Age | Commit message (Expand) | Author |
2004-01-16 | Made a separate function out of the code that retrieves information about | Torbjörn Andersson |
2004-01-06 | It's a new year in BS2 land, too! | Torbjörn Andersson |
2004-01-03 | cleanup | Max Horn |
2004-01-03 | renamed AudioInputStream -> AudioStream | Max Horn |
2004-01-03 | Made the music code more like the one in BS1, i.e. the fade time is longer | Torbjörn Andersson |
2003-12-31 | When saving the music state, remember the name of the music file that was | Torbjörn Andersson |
2003-12-28 | Hopefully the last big renaming. Now the datatypes have names like | Torbjörn Andersson |
2003-12-24 | turned PlayingSoundHandle into an 'opaque' (well not really :-) data type, ma... | Max Horn |
2003-12-19 | distinguish between end of stream and end of data | Max Horn |
2003-12-19 | I am going to remove the default implementation of readBuffer() (AudioInputSt... | Max Horn |
2003-12-17 | Made sure that *all* AudioInputStream 'know' their sample rate; removed point... | Max Horn |
2003-11-16 | More cleanup. I've eliminated all the temporary global variables I've added | Torbjörn Andersson |
2003-11-02 | fixed warnings | Paweł Kołodziejski |
2003-11-01 | Instead of having a function that reverses the panning table, we now have a | Torbjörn Andersson |
2003-10-29 | Use the ScummVM config manager instead of a separate BS2-specific config | Torbjörn Andersson |
2003-10-04 | Moved some stuff out of driver96.h. Eventually I'd like to get rid of most | Torbjörn Andersson |
2003-10-04 | removed Sword2 prefixes of most classes (made obsolete by our namespace usage... | Max Horn |
2003-10-04 | added namespace Sword2 | Max Horn |
2003-10-03 | Some renaming (ironic in the light of Fingolfin's recent namespace | Torbjörn Andersson |
2003-10-02 | Cleanups, mostly related to sound effects. | Torbjörn Andersson |
2003-10-01 | ScummVM naming conventions and cleanup in the Sword2Sound class. | Torbjörn Andersson |
2003-09-29 | cleanup | Torbjörn Andersson |
2003-09-28 | More cleanup, plus support for cutscene leadout music. For now, we only | Torbjörn Andersson |
2003-09-27 | Save enough information about the currently playing music before the | Torbjörn Andersson |
2003-09-26 | cleanup | Torbjörn Andersson |
2003-09-26 | Ok, I'm stupid. | Torbjörn Andersson |
2003-09-25 | Some minor fixes. Unfortunately I've noticed that there is some major sound | Torbjörn Andersson |
2003-09-25 | Rewrote the music code to use a premix function instead of a timer. I'm | Torbjörn Andersson |
2003-09-23 | Removed ancient version history. Much of it doesn't apply to us, and was | Torbjörn Andersson |
2003-09-22 | Cleaned up the sound code enough to add cutscene voice-overs. I haven't had | Torbjörn Andersson |
2003-09-21 | Some cleanup - lots more needed! | Torbjörn Andersson |
2003-09-10 | added refCon parameter to timer class | Max Horn |
2003-09-05 | Removed unused function, StartMusicFadeDown(). | Torbjörn Andersson |
2003-09-04 | Added locking to the music code. I'm not really the right person to do this | Torbjörn Andersson |
2003-09-03 | Removed fxLooped[], fxCached[] and musCounter[]. They were written to, but | Torbjörn Andersson |
2003-09-03 | fixed interval of fxServer func (why i saw before 1000 miliseconds?), moved i... | Paweł Kołodziejski |
2003-08-31 | No longer assume that all sound effects are 22 kHz. Some are 11 kHz. | Torbjörn Andersson |
2003-08-30 | added sfx support, increased speech support, and music code(streaming works f... | Paweł Kołodziejski |
2003-08-02 | patch #781530 Initial work on StreamCompMusic() by erik | Jonathan Gray |
2003-07-31 | never include headers in other headers if you can avoid it -> this cuts down ... | Max Horn |
2003-07-30 | rename bs2 to sword2 to have the same name as the original engine. | Oliver Kiehl |
2003-07-29 | turn d_sound.cpp into class BS2Sound | Jonathan Gray |
2003-07-28 | bs2 driver | Jonathan Gray |