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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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sword2
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memory.cpp
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Author
2004-03-28
More format string fixes.
Torbjörn Andersson
2004-03-17
Use the same syntax for accessing script variables as BS1 does, i.e. now
Torbjörn Andersson
2004-02-05
Removed some of the #includes from sword2.h
Torbjörn Andersson
2004-01-18
fix warnings
Paweł Kołodziejski
2004-01-06
It's a new year in BS2 land, too!
Torbjörn Andersson
2003-12-28
Hopefully the last big renaming. Now the datatypes have names like
Torbjörn Andersson
2003-11-27
Mostly whitespace changes, but also a few modifications to the still
Torbjörn Andersson
2003-11-16
More cleanup. I've eliminated all the temporary global variables I've added
Torbjörn Andersson
2003-11-10
The script engine frequently needs to pass pointers to various structures
Torbjörn Andersson
2003-11-03
The resource and memory managers are now created dynamically.
Torbjörn Andersson
2003-10-28
bs2 -> sword2
Max Horn
2003-10-04
Changed to use #include "bs2/..." and removed the inclusion of standard C
Torbjörn Andersson
2003-10-04
removed Sword2 prefixes of most classes (made obsolete by our namespace usage...
Max Horn
2003-10-04
added namespace Sword2
Max Horn
2003-10-03
Some renaming (ironic in the light of Fingolfin's recent namespace
Torbjörn Andersson
2003-09-30
Moved the memory manager functions into an object of its own (and enabled
Torbjörn Andersson
2003-09-30
Changed the resource manager object to use more ScummVM-like naming.
Torbjörn Andersson
2003-09-27
More cleanup, and I've replaced most - not quite all - of BS2's debug
Torbjörn Andersson
2003-09-26
Some more reformatting / cleanup, and removal of comments that did nothing
Torbjörn Andersson
2003-09-17
cleanup
Torbjörn Andersson
2003-09-13
cleanup
Max Horn
2003-07-28
rename memory struct as well
Jonathan Gray
2003-07-28
rename functions with windows specific names
Jonathan Gray
2003-07-28
Compiles on mingw now
Travis Howell
2003-07-28
bs2
Jonathan Gray