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/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
*/
#include "audio/mods/protracker.h"
#include "audio/mods/paula.h"
#include "audio/mods/module.h"
#include "common/textconsole.h"
namespace Modules {
class ProtrackerStream : public ::Audio::Paula {
private:
Module _module;
int _tick;
int _row;
int _pos;
int _speed;
int _bpm;
// For effect 0xB - Jump To Pattern;
bool _hasJumpToPattern;
int _jumpToPattern;
// For effect 0xD - PatternBreak;
bool _hasPatternBreak;
int _skipRow;
// For effect 0xE6 - Pattern Loop
bool _hasPatternLoop;
int _patternLoopCount;
int _patternLoopRow;
// For effect 0xEE - Pattern Delay
byte _patternDelay;
static const int16 sinetable[];
struct {
byte sample;
byte lastSample;
uint16 period;
Offset offset;
byte vol;
byte finetune;
// For effect 0x0 - Arpeggio
bool arpeggio;
byte arpeggioNotes[3];
// For effect 0x3 - Porta to note
uint16 portaToNote;
byte portaToNoteSpeed;
// For effect 0x4 - Vibrato
int vibrato;
byte vibratoPos;
byte vibratoSpeed;
byte vibratoDepth;
// For effect 0xED - Delay sample
byte delaySample;
byte delaySampleTick;
} _track[4];
public:
ProtrackerStream(Common::SeekableReadStream *stream, int offs, int rate, bool stereo);
Modules::Module *getModule() {
// Ordinarily, the Module is not meant to be seen outside of
// this class, but occasionally, it's useful to be able to
// manipulate it directly. The Hopkins engine uses this to
// repair a broken song.
return &_module;
}
private:
void interrupt();
void doPorta(int track) {
if (_track[track].portaToNote && _track[track].portaToNoteSpeed) {
int distance = _track[track].period - _track[track].portaToNote;
int sign = distance > 0 ? 1 : -1;
if ((sign * distance) > _track[track].portaToNoteSpeed)
_track[track].period -= sign * _track[track].portaToNoteSpeed;
else
_track[track].period = _track[track].portaToNote;
}
}
void doVibrato(int track) {
_track[track].vibrato =
(_track[track].vibratoDepth * sinetable[_track[track].vibratoPos]) / 128;
_track[track].vibratoPos += _track[track].vibratoSpeed;
_track[track].vibratoPos %= 64;
}
void doVolSlide(int track, byte ex, byte ey) {
int vol = _track[track].vol;
if (ex == 0)
vol -= ey;
else if (ey == 0)
vol += ex;
if (vol < 0)
vol = 0;
else if (vol > 64)
vol = 64;
_track[track].vol = vol;
}
void updateRow();
void updateEffects();
};
const int16 ProtrackerStream::sinetable[64] = {
0, 24, 49, 74, 97, 120, 141, 161,
180, 197, 212, 224, 235, 244, 250, 253,
255, 253, 250, 244, 235, 224, 212, 197,
180, 161, 141, 120, 97, 74, 49, 24,
0, -24, -49, -74, -97, -120, -141, -161,
-180, -197, -212, -224, -235, -244, -250, -253,
-255, -253, -250, -244, -235, -224, -212, -197,
-180, -161, -141, -120, -97, -74, -49, -24
};
ProtrackerStream::ProtrackerStream(Common::SeekableReadStream *stream, int offs, int rate, bool stereo) :
Paula(stereo, rate, rate/50) {
bool result = _module.load(*stream, offs);
assert(result);
_tick = _row = _pos = 0;
_speed = 6;
_bpm = 125;
_hasJumpToPattern = false;
_jumpToPattern = 0;
_hasPatternBreak = false;
_skipRow = 0;
_hasPatternLoop = false;
_patternLoopCount = 0;
_patternLoopRow = 0;
_patternDelay = 0;
memset(_track, 0, sizeof(_track));
startPaula();
}
void ProtrackerStream::updateRow() {
for (int track = 0; track < 4; track++) {
_track[track].arpeggio = false;
_track[track].vibrato = 0;
_track[track].delaySampleTick = 0;
const note_t note =
_module.pattern[_module.songpos[_pos]][_row][track];
const int effect = note.effect >> 8;
if (note.sample) {
if (_track[track].sample != note.sample) {
_track[track].vibratoPos = 0;
}
_track[track].sample = note.sample;
_track[track].lastSample = note.sample;
_track[track].finetune = _module.sample[note.sample - 1].finetune;
_track[track].vol = _module.sample[note.sample - 1].vol;
}
if (note.period) {
if (effect != 3 && effect != 5) {
if (_track[track].finetune)
_track[track].period = _module.noteToPeriod(note.note, _track[track].finetune);
else
_track[track].period = note.period;
_track[track].offset = Offset(0);
_track[track].sample = _track[track].lastSample;
}
}
const byte exy = note.effect & 0xff;
const byte ex = (note.effect >> 4) & 0xf;
const byte ey = note.effect & 0xf;
int vol;
switch (effect) {
case 0x0:
if (exy) {
_track[track].arpeggio = true;
byte trackNote = _module.periodToNote(_track[track].period);
_track[track].arpeggioNotes[0] = trackNote;
_track[track].arpeggioNotes[1] = trackNote + ex;
_track[track].arpeggioNotes[2] = trackNote + ey;
}
break;
case 0x1:
break;
case 0x2:
break;
case 0x3:
if (note.period)
_track[track].portaToNote = note.period;
if (exy)
_track[track].portaToNoteSpeed = exy;
break;
case 0x4:
if (exy) {
_track[track].vibratoSpeed = ex;
_track[track].vibratoDepth = ey;
}
break;
case 0x5:
doPorta(track);
doVolSlide(track, ex, ey);
break;
case 0x6:
doVibrato(track);
doVolSlide(track, ex, ey);
break;
case 0x9: // Set sample offset
if (exy) {
_track[track].offset = Offset(exy * 256);
setChannelOffset(track, _track[track].offset);
}
break;
case 0xA:
break;
case 0xB:
_hasJumpToPattern = true;
_jumpToPattern = exy;
break;
case 0xC:
_track[track].vol = exy;
break;
case 0xD:
_hasPatternBreak = true;
_skipRow = ex * 10 + ey;
break;
case 0xE:
switch (ex) {
case 0x0: // Switch filters off
break;
case 0x1: // Fine slide up
_track[track].period -= exy;
break;
case 0x2: // Fine slide down
_track[track].period += exy;
break;
case 0x5: // Set finetune
_track[track].finetune = ey;
_module.sample[_track[track].sample].finetune = ey;
if (note.period) {
if (ey)
_track[track].period = _module.noteToPeriod(note.note, ey);
else
_track[track].period = note.period;
}
break;
case 0x6:
if (ey == 0) {
_patternLoopRow = _row;
} else {
_patternLoopCount++;
if (_patternLoopCount <= ey)
_hasPatternLoop = true;
else
_patternLoopCount = 0;
}
break;
case 0x9:
break; // Retrigger note
case 0xA: // Fine volume slide up
vol = _track[track].vol + ey;
if (vol > 64)
vol = 64;
_track[track].vol = vol;
break;
case 0xB: // Fine volume slide down
vol = _track[track].vol - ey;
if (vol < 0)
vol = 0;
_track[track].vol = vol;
break;
case 0xD: // Delay sample
_track[track].delaySampleTick = ey;
_track[track].delaySample = _track[track].sample;
_track[track].sample = 0;
_track[track].vol = 0;
break;
case 0xE: // Pattern delay
_patternDelay = ey;
break;
default:
warning("Unimplemented effect %X", note.effect);
}
break;
case 0xF:
if (exy < 0x20) {
_speed = exy;
} else {
_bpm = exy;
setInterruptFreq((int) (getRate() / (_bpm * 0.4)));
}
break;
default:
warning("Unimplemented effect %X", note.effect);
}
}
}
void ProtrackerStream::updateEffects() {
for (int track = 0; track < 4; track++) {
_track[track].vibrato = 0;
const note_t note =
_module.pattern[_module.songpos[_pos]][_row][track];
const int effect = note.effect >> 8;
const int exy = note.effect & 0xff;
const int ex = (note.effect >> 4) & 0xf;
const int ey = (note.effect) & 0xf;
switch (effect) {
case 0x0:
if (exy) {
const int idx = (_tick == 1) ? 0 : (_tick % 3);
_track[track].period =
_module.noteToPeriod(_track[track].arpeggioNotes[idx],
_track[track].finetune);
}
break;
case 0x1:
_track[track].period -= exy;
break;
case 0x2:
_track[track].period += exy;
break;
case 0x3:
doPorta(track);
break;
case 0x4:
doVibrato(track);
break;
case 0x5:
doPorta(track);
doVolSlide(track, ex, ey);
break;
case 0x6:
doVibrato(track);
doVolSlide(track, ex, ey);
break;
case 0xA:
doVolSlide(track, ex, ey);
break;
case 0xE:
switch (ex) {
case 0x6:
break; // Pattern loop
case 0x9: // Retrigger note
if (ey && (_tick % ey) == 0)
_track[track].offset = Offset(0);
break;
case 0xD: // Delay sample
if (_tick == _track[track].delaySampleTick) {
_track[track].sample = _track[track].delaySample;
_track[track].offset = Offset(0);
if (_track[track].sample)
_track[track].vol = _module.sample[_track[track].sample - 1].vol;
}
break;
}
break;
}
}
}
void ProtrackerStream::interrupt() {
int track;
for (track = 0; track < 4; track++) {
_track[track].offset = getChannelOffset(track);
if (_tick == 0 && _track[track].arpeggio) {
_track[track].period = _module.noteToPeriod(_track[track].arpeggioNotes[0],
_track[track].finetune);
}
}
if (_tick == 0) {
if (_hasJumpToPattern) {
_hasJumpToPattern = false;
_pos = _jumpToPattern;
_row = 0;
} else if (_hasPatternBreak) {
_hasPatternBreak = false;
_row = _skipRow;
_pos = (_pos + 1) % _module.songlen;
_patternLoopRow = 0;
} else if (_hasPatternLoop) {
_hasPatternLoop = false;
_row = _patternLoopRow;
}
if (_row >= 64) {
_row = 0;
_pos = (_pos + 1) % _module.songlen;
_patternLoopRow = 0;
}
updateRow();
} else
updateEffects();
_tick = (_tick + 1) % (_speed + _patternDelay * _speed);
if (_tick == 0) {
_row++;
_patternDelay = 0;
}
for (track = 0; track < 4; track++) {
setChannelVolume(track, _track[track].vol);
setChannelPeriod(track, _track[track].period + _track[track].vibrato);
if (_track[track].sample) {
sample_t &sample = _module.sample[_track[track].sample - 1];
setChannelData(track,
sample.data,
sample.replen > 2 ? sample.data + sample.repeat : 0,
sample.len,
sample.replen);
setChannelOffset(track, _track[track].offset);
_track[track].sample = 0;
}
}
}
} // End of namespace Modules
namespace Audio {
AudioStream *makeProtrackerStream(Common::SeekableReadStream *stream, int offs, int rate, bool stereo, Modules::Module **module) {
Modules::ProtrackerStream *protrackerStream = new Modules::ProtrackerStream(stream, offs, rate, stereo);
if (module) {
*module = protrackerStream->getModule();
}
return (AudioStream *)protrackerStream;
}
} // End of namespace Audio
|