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#include <PalmOS.h>
#include <Sonyclie.h>
#include "StarterRsc.h"
#include "stdio.h"
#include "unistd.h"
#include "stdlib.h"
#include "games.h"
#include "start.h"
#include "rumble.h"
#include "pa1lib.h"
#include "extend.h"
#include "globals.h"
#include "features.h"
// need to move this on a .h file
#define sonySysFileCSystem 'SsYs' /* Sony overall System */
#define sonySysFtrCreatorSystem sonySysFileCSystem
#define sonySysFtrNumSystemBase 10000
#define sonySysFtrNumSystemAOutSndStateOnHandlerP (sonySysFtrNumSystemBase + 4)
#define sonySysFtrNumSystemAOutSndStateOffHandlerP (sonySysFtrNumSystemBase + 5)
typedef void (*sndStateOnType)(UInt8 /* kind */, UInt8 /* L volume 0-31 */, UInt8 /* R volume 0-31 */);
typedef void (*sndStateOffType)(UInt8 /* kind */);
/* kind */
#define aOutSndKindSp (0) /* Speaker volume */
#define aOutSndKindHp (2) /* HeadPhone volume */
////////////////////////////////////////////////////////////
#define MAX_ARG 25
static void initARM() {
// init global ARM only
MemSet(gVars->arm, sizeof(gVars->arm), 0);
ARM(PNO_COPYRECT ).pnoPtr = _PnoInit(RSC_COPYRECT, &ARM(PNO_COPYRECT).pnoDesc);
ARM(PNO_COSTUMEPROC3).pnoPtr = _PceInit(RSC_COSTUMEPROC3);
ARM(PNO_DRAWSTRIP ).pnoPtr = _PceInit(RSC_DRAWSTRIP);
}
static void releaseARM() {
_PceFree(ARM(PNO_DRAWSTRIP ).pnoPtr);
_PceFree(ARM(PNO_COSTUMEPROC3 ).pnoPtr);
_PnoFree(&ARM(PNO_COPYRECT ).pnoDesc, ARM(PNO_COPYRECT).pnoPtr);
}
static Boolean checkPath(const Char *pathP) {
FILE *tmpRef;
if (!(tmpRef = fopen(pathP, "r"))) {
return false;
} else {
fclose(tmpRef);
return true;
}
}
static void AddArg(Char **argvP, const Char *argP, const Char *parmP, UInt8 *countArgP)
{
if (argP)
{
UInt16 len2 = 0;
UInt16 len1 = StrLen(argP);
if (len1 > 0)
{
if (parmP)
len2 = StrLen(parmP);
(*countArgP)++;
*argvP = (Char *)MemPtrNew(len1 + len2 + 1);
StrCopy(*argvP, argP);
if (parmP)
StrCat(*argvP, parmP);
}
}
}
Boolean StartScummVM() {
Char *argvP[MAX_ARG];
UInt8 argc = 0;
UInt8 count;
Boolean autoOff;
UInt16 autoOffDelay;
UInt16 musicDriver = sysInvalidRefNum; // for launch call
UInt16 index = GamGetSelected();
for(count = 0; count < MAX_ARG; count++)
argvP[count] = NULL;
if (index != dmMaxRecordIndex) {
Char pathP[256];
Char num[6];
MemHandle recordH;
GameInfoType *gameInfoP;
recordH = DmQueryRecord(gameDB,index);
gameInfoP = (GameInfoType *)MemHandleLock(recordH);
// build path
StrCopy(pathP,"/Palm/Programs/ScummVM/Games/");
if (gameInfoP->pathP[0] == '/')
StrCopy(pathP,gameInfoP->pathP);
else
StrCat(pathP,gameInfoP->pathP);
/* // path exists ?
if (!checkPath(pathP)) {
MemHandleUnlock(recordH);
FrmCustomAlert(FrmErrorAlert,"The specified path was not found !",0,0);
return false;
}
*/
// ScummVM
AddArg(&argvP[argc], "-", NULL, &argc);
// path
AddArg(&argvP[argc], "-p", pathP, &argc);
// language
if (gameInfoP->language > 0) {
const Char *lang = "en\0de\0fr\0it\0p\0es\0jp\0z\0kr\0hb\0ru\0cz\0nl\0";
AddArg(&argvP[argc], "-q", (lang + (gameInfoP->language - 1) * 3), &argc);
}
// fullscreen ?
if (gameInfoP->fullscreen)
AddArg(&argvP[argc], "-f", NULL, &argc);
// aspect-ratio ?
AddArg(&argvP[argc], (gameInfoP->aspectRatio ? "--aspect-ratio" : "--no-aspect-ratio"), NULL, &argc);
// copy protection ?
if (gPrefs->copyProtection)
AddArg(&argvP[argc], "--copy-protection", NULL, &argc);
// gfx mode
gVars->flipping.pageAddr1 = (UInt8 *)(BmpGetBits(WinGetBitmap(WinGetDisplayWindow())));
gVars->flipping.pageAddr2 = gVars->flipping.pageAddr1; // default if not flipping mode
gVars->filter = gameInfoP->filter;
switch (gameInfoP->gfxMode) {
case 1:
AddArg(&argvP[argc], "-g", "flipping", &argc);
gVars->flipping.pageAddr1 = (UInt8 *)WinScreenLock(winLockDontCare);
WinScreenUnlock();
break;
case 2:
AddArg(&argvP[argc], "-g", "buffered", &argc);
break;
case 3:
AddArg(&argvP[argc], "-g", "wide", &argc);
gVars->flipping.pageAddr1 = (UInt8 *)WinScreenLock(winLockDontCare);
WinScreenUnlock();
break;
default:
AddArg(&argvP[argc], "-g", "normal", &argc);
break;
}
// load state
if (gameInfoP->autoLoad) {
StrIToA(num, gameInfoP->loadSlot);
AddArg(&argvP[argc], "-x", num, &argc);
}
// boot script parameter
if (gameInfoP->bootParam) {
StrIToA(num, gameInfoP->bootValue);
AddArg(&argvP[argc], "-b", num, &argc);
}
// not a PC version
if (gameInfoP->setPlatform) {
switch (gameInfoP->platform) {
case 0:
AddArg(&argvP[argc], "--platform=", "amiga", &argc);
break;
case 1:
AddArg(&argvP[argc], "--platform=", "atari", &argc);
break;
case 2:
AddArg(&argvP[argc], "--platform=", "mac", &argc);
break;
case 3:
AddArg(&argvP[argc], "--platform=", "pc", &argc);
break;
case 4:
AddArg(&argvP[argc], "--platform=", "fmtowns", &argc);
break;
case 5:
AddArg(&argvP[argc], "--platform=", "windows", &argc);
break;
}
}
// subtitles
if (!gameInfoP->subtitles) {
AddArg(&argvP[argc], "-n", NULL, &argc);
}
// talk speed
if (gameInfoP->talkSpeed) {
StrIToA(num, gameInfoP->talkValue);
AddArg(&argvP[argc], "--talkspeed=", num, &argc);
}
// debug level
if (gPrefs->debug) {
StrIToA(num, gPrefs->debugLevel);
AddArg(&argvP[argc], "-d", num, &argc);
}
// demo mode ?
if (gPrefs->demoMode)
AddArg(&argvP[argc], "--demo-mode", NULL, &argc);
// alternative intro ?
if (gPrefs->altIntro)
AddArg(&argvP[argc], "--alt-intro", NULL, &argc);
// multi midi ?
if (gameInfoP->musicInfo.sound.multiMidi)
AddArg(&argvP[argc], "--multi-midi", NULL, &argc);
// music driver
musicDriver =gameInfoP->musicInfo.sound.music;
if (musicDriver) {
switch (gameInfoP->musicInfo.sound.drvMusic) {
case 0: // NULL
AddArg(&argvP[argc], "-e", "null", &argc);
break;
case 1: // built-in MIDI
if (OPTIONS_TST(kOptDeviceZodiac))
AddArg(&argvP[argc], "-e", "zodiac", &argc); // Tapwave Zodiac
else if (OPTIONS_TST(kOptSonyPa1LibAPI))
AddArg(&argvP[argc], "-e", "ypa1", &argc); // Pa1Lib devices
else
AddArg(&argvP[argc], "-e", "null", &argc); // error, no music driver
break;
case 2: // PC Speaker
AddArg(&argvP[argc], "-e", "pcspk", &argc);
break;
case 3: // IBM PCjr
AddArg(&argvP[argc], "-e", "pcjr", &argc);
case 4: // FM Towns
AddArg(&argvP[argc], "-e", "towns", &argc);
}
}
else // NULL as default
AddArg(&argvP[argc], "-e", "null", &argc);
// music tempo
StrIToA(num, gameInfoP->musicInfo.sound.tempo);
AddArg(&argvP[argc], "--tempo=", num, &argc);
// volume control
StrIToA(num, gameInfoP->musicInfo.volume.master);
AddArg(&argvP[argc], "-o", num, &argc);
StrIToA(num, gameInfoP->musicInfo.volume.sfx);
AddArg(&argvP[argc], "-s", num, &argc);
StrIToA(num, gameInfoP->musicInfo.volume.music);
AddArg(&argvP[argc], "-m", num, &argc);
StrIToA(num, gameInfoP->musicInfo.volume.speech);
AddArg(&argvP[argc], "-r", num, &argc);
// output rate
if (gameInfoP->musicInfo.sound.sfx) {
UInt32 rates[] = {8000, 11025, 22050};
StrIToA(num, rates[gameInfoP->musicInfo.sound.rate]);
AddArg(&argvP[argc], "--output-rate=", num, &argc);
}
// game name
AddArg(&argvP[argc], gameInfoP->gameP, NULL, &argc);
// use sound
if (!gameInfoP->musicInfo.sound.sfx) {
OPTIONS_RST(kOptSonyPa1LibAPI);
OPTIONS_RST(kOptPalmSoundAPI);
}
// others globals data
gVars->CD.enable = gameInfoP->musicInfo.sound.CD;
gVars->CD.driver = gameInfoP->musicInfo.sound.drvCD;
gVars->CD.format = gameInfoP->musicInfo.sound.frtCD;
gVars->CD.volume = gameInfoP->musicInfo.volume.audiocd;
gVars->CD.defaultTrackLength = gameInfoP->musicInfo.sound.defaultTrackLength;
gVars->CD.firstTrack = gameInfoP->musicInfo.sound.firstTrack;
MemHandleUnlock(recordH);
}
if (argc > MAX_ARG)
FrmCustomAlert(FrmErrorAlert, "Too many parameters.",0,0);
gVars->skinSet = false;
gVars->pinUpdate = false;
GamCloseDatabase(false);
FrmCloseAllForms();
autoOff = gPrefs->autoOff;
if (!autoOff) {
autoOffDelay = SysSetAutoOffTime(0);
EvtResetAutoOffTimer();
}
// gVars values
//gVars->HRrefNum defined in checkHRmode on Cli� OS4
gVars->screenLocked = false;
gVars->volRefNum = gPrefs->card.volRefNum;
gVars->vibrator = gPrefs->vibrator;
gVars->stdPalette = gPrefs->stdPalette;
gVars->autoReset = gPrefs->autoReset;
// user params
if (!gPrefs->arm) {
OPTIONS_RST(kOptDeviceARM);
OPTIONS_RST(kOptDeviceProcX86);
}
if (gVars->vibrator)
gVars->vibrator = RumbleInit();
// create file for printf, warnings, etc...
void DrawStatus(Boolean show);
StdioInit(gVars->volRefNum, "PALM/Programs/ScummVM/scumm.log", DrawStatus);
gUnistdCWD = SCUMMVM_SAVEPATH;
// TODO : move this to ypa1.cpp (?)
void *sndStateOnFuncP = NULL,
*sndStateOffFuncP = NULL;
if (musicDriver == 1 || musicDriver == 3 || musicDriver == 4 || musicDriver == sysInvalidRefNum) {
Pa1Lib_Open();
// Don't work on T4xx and T6xx series ?
FtrGet(sonySysFtrCreatorSystem, sonySysFtrNumSystemAOutSndStateOnHandlerP, (UInt32*) &sndStateOnFuncP);
FtrGet(sonySysFtrCreatorSystem, sonySysFtrNumSystemAOutSndStateOffHandlerP, (UInt32*) &sndStateOffFuncP);
if (sndStateOnFuncP && sndStateOffFuncP) {
((sndStateOnType)(sndStateOnFuncP))(aOutSndKindSp, 31, 31);
((sndStateOnType)(sndStateOnFuncP))(aOutSndKindHp, 31, 31);
}
Pa1Lib_devHpVolume(31, 31);
Pa1Lib_devSpVolume(31);
}
// -------------
SavePrefs(); // free globals pref memory
GlbOpen();
initARM();
// reset screen depth
{
UInt32 depth = 8;
WinScreenMode(winScreenModeSet, NULL, NULL, &depth, NULL);
}
DO_EXIT( main(argc, argvP); )
// be sure to release feature memory
FREE_FTR(ftrBufferOverlay)
FREE_FTR(ftrBufferBackup)
FREE_FTR(ftrBufferHotSwap)
releaseARM();
GlbClose();
// TODO : move this to ypa1.cpp (?)
if (musicDriver == 1 || musicDriver == 3 || musicDriver == 4 || musicDriver == sysInvalidRefNum) {
if (sndStateOnFuncP && sndStateOffFuncP) {
((sndStateOffType)(sndStateOffFuncP))(aOutSndKindSp);
((sndStateOffType)(sndStateOffFuncP))(aOutSndKindHp);
}
Pa1Lib_Close();
}
// -------------
// close log file
StdioRelease();
for(count = 0; count < MAX_ARG; count++)
if (argvP[count])
MemPtrFree(argvP[count]);
if (gVars->vibrator)
RumbleRelease();
if (!autoOff) {
SysSetAutoOffTime(autoOffDelay);SystemPreferencesChoice
EvtResetAutoOffTimer();
}
return false;
}
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