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/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
*/
#include "audio/fmopl.h"
#include "audio/mixer.h"
#include "audio/softsynth/opl/dosbox.h"
#include "audio/softsynth/opl/mame.h"
#include "audio/softsynth/opl/nuked.h"
#include "common/config-manager.h"
#include "common/system.h"
#include "common/textconsole.h"
#include "common/timer.h"
#include "common/translation.h"
namespace OPL {
// Factory functions
#ifdef USE_ALSA
namespace ALSA {
OPL *create(Config::OplType type);
} // End of namespace ALSA
#endif // USE_ALSA
#ifdef ENABLE_OPL2LPT
namespace OPL2LPT {
OPL *create();
} // End of namespace OPL2LPT
#endif // ENABLE_OPL2LPT
// Config implementation
enum OplEmulator {
kAuto = 0,
kMame = 1,
kDOSBox = 2,
kALSA = 3,
kNuked = 4,
kOPL2LPT = 5
};
OPL::OPL() {
if (_hasInstance)
error("There are multiple OPL output instances running");
_hasInstance = true;
}
const Config::EmulatorDescription Config::_drivers[] = {
{ "auto", "<default>", kAuto, kFlagOpl2 | kFlagDualOpl2 | kFlagOpl3 },
{ "mame", _s("MAME OPL emulator"), kMame, kFlagOpl2 },
#ifndef DISABLE_DOSBOX_OPL
{ "db", _s("DOSBox OPL emulator"), kDOSBox, kFlagOpl2 | kFlagDualOpl2 | kFlagOpl3 },
#endif
#ifndef DISABLE_NUKED_OPL
{ "nuked", _s("Nuked OPL emulator"), kNuked, kFlagOpl2 | kFlagDualOpl2 | kFlagOpl3 },
#endif
#ifdef USE_ALSA
{ "alsa", _s("ALSA Direct FM"), kALSA, kFlagOpl2 | kFlagDualOpl2 | kFlagOpl3 },
#endif
#ifdef ENABLE_OPL2LPT
{ "opl2lpt", _s("OPL2LPT"), kOPL2LPT, kFlagOpl2 },
#endif
{ 0, 0, 0, 0 }
};
Config::DriverId Config::parse(const Common::String &name) {
for (int i = 0; _drivers[i].name; ++i) {
if (name.equalsIgnoreCase(_drivers[i].name))
return _drivers[i].id;
}
return -1;
}
const Config::EmulatorDescription *Config::findDriver(DriverId id) {
for (int i = 0; _drivers[i].name; ++i) {
if (_drivers[i].id == id)
return &_drivers[i];
}
return 0;
}
Config::DriverId Config::detect(OplType type) {
uint32 flags = 0;
switch (type) {
case kOpl2:
flags = kFlagOpl2;
break;
case kDualOpl2:
flags = kFlagDualOpl2;
break;
case kOpl3:
flags = kFlagOpl3;
break;
}
DriverId drv = parse(ConfMan.get("opl_driver"));
if (drv == kAuto) {
// Since the "auto" can be explicitly set for a game, and this
// driver shows up in the GUI as "<default>", check if there is
// a global setting for it before resorting to auto-detection.
drv = parse(ConfMan.get("opl_driver", Common::ConfigManager::kApplicationDomain));
}
// When a valid driver is selected, check whether it supports
// the requested OPL chip.
if (drv != -1 && drv != kAuto) {
const EmulatorDescription *driverDesc = findDriver(drv);
// If the chip is supported, just use the driver.
if (!driverDesc) {
warning("The selected OPL driver %d could not be found", drv);
} else if ((flags & driverDesc->flags)) {
return drv;
} else {
// Else we will output a warning and just
// return that no valid driver is found.
warning("Your selected OPL driver \"%s\" does not support type %d emulation, which is requested by your game", _drivers[drv].description, type);
return -1;
}
}
// Detect the first matching emulator
drv = -1;
for (int i = 1; _drivers[i].name; ++i) {
if (_drivers[i].flags & flags) {
drv = _drivers[i].id;
break;
}
}
return drv;
}
OPL *Config::create(OplType type) {
return create(kAuto, type);
}
OPL *Config::create(DriverId driver, OplType type) {
// On invalid driver selection, we try to do some fallback detection
if (driver == -1) {
warning("Invalid OPL driver selected, trying to detect a fallback emulator");
driver = kAuto;
}
// If autodetection is selected, we search for a matching
// driver.
if (driver == kAuto) {
driver = detect(type);
// No emulator for the specified OPL chip could
// be found, thus stop here.
if (driver == -1) {
warning("No OPL emulator available for type %d", type);
return 0;
}
}
switch (driver) {
case kMame:
if (type == kOpl2)
return new MAME::OPL();
else
warning("MAME OPL emulator only supports OPL2 emulation");
return 0;
#ifndef DISABLE_DOSBOX_OPL
case kDOSBox:
return new DOSBox::OPL(type);
#endif
#ifndef DISABLE_NUKED_OPL
case kNuked:
return new NUKED::OPL(type);
#endif
#ifdef USE_ALSA
case kALSA:
return ALSA::create(type);
#endif
#ifdef ENABLE_OPL2LPT
case kOPL2LPT:
if (type == kOpl2)
return OPL2LPT::create();
else
warning("OPL2LPT only supports OPL2");
return 0;
#endif
default:
warning("Unsupported OPL emulator %d", driver);
// TODO: Maybe we should add some dummy emulator too, which just outputs
// silence as sound?
return 0;
}
}
void OPL::start(TimerCallback *callback, int timerFrequency) {
_callback.reset(callback);
startCallbacks(timerFrequency);
}
void OPL::stop() {
stopCallbacks();
_callback.reset();
}
bool OPL::_hasInstance = false;
RealOPL::RealOPL() : _baseFreq(0), _remainingTicks(0) {
}
RealOPL::~RealOPL() {
// Stop callbacks, just in case. If it's still playing at this
// point, there's probably a bigger issue, though. The subclass
// needs to call stop() or the pointer can still use be used in
// the mixer thread at the same time.
stop();
}
void RealOPL::setCallbackFrequency(int timerFrequency) {
stopCallbacks();
startCallbacks(timerFrequency);
}
void RealOPL::startCallbacks(int timerFrequency) {
_baseFreq = timerFrequency;
assert(_baseFreq > 0);
// We can't request more a timer faster than 100Hz. We'll handle this by calling
// the proc multiple times in onTimer() later on.
if (timerFrequency > kMaxFreq)
timerFrequency = kMaxFreq;
_remainingTicks = 0;
g_system->getTimerManager()->installTimerProc(timerProc, 1000000 / timerFrequency, this, "RealOPL");
}
void RealOPL::stopCallbacks() {
g_system->getTimerManager()->removeTimerProc(timerProc);
_baseFreq = 0;
_remainingTicks = 0;
}
void RealOPL::timerProc(void *refCon) {
static_cast<RealOPL *>(refCon)->onTimer();
}
void RealOPL::onTimer() {
uint callbacks = 1;
if (_baseFreq > kMaxFreq) {
// We run faster than our max, so run the callback multiple
// times to approximate the actual timer callback frequency.
uint totalTicks = _baseFreq + _remainingTicks;
callbacks = totalTicks / kMaxFreq;
_remainingTicks = totalTicks % kMaxFreq;
}
// Call the callback multiple times. The if is on the inside of the
// loop in case the callback removes itself.
for (uint i = 0; i < callbacks; i++)
if (_callback && _callback->isValid())
(*_callback)();
}
EmulatedOPL::EmulatedOPL() :
_nextTick(0),
_samplesPerTick(0),
_baseFreq(0),
_handle(new Audio::SoundHandle()) {
}
EmulatedOPL::~EmulatedOPL() {
// Stop callbacks, just in case. If it's still playing at this
// point, there's probably a bigger issue, though. The subclass
// needs to call stop() or the pointer can still use be used in
// the mixer thread at the same time.
stop();
delete _handle;
}
int EmulatedOPL::readBuffer(int16 *buffer, const int numSamples) {
const int stereoFactor = isStereo() ? 2 : 1;
int len = numSamples / stereoFactor;
int step;
do {
step = len;
if (step > (_nextTick >> FIXP_SHIFT))
step = (_nextTick >> FIXP_SHIFT);
generateSamples(buffer, step * stereoFactor);
_nextTick -= step << FIXP_SHIFT;
if (!(_nextTick >> FIXP_SHIFT)) {
if (_callback && _callback->isValid())
(*_callback)();
_nextTick += _samplesPerTick;
}
buffer += step * stereoFactor;
len -= step;
} while (len);
return numSamples;
}
int EmulatedOPL::getRate() const {
return g_system->getMixer()->getOutputRate();
}
void EmulatedOPL::startCallbacks(int timerFrequency) {
setCallbackFrequency(timerFrequency);
g_system->getMixer()->playStream(Audio::Mixer::kPlainSoundType, _handle, this, -1, Audio::Mixer::kMaxChannelVolume, 0, DisposeAfterUse::NO, true);
}
void EmulatedOPL::stopCallbacks() {
g_system->getMixer()->stopHandle(*_handle);
}
void EmulatedOPL::setCallbackFrequency(int timerFrequency) {
_baseFreq = timerFrequency;
assert(_baseFreq != 0);
int d = getRate() / _baseFreq;
int r = getRate() % _baseFreq;
// This is equivalent to (getRate() << FIXP_SHIFT) / BASE_FREQ
// but less prone to arithmetic overflow.
_samplesPerTick = (d << FIXP_SHIFT) + (r << FIXP_SHIFT) / _baseFreq;
}
} // End of namespace OPL
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