Age | Commit message (Collapse) | Author | |
---|---|---|---|
2002-07-07 | indent run | Max Horn | |
svn-id: r4481 | |||
2002-06-04 | Sorry for the mess.... Here is the mutex code :-) | Lionel Ulmer | |
svn-id: r4403 | |||
2002-05-20 | Add modifier support to the X11 port. | Lionel Ulmer | |
svn-id: r4366 | |||
2002-05-18 | Added infrastructure to support more than 8 bit signed / unsigned RAW | Lionel Ulmer | |
mixers. Porters, beware, the default configuration is now 16 bit stereo instead of 16 mono as before (I changed X11 and SDL but no others). I did not add support for any other format yet, I will let Endy do it when he needs it :-) svn-id: r4348 | |||
2002-05-14 | Note to self : always check the diff before comitting :-) | Lionel Ulmer | |
svn-id: r4327 | |||
2002-05-14 | Add support for the new 'timer' interface in the X11 driver. | Lionel Ulmer | |
BTW, it would be nice if the interface was properly documented in the system.h file and one had not to go look at the SDL documentation to understand the parameters :-) (and having the callbacks be ScummVM specific and not inherit some SDL-ism would even be better :-) ). svn-id: r4326 | |||
2002-05-07 | Change the X11 driver to support various sizes (and no more hardcoded | Lionel Ulmer | |
to 320x200). svn-id: r4228 | |||
2002-05-04 | Change the 'poperty' call to be 64-bits clean. | Lionel Ulmer | |
Porters, please check that I did not break anything while updating your ports. Thanks :-) svn-id: r4196 | |||
2002-05-01 | Zero-initialize the palette and the frame buffer. | Lionel Ulmer | |
svn-id: r4154 | |||
2002-04-28 | updated legal header | Max Horn | |
svn-id: r4123 | |||
2002-04-27 | Fix (in an ugly way for now :-) ) the building of the Xv mode. | Lionel Ulmer | |
svn-id: r4114 | |||
2002-04-27 | Implemented shaking in the X11 driver the 'easy' way :-) | Lionel Ulmer | |
Added also the possibility to capture the sound played during the game. To convert to a WAV file, do : 'sox -r 22050 -w -s -c 2 sound.raw sound.wav' svn-id: r4113 | |||
2002-04-24 | Added beginning of (hacky) hardware scaling for the X11 port of | Lionel Ulmer | |
ScummVM. This is NOT finalized at all (for example mouse 'descaling' is not implemented yet) but is here for the not-faint of heart :-) If you want to try to play with it, replace '65' by the video port supporting a RGB image format (search it with 'xvinfo'). This works with the latest NVIDIA drivers. I have no idea if any other graphic driver exports this feature. svn-id: r4075 | |||
2002-04-24 | Added the create_thread function. | Lionel Ulmer | |
svn-id: r4074 | |||
2002-04-20 | Was bitten *again* by the same stupid threading bug :-) | Lionel Ulmer | |
svn-id: r4027 | |||
2002-04-20 | Sorry about the spam.... Remove the debug changes added to get Valgrind to run. | Lionel Ulmer | |
svn-id: r4026 | |||
2002-04-20 | Small fix thanks to valgrind. | Lionel Ulmer | |
svn-id: r4025 | |||
2002-04-20 | Commit of the X11 driver using the new OSystem interface. Plus some warning ↵ | Lionel Ulmer | |
fixes and gameDetector hacks. svn-id: r4024 | |||
2002-04-17 | Return of the MP3 CD patch ... use CBR 22 kHz | Nicolas Bacca | |
svn-id: r3981 | |||
2002-04-14 | wrote new mixer class, | Ludvig Strigeus | |
cleaned up sound header files, integrated mixer into scummvm & simon svn-id: r3937 | |||
2002-04-12 | new video engine (expect broken non-sdl builds), | Ludvig Strigeus | |
simon the sorcerer 1 & 2 support (non SCUMM games) svn-id: r3912 | |||
2002-04-11 | Large pointless reindentation of all the code. Also fixed a few mistakes | James Brown | |
in the object flags code cleanup. Flags used: indent *.cpp -br -bap -nbc -lp -ce -cdw -brs -nbad -nbc -npsl -nip -ts2 -ncs -nbs -npcs -nbap -Tbyte -Tuint32 -Tuint8 -Tuint16 -TArrayHeader -TMemBlkHeader -TVerbSlot -TObjectData -Tvoid -TImageHeader -TRoomHeader -TCodeHeader -TResHdr -TBompHeader -TMidiChannelAdl -TGui -TScumm -TSoundEngine -TPart -TPlayer svn-id: r3908 | |||
2002-04-05 | MP3 CD patch reorganized | Nicolas Bacca | |
svn-id: r3863 | |||
2002-04-04 | MP3 cd music patch - still WIP, VBR doesn't work, compress the audio track X ↵ | Nicolas Bacca | |
to MP3 CBR and name them trackX.mp3 in the game directory - only tested with Loom svn-id: r3861 | |||
2002-03-24 | Added shaking + 'pixel hunting' and 'right click emulation' modes. Still ↵ | Lionel Ulmer | |
only working with the 'pre_freeze' label. svn-id: r3804 | |||
2002-03-18 | Fix Yet Another API Change :-) | Lionel Ulmer | |
svn-id: r3787 | |||
2002-03-17 | Fixed the 'window title' problem for the SDL and X11 ports. Other 'porters' ↵ | Lionel Ulmer | |
should fix their front-ends (sorry :-) ). svn-id: r3776 | |||
2002-03-17 | Upgraded X11 'port' with the new API needed. Added also 'fake right mouse' ↵ | Lionel Ulmer | |
and 'pixel hunting mode' for the iPAQ. svn-id: r3772 | |||
2002-03-06 | Remove too strict error checking that prevented debugging. | Lionel Ulmer | |
svn-id: r3672 | |||
2002-03-06 | Applied cleanup and scaling patch by Rob. | James Brown | |
svn-id: r3665 | |||
2002-02-23 | Added 'x11.cpp' file used on my iPAQ to remove the SDL dependency. | Lionel Ulmer | |
svn-id: r3623 |