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AgeCommit message (Collapse)Author
2002-04-24Fix Indy4/MI2 crash due to VirtScroll code.James Brown
Cleanup \N's - For gods sake fix your CVS client :) svn-id: r4067
2002-04-23Major V7 update with vertical scrolling. Added a few scumm vars related to ↵Vincent Hamm
scrolling. Dig inventory isn't displayed where it should. I hope it doesn't break anything else in other game... svn-id: r4066
2002-04-21Some new V7 scummvars. Implemented custom scale table in AKOS codec 1Vincent Hamm
svn-id: r4038
2002-04-16Add hack for loom staff verbs.James Brown
Readd CD Audio svn-id: r3956
2002-04-11Large pointless reindentation of all the code. Also fixed a few mistakesJames Brown
in the object flags code cleanup. Flags used: indent *.cpp -br -bap -nbc -lp -ce -cdw -brs -nbad -nbc -npsl -nip -ts2 -ncs -nbs -npcs -nbap -Tbyte -Tuint32 -Tuint8 -Tuint16 -TArrayHeader -TMemBlkHeader -TVerbSlot -TObjectData -Tvoid -TImageHeader -TRoomHeader -TCodeHeader -TResHdr -TBompHeader -TMidiChannelAdl -TGui -TScumm -TSoundEngine -TPart -TPlayer svn-id: r3908
2002-04-07Fix Indy4 bootparam, some more Zak256 work, and a few minor things.James Brown
svn-id: r3887
2002-03-24Fixed a missmatch in the scummvars in V7. Now V7 games are pausableVincent Hamm
svn-id: r3808
2002-03-20I know it probably doesn't look like much, but this is a start to the reorg ↵James Brown
- basically I've shuffled the Scumm struct around, and turned it into a Class - labeling and grouping functions that are related. svn-id: r3792
2002-03-06Fixed a few V7 scummVarsVincent Hamm
svn-id: r3663
2002-02-23Changed the scummVar system to a dynamic one. Started to remove all the ↵Vincent Hamm
reference to FULL_TROTTLE define. svn-id: r3624