Age | Commit message (Expand) | Author |
2005-01-10 | system.h was being included in tons of places, without any good reason; reduc... | Max Horn |
2005-01-01 | Updated copyright year. | Torbjörn Andersson |
2004-11-26 | Spelling | Max Horn |
2004-09-28 | Rename remaining OSystem methods to match our coding guidelines | Max Horn |
2004-07-26 | I shouldn't be mixing cleanups and bug fixes, but I'm doing so anyway, just | Torbjörn Andersson |
2004-06-09 | Cleaned up the palette handling a bit. Renamed _palCopy to _palette since I | Torbjörn Andersson |
2004-06-06 | Cleaned up sprite scaling. | Torbjörn Andersson |
2004-05-09 | When drawing lines and points, mark the corresponding screen area as dirty | Torbjörn Andersson |
2004-04-23 | Major revamping of the BS2 memory manager and, some small changes to the | Torbjörn Andersson |
2004-04-07 | Cleanup. | Torbjörn Andersson |
2004-03-28 | Renamed more OSystem methods | Max Horn |
2004-03-15 | fix doxygen-comment mistakes | Max Horn |
2004-03-01 | Fix from Roever for bug #892827 | James Brown |
2004-02-07 | Patch #874510 from roever, fixes BS2 demo cutscene problems (bug #884568) | James Brown |
2004-02-05 | Removed some of the #includes from sword2.h | Torbjörn Andersson |
2004-01-17 | Update BS2 cutscene player with changes from roever: overlay support (default... | James Brown |
2004-01-14 | Increased the delay I added to interpolation frames from 0 to 10. This will | Torbjörn Andersson |
2004-01-13 | cut down pointless header interdependencies | Max Horn |
2004-01-13 | As an experiment, I've added a delay of 0 milliseconds when drawing | Torbjörn Andersson |
2004-01-12 | - whitespaces | Paweł Kołodziejski |
2004-01-12 | Initial libmpeg2 cutscene support based on patch #874510. | James Brown |
2004-01-09 | Fix a harmless clipping bug (block surfaces were drawn even when their | Torbjörn Andersson |
2004-01-06 | It's a new year in BS2 land, too! | Torbjörn Andersson |
2004-01-04 | Adapted LavosSpawn's idea for more efficient screen updating. It still | Torbjörn Andersson |
2003-12-28 | Hopefully the last big renaming. Now the datatypes have names like | Torbjörn Andersson |
2003-12-08 | Shut up Valgrind warnings. | Torbjörn Andersson |
2003-11-16 | More cleanup. I've eliminated all the temporary global variables I've added | Torbjörn Andersson |
2003-11-11 | Removed SVM_timeGetTime(). We may as well call get_msecs() directly. | Torbjörn Andersson |
2003-11-11 | Moved low-level keyboard and mouse handling to a new Input class, and | Torbjörn Andersson |
2003-11-08 | Removed some now redundant header files. | Torbjörn Andersson |
2003-11-08 | Moved more stuff into classes, changed some static allocation to dynamic, | Torbjörn Andersson |
2003-10-28 | bs2 -> sword2 | Max Horn |
2003-10-26 | Enable the debug console. Actually, what I've done is to adapt the debug | Torbjörn Andersson |
2003-10-15 | Dumped most of the remaining "driver" code into a new "Display" class. This | Torbjörn Andersson |
2003-10-07 | Some cleanup, some code removal and some unstubbing. Nothing important. | Torbjörn Andersson |
2003-10-05 | Made a separate class for the cutscene functions, removed some unused code | Torbjörn Andersson |
2003-10-04 | added namespace Sword2 | Max Horn |
2003-10-02 | renamed namespace ScummVM to Common | Max Horn |
2003-09-29 | cleanup | Torbjörn Andersson |
2003-09-28 | cleanup | Torbjörn Andersson |
2003-09-28 | More cleanup, plus support for cutscene leadout music. For now, we only | Torbjörn Andersson |
2003-09-28 | Alignment fix | Nicolas Bacca |
2003-09-27 | Removed CopyScreenBuffer() since it was a no-op anyway. | Torbjörn Andersson |
2003-09-27 | cleanup | Torbjörn Andersson |
2003-09-24 | Replaced abs() with ABS and BOOL with bool, plus some minor cleanups. | Torbjörn Andersson |
2003-09-23 | Removed ancient version history. Much of it doesn't apply to us, and was | Torbjörn Andersson |
2003-09-21 | No need to do endian conversion if you check for 0, as BE 0 == LE 0 | Max Horn |
2003-09-19 | cleanup | Torbjörn Andersson |
2003-09-16 | Removed some unnecessary #includes and #defines. | Torbjörn Andersson |
2003-09-12 | endian fixes | Oliver Kiehl |