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2007-12-02Changed the spelling of two of the Spanish stringsPaul Gilbert
svn-id: r29692
2007-12-02Reworked the RoomResource structure to make the game easier to compile on PalmOSPaul Gilbert
svn-id: r29685
2007-12-01Corrected animation offsets for German versionPaul Gilbert
svn-id: r29675
2007-11-28Added resource extraction from Spanish versionPaul Gilbert
svn-id: r29656
2007-11-22Bugfix to talk data reading invalid data, and added French and German versionsPaul Gilbert
svn-id: r29606
2007-11-17Added missing animation for player operating rackPaul Gilbert
svn-id: r29529
2007-10-24Added missing tickmarks from Slow/Fast text speed menu itemsPaul Gilbert
svn-id: r29249
2007-10-07Changed predefined records to be at the start of the animation list so ↵Paul Gilbert
indexes can be hardcoded, added a dynamic list of Give talk Id responses, and corrected the fight segment data svn-id: r29162
2007-09-30Bugfix to italian tick handler offsetsPaul Gilbert
svn-id: r29140
2007-09-29Added a hack for the tools to allow building on MinGW with SDL backend. (see ↵Johannes Schickel
bug #1800764 "TOOLS: MinGW tools building broken") svn-id: r29131
2007-09-28Fix to correctly reset action sequence list between languagesPaul Gilbert
svn-id: r29116
2007-09-28Bugfix to extract correct hotspot offsets list for Italian versionPaul Gilbert
svn-id: r29115
2007-09-26Endian fixMax Horn
svn-id: r29100
2007-09-26Some code formatting correctionsMax Horn
svn-id: r29099
2007-09-24Silenced the compiler warningsSven Hesse
svn-id: r29085
2007-09-23Added support for multiple languages, with added resources for Italian ↵Paul Gilbert
version, added extra needed resources for internationalisation svn-id: r29063
2007-09-22Added create_kyradat to our regular build system, too; fixed some warnings ↵Max Horn
(and added a FIXME about ambiguious code) svn-id: r29012
2007-09-20FIxed some warnings, cleanupMax Horn
svn-id: r28982
2007-09-19Merged common/stdafx.h into common/scummsys.h. All referencing files have ↵Nicola Mettifogo
been updated. svn-id: r28966
2007-08-12Added description data for game soundsPaul Gilbert
svn-id: r28542
2007-06-22Added missing scripts and animations for remainder of game, as well as ↵Paul Gilbert
missing fields from room data structures svn-id: r27601
2007-05-30Updated legal headers in source files, based on what Pidgin (the IM client ↵Max Horn
formerly knowns as Gaim) does; added new (incomplete) COPYRIGHT file; updated copyright dates in a few spots svn-id: r27024
2007-04-29Added talk script offset field to hotspot resourcesPaul Gilbert
svn-id: r26674
2007-04-22Added animations for player transformation into Selana and freewing GoewinPaul Gilbert
svn-id: r26571
2007-04-18Bugfix for original game inter-room routes that could get your sidekick ↵Paul Gilbert
stuck alternating between rooms 10 and 11 svn-id: r26542
2007-04-14Added fix to set tinderbox to be in the smithy, and added animation needed ↵Paul Gilbert
for barman handling svn-id: r26462
2007-03-06Added extra animation entries needed for BlacksmithPaul Gilbert
svn-id: r26001
2007-02-26Added extra talk records needed by NPC opcode 29, which lets the script ↵Paul Gilbert
engine override an NPC's current talk record svn-id: r25873
2007-02-22Expanded script engine list of available schedules (original was too short), ↵Paul Gilbert
and added schedules for the random actions Ratpouch can do in each room svn-id: r25778
2007-02-22Added missing parameter in command line helpPaul Gilbert
svn-id: r25777
2006-09-07Added method to store a list of English words needed by the game enginePaul Gilbert
svn-id: r23832
2006-08-27Added code for including room header flags and supported actionsPaul Gilbert
svn-id: r23779
2006-08-07Removed stripping of high two bits of hotspot name and desc field string IdsPaul Gilbert
svn-id: r23687
2006-07-23Initial commit of tool to create lure.dat filePaul Gilbert
svn-id: r23578