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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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sword2
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driver96.h
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Author
2003-08-23
SetPalette conflicts with an OS symbol on OS X
Max Horn
2003-08-23
Unstubbed the Create/Draw/DeleteSurface() functions, and removed some
Torbjörn Andersson
2003-08-19
Remove a bunch of unneeded cruft - but barely the surface of it. This code is...
James Brown
2003-08-19
patch #791032 from erik SWORD2: Sprite drawing (incomplete)
Jonathan Gray
2003-08-18
Added support for opaque surfaces (it's the default now, actually) since it
Torbjörn Andersson
2003-08-17
patch #790060 SWORD2: Initial graphics work from erik very nice indeed :)
Jonathan Gray
2003-08-01
#include cleanup (explicityl specify the location for headers from common/, s...
Max Horn
2003-07-31
remove bs2 specific osystem var
Jonathan Gray
2003-07-30
rename bs2 to sword2 to have the same name as the original engine.
Oliver Kiehl
2003-07-29
turn d_sound.cpp into class BS2Sound
Jonathan Gray
2003-07-28
StopSpeech -> StopSpeechBS2 (avoid conflict wiht SpeechSynthesis framework on...
Max Horn
2003-07-28
rename _DEBUG define to _BS2_DEBUG to stop it conflicting with VC
Jonathan Gray
2003-07-28
substitute long int for LARGE_INTEGER
Jonathan Gray
2003-07-28
replace DWORD usage with uint32
Jonathan Gray
2003-07-28
rename memory struct as well
Jonathan Gray
2003-07-28
rename functions with windows specific names
Jonathan Gray
2003-07-28
rename _mkdir
Jonathan Gray
2003-07-28
undefine these functions for now but in the long run we should probably renam...
Jonathan Gray
2003-07-28
Ooops
Travis Howell
2003-07-28
A few warnings
Travis Howell
2003-07-28
Compiles on mingw now
Travis Howell
2003-07-28
fixed some warnings
Max Horn
2003-07-28
bs2 driver
Jonathan Gray
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