index
:
scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
neonloop
about
summary
refs
log
tree
commit
diff
log msg
author
committer
range
path:
root
/
sword1
/
music.cpp
Age
Commit message (
Expand
)
Author
2004-01-06
updated copyright notice
Max Horn
2004-01-06
get volume from gamedetector
Robert Göffringmann
2004-01-04
Deal gracefully with missing music files.
Torbjörn Andersson
2004-01-03
TODO
Max Horn
2004-01-03
Delete the mutex when we're done with it.
Torbjörn Andersson
2004-01-01
changed music fading duration and made music system fade down the tracks on s...
Robert Göffringmann
2004-01-01
Rewrote the music code. It now follows the same basic idea as the one in
Torbjörn Andersson
2003-12-30
cd changing code and checking for savegames on startup
Robert Göffringmann
2003-12-28
this fixes the remaining glitches
Robert Göffringmann
2003-12-22
fixed screen and music fading
Robert Göffringmann
2003-12-22
added code for non-looping music and implemented fading
Robert Göffringmann
2003-12-20
added SwordControl (the control panel). Not yet finished.
Robert Göffringmann
2003-12-19
unregister the premix proc when you go away
Max Horn
2003-12-18
endian conversion for music system
Robert Göffringmann
2003-12-17
enable music
Oliver Kiehl
2003-12-16
Look in MUSIC folder, not MUSIC1, there should be no conflicting music files.
Travis Howell
2003-12-16
Broken Sword 1: initial import
Robert Göffringmann