Age | Commit message (Expand) | Author |
2005-01-11 | Use Fingolfin's new WAV code. | Torbjörn Andersson |
2005-01-10 | system.h was being included in tons of places, without any good reason; reduc... | Max Horn |
2005-01-09 | Mark some places which probably should use loadWAVFromStream(); maybe some of... | Max Horn |
2005-01-01 | Updated copyright year. | Torbjörn Andersson |
2004-12-27 | Use the mixer to handle sound volumes | Max Horn |
2004-12-27 | Use the same volume ranges as most of the rest of ScummVM (i.e. 0-255) | Max Horn |
2004-12-27 | Added 'sound types' to the mixer - for now, only plain (for the premixer), SF... | Max Horn |
2004-12-11 | Fix dumb CE compiler | Nicolas Bacca |
2004-11-28 | Changed parameter order of SoundMixer::playInputStream to match that of playRaw | Max Horn |
2004-11-27 | AudioStream::read() has been removed quite some time ago, now making sure tha... | Max Horn |
2004-10-17 | Doxygen fix | Max Horn |
2004-10-12 | Migration to the newer form of setupPremix(). | Torbjörn Andersson |
2004-10-12 | Cleanup | Torbjörn Andersson |
2004-09-28 | Rename remaining OSystem methods to match our coding guidelines | Max Horn |
2004-09-04 | Fix compile | Travis Howell |
2004-09-04 | Fixed a glitch in the music fade-out code. | Torbjörn Andersson |
2004-09-04 | Added support for compressed music. I'm sure there are some glitches still | Torbjörn Andersson |
2004-08-28 | Cleanup. Removed the original DipMusic() code. If anyone wants to | Torbjörn Andersson |
2004-08-27 | Use the same code for opening the music clusters as for opening the speech | Torbjörn Andersson |
2004-08-26 | Explicitly cast value to uint32, since there was a report about compilation | Torbjörn Andersson |
2004-08-25 | The original speech clusters are now decoded through a custom AudioStream | Torbjörn Andersson |
2004-08-23 | Fixed the bug that caused Vorbis and FLAC to misbehave with compressed | Torbjörn Andersson |
2004-08-22 | Experimental (i.e. slightly broken) code for handling compressed speech. | Torbjörn Andersson |
2004-07-17 | Allowing both music streams to share the same rate converter only worked | Torbjörn Andersson |
2004-06-12 | Cleanup | Torbjörn Andersson |
2004-05-01 | Simplified the handling of sound effects. It's not necessary for the driver | Torbjörn Andersson |
2004-04-23 | Major revamping of the BS2 memory manager and, some small changes to the | Torbjörn Andersson |
2004-03-13 | Fixed a slight logic error in the music fading. At this point the code | Torbjörn Andersson |
2004-02-28 | renamed more OSystem methods to follow our naming scheme; renamed NewGuiColor... | Max Horn |
2004-02-15 | Proper handling of BS2 cutscene lead-outs, plus some other minor fixes. | Torbjörn Andersson |
2004-02-05 | Removed some of the #includes from sword2.h | Torbjörn Andersson |
2004-01-29 | Renamed the 'pan' effect of the mixer to 'balance', since that is what we act... | Max Horn |
2004-01-16 | Made a separate function out of the code that retrieves information about | Torbjörn Andersson |
2004-01-14 | I accidentally introduced a bug when I changed the fading that would cause | Torbjörn Andersson |
2004-01-14 | Changed the music fading so that volume is increased when ABS(_fading) | Torbjörn Andersson |
2004-01-12 | Sync the credits so that the text scroll and music will last for about the | Torbjörn Andersson |
2004-01-11 | cleanup | Torbjörn Andersson |
2004-01-07 | Valgrind fixes. Mostly about memory not being freed when the engine is | Torbjörn Andersson |
2004-01-06 | It's a new year in BS2 land, too! | Torbjörn Andersson |
2004-01-03 | cleanup | Max Horn |
2004-01-03 | fix for BE systems | Max Horn |
2004-01-03 | Made the music code more like the one in BS1, i.e. the fade time is longer | Torbjörn Andersson |
2004-01-01 | Oops, that was the wrong data type. (Not that it should matter, but...) | Torbjörn Andersson |
2003-12-31 | oops, forgot one case | Torbjörn Andersson |
2003-12-31 | When saving the music state, remember the name of the music file that was | Torbjörn Andersson |
2003-12-28 | Hopefully the last big renaming. Now the datatypes have names like | Torbjörn Andersson |
2003-12-24 | turned PlayingSoundHandle into an 'opaque' (well not really :-) data type, ma... | Max Horn |
2003-12-19 | Fixed bug with looping music. It must have been there all along, but maybe | Torbjörn Andersson |
2003-12-19 | distinguish between end of stream and end of data | Max Horn |
2003-12-19 | unregister the premix proc when you go away | Max Horn |