Age | Commit message (Expand) | Author |
2006-01-18 | Update copyright notice | Eugene Sandulenko |
2006-01-01 | Some cleanup/paranoia fixes to the previous missing voices/music fix. Treat | Torbjörn Andersson |
2006-01-01 | Hopefully fixed the missing speech bug reported on the forum, once and for | Torbjörn Andersson |
2005-12-30 | Slightly more verbose debugging messages. Still trying to track down weird | Torbjörn Andersson |
2005-12-21 | Added debugging messages to track which CD (1 or 2) the game thinks it's | Torbjörn Andersson |
2005-12-11 | Fix warning | Max Horn |
2005-12-11 | Fixed Valgrind memory leak warnings, either by freeing memory on exit or | Torbjörn Andersson |
2005-10-29 | Applied my own patch #1341495, in an attempt to fix alignment issues | Torbjörn Andersson |
2005-10-18 | Update FSF address. Eek. Actually that took place on May 1, 2005 | Eugene Sandulenko |
2005-10-17 | Fixed end credits crash. (See bug #1327650). Actually, there were several | Torbjörn Andersson |
2005-07-30 | Remove trailing whitespaces. | Eugene Sandulenko |
2005-05-12 | Whitespace: "(type *)something" instead of "(type *) something", because | Torbjörn Andersson |
2005-05-10 | Moved class File and the MD5 stuff to namespace Common | Max Horn |
2005-05-08 | Made it possible to quit while the game is asking for a CD. | Torbjörn Andersson |
2005-02-25 | Whitespace changes. | Torbjörn Andersson |
2005-02-22 | Fix compilation on BE systems | Max Horn |
2005-02-22 | Moved some debugging stuff into the debugger class. | Torbjörn Andersson |
2005-02-21 | removed lots of unnecessary seek()s and read()s by keeping the datafiles' ind... | Robert Göffringmann |
2005-02-19 | This is the second part of the BS2 restructuring. There are two new | Torbjörn Andersson |
2005-02-08 | Now there are two file handles for the music: one for each CD. This is not | Torbjörn Andersson |
2005-01-28 | Began what I hope is the final major restructuring of the BS2 engine. | Torbjörn Andersson |
2005-01-17 | Updated copyright header, as discussed on the mailing list. | Torbjörn Andersson |
2005-01-01 | Updated copyright year. | Torbjörn Andersson |
2004-11-27 | Make use of our String class instead of juggling with char pointers; added Fi... | Max Horn |
2004-11-14 | Cleanup | Torbjörn Andersson |
2004-09-19 | Removed obsolete comment. | Torbjörn Andersson |
2004-09-12 | As an experiment, expire SCREEN_FILE resources faster than other resources. | Torbjörn Andersson |
2004-09-08 | Fixed evil regression #2. Restarting the game, or using the "start" debug | Torbjörn Andersson |
2004-06-27 | Reversed param order of File::open() -- this allowed me to get rid of a few m... | Max Horn |
2004-06-10 | If the 'time' parameter to displayMsg() is 0, wait until the user clicks | Torbjörn Andersson |
2004-05-09 | Removed the buffering of mouse and keyboard events. I don't think any of | Torbjörn Andersson |
2004-05-09 | My recent sound changes broke "restart". This should un-break it again. | Torbjörn Andersson |
2004-05-01 | Simplified the handling of sound effects. It's not necessary for the driver | Torbjörn Andersson |
2004-04-23 | I forgot to clear the reference counter when a resource is forcibly removed | Torbjörn Andersson |
2004-04-23 | Major revamping of the BS2 memory manager and, some small changes to the | Torbjörn Andersson |
2004-03-17 | Use the same syntax for accessing script variables as BS1 does, i.e. now | Torbjörn Andersson |
2004-03-04 | If the user has previous savegames, display a restart/restore dialog when | Torbjörn Andersson |
2004-02-05 | Removed some of the #includes from sword2.h | Torbjörn Andersson |
2004-01-18 | fix warnings | Paweł Kołodziejski |
2004-01-12 | fixed bug that was causing lots of havoc on BE machines. Thanks eriktorbjorn | Oliver Kiehl |
2004-01-11 | cleanup | Torbjörn Andersson |
2004-01-07 | Valgrind fixes. Mostly about memory not being freed when the engine is | Torbjörn Andersson |
2004-01-06 | It's a new year in BS2 land, too! | Torbjörn Andersson |
2004-01-03 | It was pointed out to me that we can't use the DEMO variable here, because | Torbjörn Andersson |
2003-12-29 | The game sets its own DEMO variable, so we might as well check that one as | Torbjörn Andersson |
2003-12-28 | Hopefully the last big renaming. Now the datatypes have names like | Torbjörn Andersson |
2003-12-17 | cleanup | Torbjörn Andersson |
2003-12-08 | Shut up Valgrind warnings. | Torbjörn Andersson |
2003-11-28 | Some formatting changes, and a few debug message corrections. | Torbjörn Andersson |
2003-11-27 | Mostly whitespace changes, but also a few modifications to the still | Torbjörn Andersson |