Age | Commit message (Expand) | Author |
2011-01-10 | SOUND: Get rid of unused forward declarations in mixer.h. | Johannes Schickel |
2010-06-08 | Made Mixer to subclass from Common::NonCopyable. | Alejandro Marzini |
2010-04-29 | Rename input -> stream | Max Horn |
2010-04-12 | AUDIO: Rename Mixer::playInputStream to playStream | Max Horn |
2010-03-10 | Remove last traces of OSystem::getOutputSampleRate() | Max Horn |
2010-01-25 | Replace some more Adlib uses by AdLib. | Johannes Schickel |
2010-01-19 | Move raw audio flags from sound/mixer.h to sound/raw.h | Max Horn |
2010-01-19 | Get rid of Mixer::playRaw for good | Max Horn |
2010-01-19 | Remove loop start/end params from Mixer::playRaw; convert some code from Mixe... | Max Horn |
2010-01-19 | Get rid of Mixer::FLAG_REVERSE_STEREO; also change SCUMM's iMuse Digital emul... | Max Horn |
2010-01-19 | Get rid of Mixer::FLAG_AUTOFREE. | Max Horn |
2010-01-19 | Rename 'Linear' audio streams to 'raw' | Max Horn |
2010-01-09 | Add Mixer::getElapsedTime() method returning a Timestamp, thus offering a hig... | Max Horn |
2010-01-08 | Switch Mixer::playInputStream to use DisposeAfterUse::Flag | Max Horn |
2010-01-08 | Since AudioStream looping is no longer handled by the Mixer, drop Mixer::play... | Johannes Schickel |
2010-01-07 | Add a playInputStreamLooping for RewindableAudioStream to Mixer. | Johannes Schickel |
2010-01-05 | - Initial implementation of looping of SeekableAudioStreams in Mixer. | Johannes Schickel |
2009-02-27 | Fix typo. | Willem Jan Palenstijn |
2008-06-28 | Patch ##1956946 (Audio::Mixer internal API revision) with some tweaks | Max Horn |
2008-06-11 | use kMaxChannelVolume instead of hardcoding 255 | Max Horn |
2007-09-19 | Merged common/stdafx.h into common/scummsys.h. All referencing files have bee... | Nicola Mettifogo |
2007-05-30 | Updated legal headers in source files, based on what Pidgin (the IM client fo... | Max Horn |
2007-04-25 | Removing lots of superfluous semicola (see mail by David Weinehall on scummvm... | Max Horn |
2007-03-02 | Updated comment | Max Horn |
2007-03-02 | Added a warning that the mixer FLAG_ enum should not be messed with, lest iMu... | Max Horn |
2007-03-02 | Added reverseStereo parameter to Mixer::playInputStream; changed Mixer::playR... | Max Horn |
2007-02-20 | Patch #1663933 (Kill premix channel) with a few tiny additional tweaks by me | Max Horn |
2007-02-03 | * Reimplemented Mixer::pauseAll to simply invoke pause on all channels | Max Horn |
2006-11-01 | Added Audio::Mixer::setReady method to work around bug #1588848 | Max Horn |
2006-10-22 | Backend modularization: Create timer manager, savefile manager and audio mixe... | Max Horn |
2006-10-21 | cleanup | Max Horn |
2006-04-29 | Moved the AudioCDManager as well as class AudioStream and its (standard) subc... | Max Horn |
2006-02-11 | Change CVS keywords to SVN keywords | Max Horn |
2006-01-18 | Update copyright notice | Eugene Sandulenko |
2005-10-18 | Update FSF address. Eek. Actually that took place on May 1, 2005 | Eugene Sandulenko |
2005-07-30 | Remove trailing whitespaces. | Eugene Sandulenko |
2005-06-24 | When including files from common/, explicitly use the common/ prefix | Max Horn |
2005-05-11 | Moved some more stuff to namespace Audio (enough for tonight) | Max Horn |
2005-05-10 | Moved class SoundMixer to Audio::Mixer (didn't call the namespace 'Sound' bec... | Max Horn |
2005-05-10 | Moved class File and the MD5 stuff to namespace Common | Max Horn |
2005-05-05 | Fixed some doxygen warnings | Max Horn |
2005-04-04 | Renamed getActiveChannelSoundID to getSoundID and fixed its semantics to avoi... | Max Horn |
2005-04-04 | Add 8 sound channel support for HE games | Travis Howell |
2005-03-22 | Make sure SoundHandle's are inited | Max Horn |
2005-03-12 | Simplified SoundHandle implementation | Max Horn |
2005-03-12 | PlayingSoundHandle -> SoundHandle; also, turned the handle activity check int... | Max Horn |
2005-03-09 | changing AudioDataType -> SoundType, so now the constant names match the name... | Max Horn |
2005-02-06 | It's kMaxMixerVolume, not 256 (we might change it to 255 eventually) | Max Horn |
2005-01-30 | Check sound queue for music in HE games. | Travis Howell |
2005-01-28 | Use class Mutex instead of MutexRef | Max Horn |