aboutsummaryrefslogtreecommitdiff
path: root/backends/PalmOS/Src/launcher/skin.h
blob: 2047532fd8c478ea3cb7f56402f709c310913bd8 (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
/* ScummVM - Scumm Interpreter
 * Copyright (C) 2001  Ludvig Strigeus
 * Copyright (C) 2001-2006 The ScummVM project
 * Copyright (C) 2002-2006 Chris Apers - PalmOS Backend
 *
 * This program is free software; you can redistribute it and/or
 * modify it under the terms of the GNU General Public License
 * as published by the Free Software Foundation; either version 2
 * of the License, or (at your option) any later version.

 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.

 * You should have received a copy of the GNU General Public License
 * along with this program; if not, write to the Free Software
 * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
 *
 * $URL$
 * $Id$
 *
 */

#ifndef __SKIN_H__
#define __SKIN_H__

// skin
#define	sknInfoState		0
#define	sknInfoPosX			1
#define	sknInfoPosY			2

#define	sknInfoMaxWOrH		3
#define	sknInfoDrawMode		4
#define	sknInfoKeepXOrY1	5
#define	sknInfoKeepXOrY2	7

#define sknInfoListWidth	sknInfoMaxWOrH
#define sknInfoListHeight	sknInfoDrawMode
#define sknInfoListSize		sknInfoListHeight
#define sknInfoListItemSize	12

#define	sknPosRsc			'sPos'
#define	sknColorsRsc		'sCol'
#define	sknDepthRsc			'sDep'

#define sknStateNormal		0
#define sknStateSelected	10
#define sknStateDisabled	20

#define sknSelectedState(bmp)	(bmp + sknStateSelected)
#define sknDisabledState(bmp)	(bmp + sknStateDisabled)

// skin elements
#define skinList					500
#define	skinColors					600
#define skinDepth					700

#define skinButtonNone				0

#define skinSliderUpArrow			2000
#define skinSliderDownArrow			2100

#define skinButtonGameParams		3000
#define skinButtonGameAdd			3100
#define skinButtonGameEdit			3200
#define skinButtonGameAudio			3300
#define skinButtonGameDelete		4000
#define skinButtonGameStart			7000

#define	skinBackgroundImageTop			1000
#define	skinBackgroundImageBottom		1010
///


#define skinToolsBackground			1100

#define	skinListUpArrowNormal		1500
#define	skinListUpArrowOver			1510
#define	skinListUpArrowDisabled		1540

#define skinListDownArrowNormal		1800
#define	skinListDownArrowOver		1810
#define	skinListDownArrowDisabled	1840

#define skinButtonGameInfoNormal	2000
#define skinButtonGameInfoOver		2010
#define skinButtonGameInfoDisabled	2040

#define skinButtonGameParamNormal	3000
#define skinButtonGameParamOver		3010

#define skinButtonGameDeleteNormal		4000
#define skinButtonGameDeleteOver		4010
#define skinButtonGameDeleteDisabled	4040

#define skinButtonVibratorNormal		5000
#define skinButtonVibratorOver			5010
#define skinButtonVibratorSelected		5020
#define skinButtonVibratorSelectedOver	5030
#define skinButtonVibratorDisabled		5040


#define skinButtonSleepNormal		6000
#define skinButtonSleepOver			6010
#define skinButtonSleepSelected		6020
#define skinButtonSleepSelectedOver	9030

#define skinButtonPlayNormal		7000
#define skinButtonPlayOver			7010
#define skinButtonPlayDisabled		7040

// protos
void SknApplySkin();
void SknGetObjectBounds(DmOpenRef skinDBP, DmResID resID, RectangleType *rP);
DmOpenRef SknOpenSkin();
void SknCloseSkin(DmOpenRef skinDBP);
UInt8 SknSetState(DmOpenRef skinDBP, DmResID resID, UInt8 newState);
void SknShowObject(DmOpenRef skinDBP, DmResID resID);
UInt8 SknGetState(DmOpenRef skinDBP, DmResID resID);
void SknUpdateList();
void SknGetListBounds(RectangleType *rAreaP, RectangleType *rArea2xP);
UInt16 SknCheckClick(DmOpenRef skinDBP, Coord mx, Coord my);
void SknSelect(Coord x, Coord y);
Boolean SknProcessArrowAction(UInt16 button);
UInt8 SknGetDepth(DmOpenRef skinDBP);

extern UInt16 lastIndex;

#endif