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path: root/sword1/menu.cpp
AgeCommit message (Collapse)Author
2004-01-02Moved the menu refreshing to a separate function so that it can be easilyTorbjörn Andersson
accessed even when checkMenuClick() returns before reaching the end of the function. Used this to fix a menu highlighting regression. svn-id: r12083
2004-01-02another change in the clicking checksRobert Göffringmann
svn-id: r12078
2004-01-01implemented examining inventory itemsRobert Göffringmann
svn-id: r12075
2003-12-31Don't lose the luggage when entering the inventory menu.Torbjörn Andersson
svn-id: r12058
2003-12-30forgot these...Robert Göffringmann
svn-id: r12040
2003-12-30implemented mouse luggage stuffRobert Göffringmann
svn-id: r12039
2003-12-28When showMenu() redraws the menu, redraw the empty slots as well. ThisTorbjörn Andersson
fixes the "ghost" items left behind when combining two inventory objects in such a way that one of them is used up. svn-id: r12001
2003-12-23Microsoft Compilers : Which part of the standard do you want to break today ?Nicolas Bacca
svn-id: r11866
2003-12-22Change to arrow cursor when displaying the inventory menuTorbjörn Andersson
svn-id: r11854
2003-12-21Highlight the correct (I hope!) menu icon during conversation, and do theTorbjörn Andersson
cheesy menu fade-in/fade-out. svn-id: r11831
2003-12-21now two inventory items can be combinedRobert Göffringmann
svn-id: r11823
2003-12-20fix recently introduced mouse bugs.Robert Göffringmann
svn-id: r11787
2003-12-17fixed text output and logic bug. changed scrolling code.Robert Göffringmann
hey, sword is running really nice already. :) svn-id: r11703
2003-12-17menu, sound and mouse fixes.Robert Göffringmann
svn-id: r11701
2003-12-17fixed resMan bug about closing of sections and started adding menu supportRobert Göffringmann
svn-id: r11695
2003-12-16compilation fixesJonathan Gray
svn-id: r11679
2003-12-16Broken Sword 1: initial importRobert Göffringmann
svn-id: r11664