Age | Commit message (Expand) | Author |
2002-06-02 | another attempt to fix #529538 | Max Horn |
2002-06-01 | undoing my previous changes, it's completly bogus(sorry) | Max Horn |
2002-06-01 | fix for #529538 | Max Horn |
2002-05-25 | The Dig: implement descriptions | Paweł Kołodziejski |
2002-05-14 | added #include "actor.h", some minor tweaks | Max Horn |
2002-05-14 | refactored parts of actor.cpp: many methods are now members of class Actor in... | Max Horn |
2002-05-05 | Add text speed option (-y for Yak :) | James Brown |
2002-04-24 | Fix Indy4/MI2 crash due to VirtScroll code. | James Brown |
2002-04-23 | Major V7 update with vertical scrolling. Added a few scumm vars related to sc... | Vincent Hamm |
2002-04-22 | Fixed samnmax intro thanks to segra suggestion | Vincent Hamm |
2002-04-11 | Large pointless reindentation of all the code. Also fixed a few mistakes | James Brown |
2002-03-24 | Fixed pal init | Vincent Hamm |
2002-03-20 | Preliminary redesigned of the virtual screen system. Now all the screen buffe... | Vincent Hamm |
2002-03-20 | I know it probably doesn't look like much, but this is a start to the reorg -... | James Brown |
2002-03-19 | khaleks fix for indy3/zak fonts. | James Brown |
2002-03-11 | Kind-of fix Indy3 and Zak verbs better.. the verbs will not show up until the... | James Brown |
2002-03-11 | Fix Zak and Indy3 verbage | James Brown |
2002-03-07 | Oops, remove debug stuff accidently left in. | James Brown |
2002-03-07 | Fixes to Sam and Max subgames. | James Brown |
2002-03-06 | Applied cleanup and scaling patch by Rob. | James Brown |
2002-03-06 | Final part of V7 merging process. The FULL_THROTTLE define is not required an... | Vincent Hamm |
2002-02-24 | Code cleanup - get rid of a bunch of typecast and unused variable warnings. | James Brown |
2002-02-19 | Fixed getStringWidth. Fixed various text misspositions. Reworked the the redr... | Vincent Hamm |
2002-02-17 | Remove debug message | James Brown |
2002-02-16 | Zak256 charset support... Ego text doesn't work, someone else want to take a ... | James Brown |
2002-02-16 | A few small hacks to make Indy3 (256) run through the intro.. | James Brown |
2002-02-14 | Indy3 256 now boot. Disabled costumes for zak256 and indy3_256 since they can... | Vincent Hamm |
2002-02-14 | Another quick Zak hack.. until charsets work, anyway. | James Brown |
2002-02-14 | Some small Zak256 fixes. | James Brown |
2002-02-13 | a few fix for Zak256 | Vincent Hamm |
2002-02-13 | fixed the overlapping text | Vincent Hamm |
2002-02-12 | fixed text and timer in LoomCD | Vincent Hamm |
2002-02-12 | Further LFL additions. Zak256 plays bits of its intro, and LoomCD partially r... | James Brown |
2001-12-27 | better full throttle support, | Ludvig Strigeus |
2001-12-04 | * better drawBox (tnx sam_k) | Ludvig Strigeus |
2001-11-26 | very simple full throttle support, use the FULL_THROTTLE define. (will fix la... | Ludvig Strigeus |
2001-11-14 | music support, | Ludvig Strigeus |
2001-11-09 | save/load dialog by pressing F5, | Ludvig Strigeus |
2001-11-07 | debugger fix, | Ludvig Strigeus |
2001-11-06 | full screen flag, | Ludvig Strigeus |
2001-11-05 | bug fixes, | Ludvig Strigeus |
2001-10-26 | bug fixes, code cleanup | Ludvig Strigeus |
2001-10-24 | fixed some bugs related to string handling | Ludvig Strigeus |
2001-10-23 | recompile not needed when switching games | Ludvig Strigeus |
2001-10-16 | preliminary DOTT support | Ludvig Strigeus |
2001-10-09 | Initial revision | Ludvig Strigeus |