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path: root/backends/PalmOS/Src/builder/b_globals.c
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#include <PalmOS.h>
#include "b_globals.h"


/*
#define BUILD_RES	GBVARS_SCUMM
#define BUILD		(0)
#define BUILD_NAME	"Scumm"
*/
#define BUILD_SIMON

#ifdef BUILD_SCUMM
#	define BUILD_RES	GBVARS_SCUMM
#	define BUILD_NAME	"Scumm"
#elif defined(BUILD_SIMON)
#	define BUILD_RES	GBVARS_SIMON
#	define BUILD_NAME	"Simon"
#else
#	define BUILD_RES	-1
#	define BUILD_NAME
#	error No target defined.
#endif
DmOpenRef dbP[GBVARS_COUNT];
///////////////////////////////////////////////////////////////////

void writeRecord(MemPtr ptr, UInt32 size, UInt16 index, UInt16 dbID) {
	Err e;
	
	MemHandle recordH = DmNewRecord(dbP[dbID], &index, size);
	MemPtr save = MemHandleLock(recordH);
	e = DmWrite(save, 0, ptr, size);
	MemHandleUnlock(recordH);
	DmReleaseRecord (dbP[dbID], index, 0);
}
///////////////////////////////////////////////////////////////////
void buildAll() {
	Err err;
	LocalID olddb;	

	olddb = DmFindDatabase(0, BUILD_NAME "-Globals");
	if (olddb) {
		DmDeleteDatabase(0,olddb);
		FrmCustomAlert(1000,"delete old " BUILD_NAME " DB",0,0);
	}
	err = DmCreateDatabase (0, BUILD_NAME "-Globals", 'ScVM', 'GLBS', false);
	olddb = DmFindDatabase(0, BUILD_NAME "-Globals");
	dbP[BUILD_RES] = DmOpenDatabase(0, olddb, dmModeReadWrite);

#if defined(BUILD_SCUMM)
	addImuseDigi();
	addNewGui();
	// temp removed
	// TODO ::scummvm use sizeof(OLD256_MIDI_HACK) so i need to fix it
	// directly in the code or call MemHandleSize but it may slow down
	// code execution
	addAkos();
	addBundle();
	addCodec47();
	addGfx();
	addDialogs();
	addCharset();
	addCostume();

#elif defined(BUILD_SIMON)
	addSimon();
	Simon_addCharset();

//#elif defined(BUILD_QUEEN)
//	addRestables();
#endif

	DmCloseDatabase(dbP[BUILD_RES]);
}