Age | Commit message (Collapse) | Author | |
---|---|---|---|
2004-04-23 | Major revamping of the BS2 memory manager and, some small changes to the | Torbjörn Andersson | |
resource manager. All new code! All new bugs! svn-id: r13603 | |||
2004-03-24 | Use the binary .pal file format that was introduced for 0.6.0. | Torbjörn Andersson | |
Invalidate the lookup table when the screen changes. (TODO: We also have to invalidate it if the change happens between cutscenes, don't we?) Some cleanup, particularly in the BS2 cutscene player. More needed, I guess... svn-id: r13377 | |||
2004-03-23 | Unify MPEG2 code even more | Max Horn | |
svn-id: r13365 | |||
2004-03-22 | share 'init' method, too | Max Horn | |
svn-id: r13361 | |||
2004-03-22 | move commong code into separate source file (more could be done, but it's a ↵ | Max Horn | |
start) svn-id: r13358 | |||
2004-03-21 | Moved Surface/Font code into new 'graphics' module | Max Horn | |
svn-id: r13357 | |||
2004-03-21 | Unify a bit more... | Max Horn | |
svn-id: r13354 | |||
2004-03-04 | Apply patch #907359 : Broken Sword videos improved frameskip | Nicolas Bacca | |
svn-id: r13180 | |||
2004-03-01 | Fix from Roever for bug #892827 | James Brown | |
svn-id: r13107 | |||
2004-02-28 | renamed more OSystem methods to follow our naming scheme; renamed ↵ | Max Horn | |
NewGuiColor to OverlayColor; fixed some calls to error() in the SDL backend svn-id: r13087 | |||
2004-02-15 | Proper handling of BS2 cutscene lead-outs, plus some other minor fixes. | Torbjörn Andersson | |
svn-id: r12907 | |||
2004-02-14 | Paint the overlay black at the end of the movie. Not all movies fade out on | Torbjörn Andersson | |
their own, and sometimes the cutscene player will have to wait for the lead out to finish before returning to the game. (This will probably be true even after we fix the timing of the lead-outs.) svn-id: r12871 | |||
2004-02-12 | Changed the playback code to use the new "elapsed time" function instead. | Torbjörn Andersson | |
This fixes bug #880484 for me, but may need some fine-tuning. svn-id: r12830 | |||
2004-02-05 | Removed some of the #includes from sword2.h | Torbjörn Andersson | |
svn-id: r12739 | |||
2004-01-30 | avoid using huge static structs - they can't be stripped, and increase the ↵ | Max Horn | |
exe size (in this case, 16 MB...) svn-id: r12678 | |||
2004-01-30 | fix whitespaces (we should eventually try to remove this code duplication ↵ | Max Horn | |
again, folks. maybe add a 'video' global module or so...) svn-id: r12676 | |||
2004-01-18 | This should make subtitles work again in "overlay" cutscene mode. | Torbjörn Andersson | |
svn-id: r12506 | |||
2004-01-18 | BS1 cutscene support. Also bugfixes (don't crash if cutscene ogg unavailable) | James Brown | |
svn-id: r12465 | |||
2004-01-17 | Update BS2 cutscene player with changes from roever: overlay support ↵ | James Brown | |
(default, 8bit backends should define BACKEND_8BIT for fast colour remapping) and sound syncronisation. svn-id: r12456 | |||
2004-01-17 | fix compilation for msvc when libmpeg2 enabled | Paweł Kołodziejski | |
svn-id: r12447 | |||
2004-01-14 | I wanted to Valgrind the cutscene code, so I had to fix the warnings about | Torbjörn Andersson | |
uninitialized values. Now the only warnings I got were from libmpeg2 itself, and I don't know how serious that is. I've also added some code - disabled by default - to allow the cutscenes to run with libmpeg 0.3.1, since that's what I've got on my Linux box. It appears to work on that one, though I only have the "eye" cutscene on it yet. Ogg Vorbis playback is still broken for me under Windows, though. I wonder if it is because I don't have the very latest Ogg Vorbis libraries on it (since I didn't manage to compile them under MinGW). But surely the file format hasn't changed in any important way...? svn-id: r12374 | |||
2004-01-13 | cut down pointless header interdependencies | Max Horn | |
svn-id: r12360 | |||
2004-01-13 | Moved some methods into class AnimationState (where they really belong - ↵ | Max Horn | |
nicely shown by the fact that now all member vars of AnimationState are private) svn-id: r12359 | |||
2004-01-13 | Some more formatting cleanups. Made the Ogg file handle part of the | Torbjörn Andersson | |
animation state so that it can be deleted in doneAnimation(). svn-id: r12358 | |||
2004-01-13 | Moved the rest of the MoviePlayer class into animation.cpp/.h, plus some | Torbjörn Andersson | |
minor cleanups. (Mostly spacing and indentation). Unfortunately the Ogg Vorbis playback causes ScummVM to crash for me, so I can't say for certain that I didn't break anything. svn-id: r12356 | |||
2004-01-13 | added legal header; fixed incorrect fscanf use; C++ification (the code still ↵ | Max Horn | |
is quite Cish, though :-) svn-id: r12351 | |||
2004-01-12 | Add mpeg2 option to mingw makefile | Travis Howell | |
Fix compile on mingw svn-id: r12350 | |||
2004-01-12 | - whitespaces | Paweł Kołodziejski | |
- fix for compilation at MAX, at include types - changed to our types svn-id: r12344 | |||
2004-01-12 | Initial libmpeg2 cutscene support based on patch #874510. | James Brown | |
Pre-converted cutscenes w/ palette files available - ask LeChuck about Cutscenes :) svn-id: r12338 |