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2004-05-12Some usability fixes to the control panel code:Torbjörn Andersson
* Draw a blinking cursor when typing savegame names. (Bug #908679) * Number the savegame slots. At the moment they are numbered differently than in BS2 in that they start on 1 instead of 0. As far as I recall, this was the case with the original engine as well, but we may want to reconsider. * Added scroll wheel support. This wasn't in the original, but it's a nice thing to have. Particularly since the scroll buttons don't repeat. (It would be nice if they did.) I would like this patch to be considered for 0.6.1, if there aren't any obvious problems with it. svn-id: r13833
2004-01-11Introduced new namespace, Sword1, removing the "Sword" and "Bs" prefixes inTorbjörn Andersson
the process, except for SwordEngine. Some minor cleanups along the wa, e.g. stdafx.h already includes <stdio.h>, <stdlib.h> and <math.h> so there shouldn't be any need to do it elsewhere. svn-id: r12320
2004-01-06updated copyright noticeMax Horn
svn-id: r12176
2004-01-01implemented examining inventory itemsRobert Göffringmann
svn-id: r12075
2003-12-30implemented mouse luggage stuffRobert Göffringmann
svn-id: r12039
2003-12-21fix mouse bugs (fixes chess puzzle)Robert Göffringmann
svn-id: r11834
2003-12-20fix recently introduced mouse bugs.Robert Göffringmann
svn-id: r11787
2003-12-20added SwordControl (the control panel). Not yet finished.Robert Göffringmann
svn-id: r11775
2003-12-19Whitespace changesTorbjörn Andersson
svn-id: r11760
2003-12-18fix mouse cursor animationsRobert Göffringmann
svn-id: r11748
2003-12-17menu, sound and mouse fixes.Robert Göffringmann
svn-id: r11701
2003-12-17fixed resMan bug about closing of sections and started adding menu supportRobert Göffringmann
svn-id: r11695
2003-12-16Broken Sword 1: initial importRobert Göffringmann
svn-id: r11664