aboutsummaryrefslogtreecommitdiff
path: root/audio/softsynth/fmtowns_pc98/towns_midi.h
blob: 9aa7c93b3502e9c764f727424230ad71cddda889 (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
/* ScummVM - Graphic Adventure Engine
 *
 * ScummVM is the legal property of its developers, whose names
 * are too numerous to list here. Please refer to the COPYRIGHT
 * file distributed with this source distribution.
 *
 * This program is free software; you can redistribute it and/or
 * modify it under the terms of the GNU General Public License
 * as published by the Free Software Foundation; either version 2
 * of the License, or (at your option) any later version.
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program; if not, write to the Free Software
 * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
 *
 */

#ifndef TOWNS_MIDI_H
#define TOWNS_MIDI_H

#include "audio/softsynth/fmtowns_pc98/towns_audio.h"
#include "audio/mididrv.h"


class TownsMidiOutputChannel;
class TownsMidiInputChannel;
class TownsMidiChanState;

class MidiDriver_TOWNS : public MidiDriver, public TownsAudioInterfacePluginDriver {
friend class TownsMidiInputChannel;
friend class TownsMidiOutputChannel;
public:
	MidiDriver_TOWNS(Audio::Mixer *mixer);
	~MidiDriver_TOWNS();

	int open();
	bool isOpen() const { return _isOpen; }
	void close();

	void send(uint32 b);

	void setTimerCallback(void *timer_param, Common::TimerManager::TimerProc timer_proc);

	uint32 getBaseTempo();
	MidiChannel *allocateChannel();
	MidiChannel *getPercussionChannel();

	void timerCallback(int timerId);

private:
	void updateParser();
	void updateOutputChannels();

	TownsMidiOutputChannel *allocateOutputChannel(uint8 pri);
		
	int randomValue(int para);

	TownsMidiInputChannel **_channels;
	TownsMidiOutputChannel **_out;
	TownsMidiChanState *_chanState;

	Common::TimerManager::TimerProc _timerProc;
	void *_timerProcPara;

	TownsAudioInterface *_intf;

	uint32 _tickCounter;
	uint8 _allocCurPos;
	uint8 _rand;
	
	bool _isOpen;

	uint8 *_operatorLevelTable;
	
	const uint16 _baseTempo;
};

#endif