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author | Norbert Lange | 2009-06-15 17:03:49 +0000 |
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committer | Norbert Lange | 2009-06-15 17:03:49 +0000 |
commit | 6720928cb6933c1f75573fe401741016a807e894 (patch) | |
tree | aad15ab104eef56e990441a0081a151c1a7b1d85 /sound/mods/tfmx.h | |
parent | f0b74418bca5c35b7242b7e6b0480c2962364283 (diff) | |
download | scummvm-rg350-6720928cb6933c1f75573fe401741016a807e894.tar.gz scummvm-rg350-6720928cb6933c1f75573fe401741016a807e894.tar.bz2 scummvm-rg350-6720928cb6933c1f75573fe401741016a807e894.zip |
Fixed a bug which caused MI Song 3 to loop forever. Made my hack to automatically stop the player after all Patterns are stopped dependend on a variable.
svn-id: r41549
Diffstat (limited to 'sound/mods/tfmx.h')
-rw-r--r-- | sound/mods/tfmx.h | 2 |
1 files changed, 2 insertions, 0 deletions
diff --git a/sound/mods/tfmx.h b/sound/mods/tfmx.h index b6c4862178..37c71e8b38 100644 --- a/sound/mods/tfmx.h +++ b/sound/mods/tfmx.h @@ -203,6 +203,8 @@ public: int8 fadeSlope; */ int tickCount; + + bool stopWithLastPattern; //!< hack to automatically stop the whole player if no Pattern is running } _playerCtx; void initMacroProgramm(ChannelContext &channel) { |