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 The ScummVM team:
        James Brown          - Lead developer
        Max Horn             - Lead developer
        Torbjorn Andersson   - Engine: SCUMM, Broken Sword II
        David Eriksson       - Engine: Flight of the Amazon Queen
        Robert Goeffringmann - Engine: Beneath a Steel Sky,
                                       Broken Sword I
        Jonathan Gray        - Engine: SCUMM, Broken Sword II
        Travis Howell        - Engine: SCUMM, Simon the Sorcerer
        Oliver Kiehl         - Engine: Beneath a Steel Sky, Simon
        Pawel Kolodziejski   - Engine: SCUMM (Codecs, iMUSE, Smush, etc.)
        Gregory Montoir      - Engine: Flight of the Amazon Queen
        Joost Peters         - Engine: Beneath a Steel Sky,
                                       Flight of the Amazon Queen
        Eugene Sandulenko    - Engine: SCUMM (FT INSANE, bugfixes)
        Chris Apers          - Port: PalmOS
        Nicolas Bacca        - Port: PocketPC/WinCE port
        Marcus Comstedt      - Port: Dreamcast
        Ruediger Hanke       - Port: MorphOS
        Peter Moraliyski     - Port: GP32
        Lionel Ulmer         - Port: X11
        Jamieson Christian   - iMUSE, MIDI, all things musical.
        Jochen Hoenicke      - Speaker & PCjr sound support, Adlib work
        Jerome Fisher        - MT-32 emulator
        Jeremy Newman        - Webmaster

 Retired Team Members:
        Ralph Brorsen        - Help with GUI implementation
        Vincent Hamm         - Co-Founder
        Felix Jakschitsch    - Zak256 reverse engineering
        Mutwin Kraus         - Original MacOS porter
        Ludvig Strigeus      - Original ScummVM and SimonVM author

 Contributors:
        Andreas Roever       - Broken Sword 1/2 MPEG2 cutscene support
        Quietust             - Sound support for Amiga SCUMM V2 - V3 games
        Stuart Caie          - Decoders for Simon 1 Amiga data files
        Janne Huttunen       - V3 actor mask support, Dig/FT Smush audio
        Kovacs Endre Janos   - Several fixes for Simon1
        Jeroen Janssen       - Numerous readability and bugfix patches
        Claudio Matsuoka     - Daily Linux/BeOS builds 
        Mikesch Nepomuk      - MI1 VGA floppy patches.
        Nicolas Noble        - Config file and ALSA support
        Edward Rudd          - Fixes for playing MP3 versions of MI1/Loom audio
        Daniel Schepler      - Final MI1 CD music support/ 
                               Initial Ogg Vorbis support
        Andre Souza          - SDL-based OpenGL renderer
        Tim 'realmz'         - Initial MI1 CD music support
        Tore Anderson        - Packaging for Debian GNU/Linux

        And to all the contributors, users, and beta testers we've missed.
        Thanks!

 Special thanks to:
        Sander Buskens  - For his work on the initial reversing of Monkey2
        Canadacow       - For the original MT-32 emulator
        Kevin Carnes    - For Scumm16, the basis of ScummVM older gfx codec
        Jezar           - For his freeverb filter implementation
        Jim Leiterman   - Various info on his FM-TOWNS/Marty SCUMM ports
        Jimmi Thogersen - For ScummRev, and much obscure code/documentation
        Tristan         - For additional work on the original MT-32 emulator

        Tony Warriner and everyone at Revolution Software Ltd. for sharing
        with us the source of some of their brilliant games, allowing us to
        release Beneath a Steel Sky as freeware... and generally being
        supportive above and beyond the call of duty.

        John Passfield and Steve Stamatiadis for sharing the source of their
        classic title, Flight of the Amazon Queen and also being incredibly
        supportive.

        Aric Wilmunder, Ron Gilbert, David Fox, Vince Lee, and all those at
        LucasFilm/LucasArts who made SCUMM the insane mess to reimplement
        that it is today. Feel free to drop us a line and tell us what you
        think, guys!