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# $Header$
CXX = c++
CFLAGS = -g -O -Wall -Wstrict-prototypes -Wuninitialized -Wno-long-long -Wno-multichar
DEFINES =
LDFLAGS :=
INCLUDES:= -I. -Icommon -Iscumm -Isound
LIBS = -lncurses
# Uncomment this to activate the MAD lib for compressed sound files
DEFINES += -DCOMPRESSED_SOUND_FILE
LIBS += -lmad
# Uncomment this to activate the ALSA lib for midi
# DEFINES += -DUSE_ALSA
# LIBS += -lasound
# Now, please choose a graphical output system between SDL, SDL/GL and X11.
# Beware, only define one of them, otherwise the compilation will blow up.
# Comment this if you want to disable SDL output
OBJS = backends/sdl/sdl.o
INCLUDES += `sdl-config --cflags`
LIBS += `sdl-config --libs`
DEFINES += -DUNIX
# Uncomment this (instead of the above) to activate the SDL with OpenGL output
# OBJS = backends/sdl/sdl_gl.o
# INCLUDES += `sdl-config --cflags`
# LIBS += `sdl-config --libs` -lGL
# DEFINES += -DUNIX
# Uncomment this in addition to the above if you compile on Mac OS X
LIBS += -framework QuickTime -framework AudioUnit
DEFINES += -DMACOSX
# Uncomment this if you rather want X11 output
# OBJS = backends/x11/x11.o
# DEFINES += -DUNIX -DX11_BACKEND
# LDFLAGS := -L/usr/X11R6/lib -L/usr/local/lib
# INCLUDES+= -I/usr/X11R6/include
# LIBS += -lpthread -lXext -lX11
# Enable this if you want ScummVM to dump all scripts it runs.
# This is mainly interesting for developers.
# DEFINES += -DDUMP_SCRIPTS
CPPFLAGS= $(DEFINES) $(INCLUDES)
include Makefile.common
dist:
rm -f $(ZIPFILE)
zip -q $(ZIPFILE) $(DISTFILES)
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