Age | Commit message (Expand) | Author |
2003-10-22 | Moved a few remaining pieces of the script interpreter into the Logic class | Torbjörn Andersson |
2003-10-21 | Moved some more stuff into the Logic class. | Torbjörn Andersson |
2003-10-18 | Moved the opcode functions into the Logic class. | Torbjörn Andersson |
2003-10-17 | moved game detection code out to the plugins | Max Horn |
2003-10-15 | Dumped most of the remaining "driver" code into a new "Display" class. This | Torbjörn Andersson |
2003-10-12 | some more target<->game cleanup | Max Horn |
2003-10-12 | some renaming for more consistent terminology (although we might want to reev... | Max Horn |
2003-10-12 | Moved the "router" code into a new Router class. I'm hoping this is | Torbjörn Andersson |
2003-10-11 | Moved the text drawing stuff into a class of its own. (Adding another | Torbjörn Andersson |
2003-10-10 | cleanup | Torbjörn Andersson |
2003-10-10 | some cleanup | Max Horn |
2003-10-08 | new config manager. not everything is completed, and some things will still b... | Max Horn |
2003-10-05 | Made a separate class for the cutscene functions, removed some unused code | Torbjörn Andersson |
2003-10-05 | factor out common gfx_mode/fullscreen setup code from the game engines into t... | Max Horn |
2003-10-04 | Changed to use #include "bs2/..." and removed the inclusion of standard C | Torbjörn Andersson |
2003-10-04 | removed Sword2 prefixes of most classes (made obsolete by our namespace usage... | Max Horn |
2003-10-04 | added namespace Sword2 | Max Horn |
2003-10-03 | Some renaming (ironic in the light of Fingolfin's recent namespace | Torbjörn Andersson |
2003-09-30 | Moved the memory manager functions into an object of its own (and enabled | Torbjörn Andersson |
2003-09-30 | Changed the resource manager object to use more ScummVM-like naming. | Torbjörn Andersson |
2003-09-30 | Changed the "logic" object to use ScummVM naming conventions. | Torbjörn Andersson |
2003-09-28 | More cleanup, plus support for cutscene leadout music. For now, we only | Torbjörn Andersson |
2003-09-27 | add alternate sword2 target for people who want to use the gui for game detec... | Jonathan Gray |
2003-09-27 | More cleanup, and I've replaced most - not quite all - of BS2's debug | Torbjörn Andersson |
2003-09-26 | Some more reformatting / cleanup, and removal of comments that did nothing | Torbjörn Andersson |
2003-09-24 | Replaced abs() with ABS and BOOL with bool, plus some minor cleanups. | Torbjörn Andersson |
2003-09-23 | Must ... make ... space ... for ... FotAQ ... | Torbjörn Andersson |
2003-09-23 | Removed the screenshot code. (The SDL backend already has the ability to | Torbjörn Andersson |
2003-09-23 | Changed the keyboard handling to store "keyboard events", rather than just | Torbjörn Andersson |
2003-09-23 | Since we probably won't have anything like the original BS2 launcher menu, | Torbjörn Andersson |
2003-09-22 | Set the mixer to use the maximum volume. BS2 has its own volume settings, | Torbjörn Andersson |
2003-09-20 | The usual cleanup. Removed the "run from CD" check. | Torbjörn Andersson |
2003-09-18 | added initial support for building our 4 adventure engines as loadable module... | Max Horn |
2003-09-17 | new module 'base'; moved gameDetector.*, main.cpp and base/plugins.* there (t... | Max Horn |
2003-09-17 | added a static method setDefaultDirectory to class File; used this to simplif... | Max Horn |
2003-09-14 | if saveslot specified with -x doesn't exist, show restore menu | Oliver Kiehl |
2003-09-14 | enable ``proper'' -x loading | Oliver Kiehl |
2003-09-09 | Our ServiceWindows() never returns RDERR_APPCLOSED, and we always behave as | Torbjörn Andersson |
2003-09-08 | renamed VersionSettings -> TargetSettings and also renamed some of its member... | Max Horn |
2003-09-02 | Moved the sound initialisation to the Sword2Sound constructor to avoid | Torbjörn Andersson |
2003-08-30 | Set a default music volume so that we can actually hear it. :-) | Torbjörn Andersson |
2003-08-30 | added sfx support, increased speech support, and music code(streaming works f... | Paweł Kołodziejski |
2003-08-29 | Cleanup. | Torbjörn Andersson |
2003-08-27 | Add code to check for game-specific scaler and fullscreen settings, like we | Torbjörn Andersson |
2003-08-26 | The graphics detail settings partially work now. They only affect how | Torbjörn Andersson |
2003-08-25 | FadeServer() is now called from ServiceWindows(), thus eliminating the need | Torbjörn Andersson |
2003-08-24 | bring up the restore game menu when any -x param is specified, this is nicer ... | Jonathan Gray |
2003-08-23 | fix a resman method and make saving work using SaveFileManager | Jonathan Gray |
2003-08-22 | enable boot param like option for bs2, valid numbers can be found in startup.inf | Jonathan Gray |
2003-08-19 | Remove a bunch of unneeded cruft - but barely the surface of it. This code is... | James Brown |