1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
|
/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
*/
/*
* This code is based on IBXM mod player
*
* Copyright (c) 2015, Martin Cameron
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or
* without modification, are permitted provided that the
* following conditions are met:
*
* * Redistributions of source code must retain the above
* copyright notice, this list of conditions and the
* following disclaimer.
*
* * Redistributions in binary form must reproduce the
* above copyright notice, this list of conditions and the
* following disclaimer in the documentation and/or other
* materials provided with the distribution.
*
* * Neither the name of the organization nor the names of
* its contributors may be used to endorse or promote
* products derived from this software without specific
* prior written permission.
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND
* CONTRIBUTORS "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES,
* INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF
* MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
* INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE
* GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR
* BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF
* LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT
* OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
* POSSIBILITY OF SUCH DAMAGE.
*
*/
#ifndef AUDIO_MODS_MODULE_MOD_XM_S3M_H
#define AUDIO_MODS_MODULE_MOD_XM_S3M_H
#include "common/scummsys.h"
namespace Common {
class SeekableReadStream;
}
namespace Modules {
struct Note {
byte key;
byte instrument;
byte volume;
byte effect; // effect type
byte param; // parameter of effect
};
struct Pattern {
int numChannels, numRows;
Note *notes;
Note getNote(int row, int chan) {
Note res;
if (row >= 0 && chan >= 0 && row < numRows && chan < numChannels)
res = notes[row * numChannels + chan];
else
memset(&res, 0, sizeof(struct Note));
return res;
}
};
struct Sample {
char name[32]; // sample name
int16 finetune; // fine tune
int16 volume; // volume
int length; // loop start
int loopStart; // loop start
int loopLength; // loop length
int16 panning;
int16 relNote;
int16 *data;
};
struct Envelope {
byte enabled, sustain, looped, numPoints;
uint16 sustainTick, loopStartTick, loopEndTick;
uint16 pointsTick[16], pointsAmpl[16];
};
struct Instrument {
int numSamples, volFadeout;
char name[32], keyToSample[97];
int8 vibType, vibSweep, vibDepth, vibRate;
Envelope volEnv, panEnv;
Sample *samples;
};
struct ModuleModXmS3m {
private:
static const int FP_SHIFT;
static const int FP_ONE;
static const int FP_MASK;
static const int exp2table[];
public:
// sound properties
byte name[32];
int sequenceLen;
int restartPos;
byte *sequence;
// patterns
int numChannels;
int numPatterns;
Pattern *patterns;
// instruments
int numInstruments;
Instrument *instruments;
// others
int defaultGvol, defaultSpeed, defaultTempo, c2Rate, gain;
bool linearPeriods, fastVolSlides;
byte *defaultPanning;
ModuleModXmS3m();
~ModuleModXmS3m();
bool load(Common::SeekableReadStream &stream);
// math functions
static int moduleLog2(int x);
static int moduleExp2(int x);
private:
bool loadMod(Common::SeekableReadStream &stream);
bool loadXm(Common::SeekableReadStream &stream);
bool loadS3m(Common::SeekableReadStream &stream);
void readSampleSint8(Common::SeekableReadStream &stream, int length, int16 *dest);
void readSampleSint16LE(Common::SeekableReadStream &stream, int length, int16 *dest);
void SamplePingPong(Sample &sample);
};
} // End of namespace Modules
#endif
|