Age | Commit message (Collapse) | Author | |
---|---|---|---|
2006-01-18 | Update copyright notice | Eugene Sandulenko | |
svn-id: r20088 | |||
2005-10-18 | Update FSF address. Eek. Actually that took place on May 1, 2005 | Eugene Sandulenko | |
svn-id: r19142 | |||
2005-07-30 | Remove trailing whitespaces. | Eugene Sandulenko | |
svn-id: r18604 | |||
2005-06-24 | When including files from common/, explicitly use the common/ prefix | Max Horn | |
svn-id: r18444 | |||
2005-05-11 | Moved some more stuff to namespace Audio (enough for tonight) | Max Horn | |
svn-id: r18040 | |||
2005-05-10 | Moved class SoundMixer to Audio::Mixer (didn't call the namespace 'Sound' ↵ | Max Horn | |
because we already have many classes with that name) svn-id: r18039 | |||
2005-05-10 | Moved class File and the MD5 stuff to namespace Common | Max Horn | |
svn-id: r18037 | |||
2005-01-28 | Use class Mutex instead of MutexRef | Max Horn | |
svn-id: r16679 | |||
2005-01-15 | Not needed anymore | Max Horn | |
svn-id: r16565 | |||
2005-01-10 | system.h was being included in tons of places, without any good reason; ↵ | Max Horn | |
reduced this (total dependencies on system.h went down from 193 to 85 files) svn-id: r16527 | |||
2005-01-01 | Updated copyright | Max Horn | |
svn-id: r16398 | |||
2004-12-10 | unify pc/palm sourcecode | Robert Göffringmann | |
svn-id: r16025 | |||
2004-11-27 | Use modern form of setupPremix | Max Horn | |
svn-id: r15916 | |||
2004-10-12 | added mp3 and ogg vorbis playback for music and speech. | Robert Göffringmann | |
compression tool will follow soon. svn-id: r15531 | |||
2004-01-11 | Introduced new namespace, Sword1, removing the "Sword" and "Bs" prefixes in | Torbjörn Andersson | |
the process, except for SwordEngine. Some minor cleanups along the wa, e.g. stdafx.h already includes <stdio.h>, <stdlib.h> and <math.h> so there shouldn't be any need to do it elsewhere. svn-id: r12320 | |||
2004-01-08 | Merged read() and readBuffer(), like in BS2. | Torbjörn Andersson | |
svn-id: r12248 | |||
2004-01-07 | implemented volume control panel | Robert Göffringmann | |
svn-id: r12220 | |||
2004-01-06 | updated copyright notice | Max Horn | |
svn-id: r12176 | |||
2004-01-06 | get volume from gamedetector | Robert Göffringmann | |
svn-id: r12169 | |||
2004-01-03 | renamed AudioInputStream -> AudioStream | Max Horn | |
svn-id: r12110 | |||
2004-01-01 | changed music fading duration and made music system fade down the tracks on ↵ | Robert Göffringmann | |
startMusic(0) svn-id: r12071 | |||
2004-01-01 | Rewrote the music code. It now follows the same basic idea as the one in | Torbjörn Andersson | |
BS2, which has worked pretty well so far. I haven't implemented pausing and volume since the code I replaced didn't have it either, as far as I could tell. svn-id: r12070 | |||
2003-12-22 | added code for non-looping music and implemented fading | Robert Göffringmann | |
svn-id: r11845 | |||
2003-12-19 | unregister the premix proc when you go away | Max Horn | |
svn-id: r11755 | |||
2003-12-16 | Broken Sword 1: initial import | Robert Göffringmann | |
svn-id: r11664 |