aboutsummaryrefslogtreecommitdiff
path: root/Makefile.common
blob: 260403d328063b4dab11b188c628baccd0f5945e (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
# $Id$
# This file is used by Makefile and declares common build rules,
# a list of common object files etc.

######################################################################
# The defaul build target: just build the scummvm executable
######################################################################
all: $(EXECUTABLE) plugins


######################################################################
# Various minor settings
######################################################################

# Files that are to be included in the archive built by "make dist"
DISTFILES := \
	Makefile Makefile.common \
	AUTHORS NEWS README COPYING scummvm.6 Info.plist \
	scumm.dsp  scummvm.dsp scummvm.dsw scummvm.icns scummvm.ico \
	scummvm.proj scummvm.rc scummvm.spec scummvm.xpm simon.dsp sky.dsp \
	scummvm.vcproj scumm.vcproj simon.vcproj sky.vcproj scummvm.sln

# The dist file name
ZIPFILE := scummvm-`date '+%Y-%m-%d'`.zip

# The name for the directory used for depenency tracking
DEPDIR := .deps


######################################################################
# Module settings
######################################################################

MODULES := tools base $(MODULES)

ifdef DISABLE_SCUMM
DEFINES += -DDISABLE_SCUMM
else
MODULES += scumm

ifdef DISABLE_SCUMM_7_8
DEFINES += -DDISABLE_SCUMM_7_8
endif

ifdef DISABLE_HE
DEFINES += -DDISABLE_HE
endif

endif

ifdef DISABLE_SIMON
DEFINES += -DDISABLE_SIMON
else
MODULES += simon
endif

ifdef DISABLE_SKY
DEFINES += -DDISABLE_SKY
else
MODULES += sky
endif

ifdef DISABLE_SWORD1
DEFINES += -DDISABLE_SWORD1
else
MODULES += sword1
endif

ifdef DISABLE_SWORD2
DEFINES += -DDISABLE_SWORD2
else
MODULES += sword2
endif

ifdef DISABLE_QUEEN
DEFINES += -DDISABLE_QUEEN
else
MODULES += queen
endif

ifdef DISABLE_SAGA
DEFINES += -DDISABLE_SAGA
else 
MODULES += saga
endif

ifdef DISABLE_KYRA
DEFINES += -DDISABLE_KYRA
else 
MODULES += kyra
endif

ifdef DISABLE_GOB
DEFINES += -DDISABLE_GOB
else 
MODULES += gob
endif

ifdef DISABLE_LURE
DEFINES += -DDISABLE_LURE
else
MODULES += lure
endif

# After the game specific modules follow the shared modules
MODULES += \
	gui \
	graphics \
	sound \
	backends \
	common

ifdef USE_MT32EMU
MODULES += sound/softsynth/mt32
endif

ifdef DISABLE_SCALERS
DEFINES += -DDISABLE_SCALERS
endif

ifdef DISABLE_HQ_SCALERS
DEFINES += -DDISABLE_HQ_SCALERS
endif

######################################################################
# The build rules follow - normally you should have no need to
# touch whatever comes after here.
######################################################################

# Concat DEFINES and INCLUDES to form the CPPFLAGS
CPPFLAGS:= $(DEFINES) $(INCLUDES)

# Include the build instructions for all modules
-include $(addprefix $(srcdir)/, $(addsuffix /module.mk,$(MODULES)))

# Depdir information
DEPDIRS = $(addsuffix /$(DEPDIR),$(MODULE_DIRS))
DEPFILES = 

# Make main.o depend on all other object files. This way if anything is
# changed, it causes main.cpp to be recompiled. This in turn ensures that
# the build date in gScummVMBuildDate is correct.
base/main.o: $(filter-out base/libbase.a,$(OBJS))

# The build rule for the ScummVM executable
$(EXECUTABLE):  $(OBJS)
	$(CXX) $(LDFLAGS) $(PRE_OBJS_FLAGS) $+ $(POST_OBJS_FLAGS) $(LIBS) -o $@

distclean: clean
	$(RM_REC) $(DEPDIRS)
	$(RM) build.rules config.h config.mak config.log

clean:
	$(RM) $(OBJS) $(EXECUTABLE)

.PHONY: all clean dist distclean plugins

# Old (dumb) compile & dependcy rules
#INCS	= scumm/scumm.h common/scummsys.h common/stdafx.h
#.cpp.o:
#	$(CXX) $(CXXFLAGS) $(CPPFLAGS) -c $(<) -o $*.o
#$(OBJS): $(INCS)

ifndef HAVE_GCC3
# If you use GCC, disable the above and enable this for intelligent
# dependency tracking. 
.cpp.o:
	$(MKDIR) $(*D)/$(DEPDIR)
	$(CXX) -Wp,-MMD,"$(*D)/$(DEPDIR)/$(*F).d2" $(CXXFLAGS) $(CPPFLAGS) -c $(<) -o $*.o
	$(ECHO) "$(*D)/" > $(*D)/$(DEPDIR)/$(*F).d
	$(CAT) "$(*D)/$(DEPDIR)/$(*F).d2" >> "$(*D)/$(DEPDIR)/$(*F).d"
	$(RM) "$(*D)/$(DEPDIR)/$(*F).d2"
else
# If you even have GCC 3.x, you can use this build rule, which is safer; the above
# rule can get you into a bad state if you Ctrl-C at the wrong moment.
# Also, with this GCC inserts additional dummy rules for the involved headers,
# which ensures a smooth compilation even if said headers become obsolete.
.cpp.o:
	$(MKDIR) $(*D)/$(DEPDIR)
	$(CXX) -Wp,-MMD,"$(*D)/$(DEPDIR)/$(*F).d",-MQ,"$@",-MP $(CXXFLAGS) $(CPPFLAGS) -c $(<) -o $*.o
endif

ifdef HAVE_NASM
.SUFFIXES: .asm

.asm.o:
	$(NASM) -O1 $(NASMFLAGS) -g -o $*.o $(<)
endif

# Include the dependency tracking files. We add /dev/null at the end
# of the list to avoid a warning/error if no .d file exist
-include $(wildcard $(addsuffix /*.d,$(DEPDIRS))) /dev/null