Age | Commit message (Collapse) | Author |
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svn-id: r44853
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svn-id: r44802
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svn-id: r43351
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fixed wrong value for volume in maxtrax
svn-id: r43099
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svn-id: r43076
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svn-id: r43075
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moved notetable to static scope
svn-id: r43074
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svn-id: r43047
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added checks to public functions if resources already got loaded
svn-id: r43046
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added initialisation of return-addresses for patterns and macros
svn-id: r43045
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fixed parameters for "Play macro" command
fixed copypaste-mistake for pattern-fade
svn-id: r43032
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svn-id: r42986
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svn-id: r42984
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which load the resources.
svn-id: r42982
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tfmx, player_v4a: refactored Tfmx to allow sharing of resources between 2 instances. Needed changes in player_v4a aswell
svn-id: r42980
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fix waitcommand in Tfmx
try making tfmxplayer compile again
svn-id: r42976
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dont work anymore (the commandline utility cant be compiled anymore as result of this)
added arraysize of external signals and check it before accesses
moved 2 debug-functions into Tfmx.cpp, removed depencies to files in the tfmx folder
moved common code for fade-effects in a seperate method
svn-id: r42961
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and displaying a bit of information for maxtrax file
svn-id: r42013
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svn-id: r41994
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to EGA the "old" palette will be used
tfmx/tfmxplayer.cpp: removed some unused stuff
sound/mods/tfmx.cpp: emulating the way MI initialises new macro-programms. (Difference might not be audible at all)
svn-id: r41976
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supposed to execute. (instead of doing that loop "outside").
Added "addBeginn" Effect, not used by MI but simple to implemt.
svn-id: r41910
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replaced all modulos with masks
swapped Paulas stereo output
svn-id: r41856
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Added stopping of sfx, seems like Monkey Island is pretty messy when it comes to handling sfx though.
Those two changes fix the "mansion burglary"
svn-id: r41716
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fixed patterncommand 0xFE not working,
added an option "-hack-patternstop" to the commandline tool
svn-id: r41710
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svn-id: r41694
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svn-id: r41693
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doSong are now nore readable
svn-id: r41692
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svn-id: r41686
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be stopped)
Cleanups in player_v4a.
svn-id: r41685
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svn-id: r41676
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svn-id: r41672
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automatically stop the player after all Patterns are stopped dependend on a variable.
svn-id: r41549
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Made musictimer work a bit better, merged the 2 tables into 1
svn-id: r41526
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couple more macros implemented, all effects Monkey Island uses should be supported now
svn-id: r41413
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renamed some variables
made sure the fixed-point multiplications have the same results, even in cornercases
paula.cpp: changed/reverted stuff in Paula again.
svn-id: r41410
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added "vibrato-effect"
paula.cpp:
fixed bug introduced in last commit
svn-id: r41392
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Changes in Paula.cpp/Paula.h + soundfx.cpp:
Added (easy) queueing of samples by implementing methods that act similar
like writes to the Amiga-Chipset would.
Added counting of DMA-Interrupts, that is how often a sample finished
playing.
Added a base for the interrupt-interval, in most cases this will be the
Cia-clockrate. Derived classes can then set the interval without scaling to
the samplerate
Changes in common/scummsys.h:
Only disable warnings with pragmas for MS Compilers that cant do so
otherwise. Newer MSVC Versions can and should disable warnings in the
Project-Settings.
Files in tfmx:
Some files for debugging. Wont ever be commited back into trunk so those
will contain some messy and hackish code
Added: tfmx.h/tfmx.cpp
Player for TFMX-Modules.
Rest: main.cpp etc.
Modified buildsystem to include new directory, modified main.cpp so it
calls tfmxmain (tfmxplayer.cpp) instead of starting the GUI.
svn-id: r41382
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