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AgeCommit message (Collapse)Author
2002-07-07indent runMax Horn
svn-id: r4481
2002-06-04Sorry for the mess.... Here is the mutex code :-)Lionel Ulmer
svn-id: r4403
2002-05-20Add modifier support to the X11 port.Lionel Ulmer
svn-id: r4366
2002-05-18Added infrastructure to support more than 8 bit signed / unsigned RAWLionel Ulmer
mixers. Porters, beware, the default configuration is now 16 bit stereo instead of 16 mono as before (I changed X11 and SDL but no others). I did not add support for any other format yet, I will let Endy do it when he needs it :-) svn-id: r4348
2002-05-14Note to self : always check the diff before comitting :-)Lionel Ulmer
svn-id: r4327
2002-05-14Add support for the new 'timer' interface in the X11 driver.Lionel Ulmer
BTW, it would be nice if the interface was properly documented in the system.h file and one had not to go look at the SDL documentation to understand the parameters :-) (and having the callbacks be ScummVM specific and not inherit some SDL-ism would even be better :-) ). svn-id: r4326
2002-05-07Change the X11 driver to support various sizes (and no more hardcodedLionel Ulmer
to 320x200). svn-id: r4228
2002-05-04Change the 'poperty' call to be 64-bits clean.Lionel Ulmer
Porters, please check that I did not break anything while updating your ports. Thanks :-) svn-id: r4196
2002-05-01Zero-initialize the palette and the frame buffer.Lionel Ulmer
svn-id: r4154
2002-04-28updated legal headerMax Horn
svn-id: r4123
2002-04-27Fix (in an ugly way for now :-) ) the building of the Xv mode.Lionel Ulmer
svn-id: r4114
2002-04-27Implemented shaking in the X11 driver the 'easy' way :-)Lionel Ulmer
Added also the possibility to capture the sound played during the game. To convert to a WAV file, do : 'sox -r 22050 -w -s -c 2 sound.raw sound.wav' svn-id: r4113
2002-04-24Added beginning of (hacky) hardware scaling for the X11 port ofLionel Ulmer
ScummVM. This is NOT finalized at all (for example mouse 'descaling' is not implemented yet) but is here for the not-faint of heart :-) If you want to try to play with it, replace '65' by the video port supporting a RGB image format (search it with 'xvinfo'). This works with the latest NVIDIA drivers. I have no idea if any other graphic driver exports this feature. svn-id: r4075
2002-04-24Added the create_thread function.Lionel Ulmer
svn-id: r4074
2002-04-20Was bitten *again* by the same stupid threading bug :-)Lionel Ulmer
svn-id: r4027
2002-04-20Sorry about the spam.... Remove the debug changes added to get Valgrind to run.Lionel Ulmer
svn-id: r4026
2002-04-20Small fix thanks to valgrind.Lionel Ulmer
svn-id: r4025
2002-04-20Commit of the X11 driver using the new OSystem interface. Plus some warning ↵Lionel Ulmer
fixes and gameDetector hacks. svn-id: r4024
2002-04-17Return of the MP3 CD patch ... use CBR 22 kHzNicolas Bacca
svn-id: r3981
2002-04-14wrote new mixer class,Ludvig Strigeus
cleaned up sound header files, integrated mixer into scummvm & simon svn-id: r3937
2002-04-12new video engine (expect broken non-sdl builds),Ludvig Strigeus
simon the sorcerer 1 & 2 support (non SCUMM games) svn-id: r3912
2002-04-11Large pointless reindentation of all the code. Also fixed a few mistakesJames Brown
in the object flags code cleanup. Flags used: indent *.cpp -br -bap -nbc -lp -ce -cdw -brs -nbad -nbc -npsl -nip -ts2 -ncs -nbs -npcs -nbap -Tbyte -Tuint32 -Tuint8 -Tuint16 -TArrayHeader -TMemBlkHeader -TVerbSlot -TObjectData -Tvoid -TImageHeader -TRoomHeader -TCodeHeader -TResHdr -TBompHeader -TMidiChannelAdl -TGui -TScumm -TSoundEngine -TPart -TPlayer svn-id: r3908
2002-04-05MP3 CD patch reorganizedNicolas Bacca
svn-id: r3863
2002-04-04MP3 cd music patch - still WIP, VBR doesn't work, compress the audio track X ↵Nicolas Bacca
to MP3 CBR and name them trackX.mp3 in the game directory - only tested with Loom svn-id: r3861
2002-03-24Added shaking + 'pixel hunting' and 'right click emulation' modes. Still ↵Lionel Ulmer
only working with the 'pre_freeze' label. svn-id: r3804
2002-03-18Fix Yet Another API Change :-)Lionel Ulmer
svn-id: r3787
2002-03-17Fixed the 'window title' problem for the SDL and X11 ports. Other 'porters' ↵Lionel Ulmer
should fix their front-ends (sorry :-) ). svn-id: r3776
2002-03-17Upgraded X11 'port' with the new API needed. Added also 'fake right mouse' ↵Lionel Ulmer
and 'pixel hunting mode' for the iPAQ. svn-id: r3772
2002-03-06Remove too strict error checking that prevented debugging.Lionel Ulmer
svn-id: r3672
2002-03-06Applied cleanup and scaling patch by Rob.James Brown
svn-id: r3665
2002-02-23Added 'x11.cpp' file used on my iPAQ to remove the SDL dependency.Lionel Ulmer
svn-id: r3623