||
2004-01-03 | removed SoundMixer::playMP3CDTrack; simplified makeMP3Stream (special ↵ | Max Horn | |
variant with mad_timer_t was really only needed for MP3TrackInfo class) svn-id: r12095 | |||
2003-12-27 | paranoia | Max Horn | |
svn-id: r11980 | |||
2003-12-26 | add param to playInputStream which makes it possible to retain an input ↵ | Max Horn | |
stream even after it has been given to the mixer for playback svn-id: r11933 | |||
2003-12-26 | logic fix: we must do wrap around *before* read, not after. otherwise ↵ | Max Horn | |
eosIntern will in some border cases return wrong results; some cleanup svn-id: r11932 | |||
2003-12-24 | o Added SoundMixer::isReady() | Max Horn | |
o Removed SoundMixer::bindToSystem() o In scumm, replaced _silentMixer, _silentDigitalImuse and _noDigitalSamples by SoundMixer::isReady() svn-id: r11893 | |||
2003-12-24 | turned PlayingSoundHandle into an 'opaque' (well not really :-) data type, ↵ | Max Horn | |
mainly because people kept (accidentally and sometimes on purpose :-) misusing them svn-id: r11881 | |||
2003-12-23 | Allow sound ID for MP3/Vorbis sounds, too; cleaned up Vorbis playback code a bit | Max Horn | |
svn-id: r11879 | |||
2003-12-22 | Fix warning generated by the incomprehensibly picky MinGW GCC compiler. | Torbjörn Andersson | |
svn-id: r11858 | |||
2003-12-22 | o Got rid of Channel::destroy() method (no more evil 'delete this', plus | Max Horn | |
slightly more efficient) o Fixed potential memory leak in SoundMixer::playRaw o Channel not anymore friend class of SoundMixer o misc cleanup svn-id: r11857 | |||
2003-12-21 | added convenience SoundMixer::playVorbis variant which calls through to ↵ | Max Horn | |
playSfxSound_Vorbis; made scumm/queen engines use it svn-id: r11812 | |||
2003-12-21 | Cleaned up SoundMixer::newStream() a bit (I plan to replace all usages of ↵ | Max Horn | |
this by playInputStream(), this cleanup eases this a bit) svn-id: r11803 | |||
2003-12-21 | o Make use of the new LinearMemoryStream feature which allows auto-disposing ↵ | Max Horn | |
the sound data o This allows us to get rid of the ChannelRaw class o Removed the sound index return value from several methods o Removed all methods dealing with sound indices (i.e. stopChannel and pauseChannel) svn-id: r11801 | |||
2003-12-19 | distinguish between end of stream and end of data | Max Horn | |
svn-id: r11756 | |||
2003-12-19 | o Moved MP3 and Vorbis input streams to mp3.* resp. vorbis.* | Max Horn | |
o Added SoundMixer::playInputStream and made some of the other play* methods use it o Added ProcInputStream stub (not working yet) which one day may allow us to replace the premix code, and allow other fancy stuff o Remove AudioInputStream::readBuffer default implementation (subclasses should always provide it for max. performance) o Some minor cleanup svn-id: r11754 | |||
2003-12-18 | PalmOS sound API cannot access globals data, StackLock constructor use g_system | Chris Apers | |
svn-id: r11742 | |||
2003-12-17 | Made sure that *all* AudioInputStream 'know' their sample rate; removed ↵ | Max Horn | |
pointless MusicStream class; removed various specific Channel subclasses and instead generalized the base class some more svn-id: r11699 | |||
2003-12-17 | cleanup | Max Horn | |
svn-id: r11697 | |||
2003-12-17 | changed the way 'streams' are handled: the finalization logic is now in the ↵ | Max Horn | |
WrappedAudioInputStream; this allows further streamlining of the channel/mixer code (can you already guess what I am working towards? :-) svn-id: r11696 | |||
2003-12-17 | some cleanup | Max Horn | |
svn-id: r11694 | |||
2003-12-16 | cleanup | Max Horn | |
svn-id: r11686 | |||
2003-11-08 | cleanup whitespaces | Paweł Kołodziejski | |
svn-id: r11221 | |||
2003-10-25 | whatever | Joost Peters | |
svn-id: r10959 | |||
2003-10-24 | added extra flag to mixer so we don't use free() on new'd pointers | Joost Peters | |
svn-id: r10958 | |||
2003-10-04 | use namespace Common a bit more; don't zero the RNG in scumm (else the seed ↵ | Max Horn | |
gets reset); remove obsolete 256 color blending code svn-id: r10592 | |||
2003-09-18 | changed & documented the premixer semantics | Max Horn | |
svn-id: r10294 | |||
2003-09-16 | Don't call the premix function when the mixer is paused. (This is | Torbjörn Andersson | |
particularly noticeable in games with PC speaker emulation, but I could hear faint noises in AdLib music as well.) svn-id: r10262 | |||
2003-09-10 | moved declaration of error/warning/debug from engine.h to util.h; added voc.cpp | Max Horn | |
svn-id: r10150 | |||
2003-09-06 | removed pauseMixer method from mixer, and renamed stop to stopChannel | Max Horn | |
svn-id: r10042 | |||
2003-09-05 | optimized channel volume/pan handling | Max Horn | |
svn-id: r10028 | |||
2003-09-05 | moved the sound ID param in playRaw before volume/pan | Max Horn | |
svn-id: r10023 | |||
2003-09-05 | oops | Max Horn | |
svn-id: r10021 | |||
2003-09-05 | cleaned up sound/mixer.h a bit; renamed some mixer methods for consistency | Max Horn | |
svn-id: r10018 | |||
2003-09-05 | fixes for uninitialized pan and volume | Paweł Kołodziejski | |
svn-id: r9998 | |||
2003-09-02 | remove shadow'd var by using variable name from prototype | Jonathan Gray | |
svn-id: r9979 | |||
2003-09-02 | moved volume and pan control into flow func | Paweł Kołodziejski | |
svn-id: r9976 |