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2010-08-24SOUND: New global define AUDIO_REVERSE_STEREO.Andre Heider
This reverses the stereo channels for all sfx streams, meant for hardware devices which expect an inverse order. Use it for the Wii and Gamecube port since it's reversed since day one :P svn-id: r52357
2010-04-29Rename input -> streamMax Horn
svn-id: r48869
2010-04-12AUDIO: Rename Mixer::playInputStream to playStreamMax Horn
svn-id: r48637
2010-03-11MIXER: Change MixerImpl::playInputStream to error out when mixer is not readyMax Horn
My previous commit which tried to support this does not work correctly when using QueuingAudioStream; it then just leads to nasty crashes. Hence I am removing this again for now, until I get around to implement one of the better alternatives. svn-id: r48239
2010-03-11Replace Audio::MixerImpl::setOutputRate with a new 'sampleRate' param to the ↵Max Horn
MixerImpl constructor svn-id: r48238
2010-03-08Fix bug #2872076 (MIXER: Division by 0 in rate conversion if w/o soundcd)Max Horn
svn-id: r48203
2010-01-20cleanupMax Horn
svn-id: r47406
2010-01-19Get rid of Mixer::playRaw for goodMax Horn
svn-id: r47394
2010-01-19Remove loop start/end params from Mixer::playRaw; convert some code from ↵Max Horn
Mixer::playRaw to Mixer::playInputStream svn-id: r47375
2010-01-19Get rid of Mixer::FLAG_REVERSE_STEREO; also change SCUMM's iMuse Digital ↵Max Horn
emulation to reverse stereo again, as it once seems to have been intended svn-id: r47374
2010-01-19Get rid of Mixer::FLAG_AUTOFREE.Max Horn
Also fix several recently introduced new/delete vs. malloc/free mismatches. svn-id: r47369
2010-01-19Move raw audio streams to new header sound/raw.hMax Horn
svn-id: r47368
2010-01-19Rename 'Linear' audio streams to 'raw'Max Horn
svn-id: r47367
2010-01-09Add Mixer::getElapsedTime() method returning a Timestamp, thus offering a ↵Max Horn
higher precision than Mixer::getSoundElapsedTime(). Convert some video code to use it. svn-id: r47213
2010-01-08Switch Mixer::playInputStream to use DisposeAfterUse::FlagMax Horn
svn-id: r47182
2010-01-08Since AudioStream looping is no longer handled by the Mixer, drop ↵Johannes Schickel
Mixer::playAudioStreamLooping. (There's Audio::makeLoopingAudioStream). svn-id: r47160
2010-01-07Cleanup.Johannes Schickel
svn-id: r47133
2010-01-07Add a playInputStreamLooping for RewindableAudioStream to Mixer.Johannes Schickel
svn-id: r47113
2010-01-07Switch Mixer back to use only one Channel implementation. (partial revert of ↵Johannes Schickel
r47031 + r47034). svn-id: r47110
2010-01-05Properly initialize _pos in LoopingChannel.Johannes Schickel
svn-id: r47055
2010-01-05Cleanup.Johannes Schickel
svn-id: r47052
2010-01-05- Initial implementation of looping of SeekableAudioStreams in Mixer.Johannes Schickel
- Adapted AudioCD code to use this for audio CD emulation. svn-id: r47045
2010-01-05Add some basic documentation to the new Channel interface.Johannes Schickel
svn-id: r47034
2010-01-05- Do not calculate left/right channel volume every SimpleChannel::mix call ↵Johannes Schickel
anymore, but do it once - Notify a channel, when it's channel volume type changed from inside MixerImpl::setVolumeForSoundType svn-id: r47033
2010-01-05Get rid of public variables in Channel.Johannes Schickel
svn-id: r47032
2010-01-05Create a generic Channel interface for the default Mixer implementation.Johannes Schickel
svn-id: r47031
2010-01-05- Fix a bug in Channel::pause for recursive pausing.Johannes Schickel
- Fix bug in Channel:getElapsedTime, when called while the channel is paused. svn-id: r47029
2010-01-05Use the return value of RateConverter::flow to calculate the decoded samples ↵Johannes Schickel
and not the upper bound "len". (This should only be a difference when the audio stream has no more samples left) svn-id: r47015
2010-01-04Switch Channel::getElapsedTime() to use a Timestamp for its computationsMax Horn
svn-id: r46995
2009-01-03Removed a (hopefully) obsolete FIXME comment.Torbjörn Andersson
svn-id: r35690
2008-12-22Fixed indentation and removed whitespaces at the end of lineJordi Vilalta Prat
svn-id: r35481
2008-11-09Made getSoundElapseTime() work better when the sound has been paused. A newTorbjörn Andersson
variable, _pauseTime, keeps track of how long the sound has been paused since the last mixer time stamp. svn-id: r34955
2008-09-05Removed useless dependencies from common/file.h in common code. When ↵Nicola Mettifogo
complete removal was not possibile, dependency has been pushed to the cpp files from the headers. svn-id: r34343
2008-06-28Patch ##1956946 (Audio::Mixer internal API revision) with some tweaksMax Horn
svn-id: r32828
2007-09-19Merged common/stdafx.h into common/scummsys.h. All referencing files have ↵Nicola Mettifogo
been updated. svn-id: r28966
2007-07-22Don't be so strict about un-pausing sounds which are not paused currentlyMax Horn
svn-id: r28163
2007-06-30Changed semantics of Mixer::pause*() methods -- if you pause n times, you ↵Max Horn
have to unpause n times before the sound resumes (this means pauseAll works correct in engines which selectively pause/resume single sounds) svn-id: r27798
2007-06-03Removed dead codeMax Horn
svn-id: r27066
2007-05-30Updated legal headers in source files, based on what Pidgin (the IM client ↵Max Horn
formerly knowns as Gaim) does; added new (incomplete) COPYRIGHT file; updated copyright dates in a few spots svn-id: r27024
2007-03-10More fixes for MSVC8 warnings.Eugene Sandulenko
svn-id: r26063
2007-03-02Changed the order of the parameters of makeLinearInputStream to resemble ↵Max Horn
Mixer::playRaw; also made makeLinearInputStream honor FLAG_LOOP (and for this, changed its loop related params slightly) svn-id: r25926
2007-03-02Added reverseStereo parameter to Mixer::playInputStream; changed ↵Max Horn
Mixer::playRaw to use Mixer::playInputStream svn-id: r25923
2007-02-24Remove unneeded #includesMax Horn
svn-id: r25838
2007-02-20Patch #1663933 (Kill premix channel) with a few tiny additional tweaks by meMax Horn
svn-id: r25752
2007-02-15Fix for bug #1660559: MANIAC/ZAK: Music does not stop when pausing (regression)Max Horn
svn-id: r25605
2007-02-03* Reimplemented Mixer::pauseAll to simply invoke pause on all channelsMax Horn
(implying change of semantics) * Reordered the params of Mixer::playRaw (the SoundType now comes first, not last) * Removed Mixer::isPaused * Removed Mixer::getSoundElapsedTimeOfSoundID * Added some doxygen comments to the Mixer svn-id: r25356
2006-10-22Backend modularization: Create timer manager, savefile manager and audio ↵Max Horn
mixer in the backends for increased flexibility svn-id: r24443
2006-04-02With this change, backends are now responsible for instantiating their ↵Max Horn
OSystem class before calling scummvm_main (Note: PalmOS and Symbian are not yet converted, and won't work currently) svn-id: r21557
2006-02-11Change CVS keywords to SVN keywordsMax Horn
svn-id: r20515
2006-01-18Update copyright noticeEugene Sandulenko
svn-id: r20088