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# Where is scummvm will be installed
SCUMMVMPATH=C:/scummvm
SRC=.
VPATH=$(SRC)
### Modify these paths
SDL_CFLAGS=-I$(SRC)/sdl/include
SDL_LIBS=-L$(SRC)/sdl/lib -lSDLmain -lSDL
# If MAD (MPEG Audio Decoder) header and library isn't installed remove -lmad and -DCOMPRESSED_SOUND_FILE
CC = g++
CFLAGS = -g -O -Wall -Wstrict-prototypes -Wuninitialized -Wno-long-long -Wno-multichar
DEFINES = -DCOMPRESSED_SOUND_FILE
LDFLAGS :=-mwindows -mconsole
INCLUDES:= $(SDL_CFLAGS) -I./ -I./sound
CPPFLAGS= $(DEFINES) $(INCLUDES)
LIBS = -lmingw32 -lwinmm -lmad $(SDL_LIBS)
EXEEXT :=.exe
# Uncomment this for SDL normal output
OBJS = sdl.o scummvmico.o
# Or uncomment this for SDL with OpenGL output
#OBJS = sdl_gl.o scummvmico.o
#LIBS += -lopengl32
include Makefile.common
scummvmico.o: scummvm.ico
windres scummvm.rc scummvmico.o
# Some additional targets
install: scummvm$(EXEEXT)
mkdir -p $(SCUMMVMPATH)
strip scummvm$(EXEEXT) -o $(SCUMMVMPATH)/scummvm$(EXEEXT)
dist: install
cp copying.txt $(SCUMMVMPATH)
cp readme.txt $(SCUMMVMPATH)
cp whatsnew.txt $(SCUMMVMPATH)
cp SDL/README-SDL.txt $(SCUMMVMPATH)
cp SDL/lib/SDL.dll $(SCUMMVMPATH)
u2d $(SCUMMVMPATH)/*.txt
.PHONY: install dist
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