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# $Header$
CC = c++
CFLAGS = -g -O -Wall -Wstrict-prototypes -Wuninitialized -Wno-long-long -Wno-multichar -DCOMPRESSED_SOUND_FILE
DEFINES = -DUNIX -DMACOSX
LDFLAGS :=
INCLUDES:= `sdl-config --cflags` -I./ -I./sound
CPPFLAGS= $(DEFINES) $(INCLUDES)
# Add -lmad for -DCOMPRESSED_SOUND_FILE
LIBS = `sdl-config --libs` -lmad -framework QuickTime -framework AudioUnit
OBJS = sdl.o
include Makefile.common
dist:
rm -f $(ZIPFILE)
zip -q $(ZIPFILE) $(DISTFILES)
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