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#ifndef COMPILE_STREAMSND
# include "stdafx.h"
# include "palm.h"
#else
# include "ARMNative.h"
# include <endianutils.h>
#endif
#ifndef ByteSwap32
#define ByteSwap32(x) x
#else
#define READ_LE_UINT32(x) *x
#endif
Err sndCallback(void* UserDataP, SndStreamRef stream, void* bufferP, UInt32 *bufferSizeP) {
SoundDataType *snd = (SoundDataType *)UserDataP;
UInt32 size = *bufferSizeP;
#ifdef COMPILE_STREAMSND
// endian
snd->set = ByteSwap32(snd->set);
snd->size = ByteSwap32(snd->size);
#endif
if (snd->set && snd->size) {
UInt32 *dst = (UInt32 *)bufferP;
UInt32 *src = (UInt32 *)ByteSwap32(snd->dataP);
size = (snd->size / 16);
while (size--) {
*dst++ = READ_LE_UINT32(src++);
*dst++ = READ_LE_UINT32(src++);
*dst++ = READ_LE_UINT32(src++);
*dst++ = READ_LE_UINT32(src++);
}
snd->set = false;
} else {
snd->size = size;
MemSet(bufferP, size, 0);
}
#ifdef COMPILE_STREAMSND
// endian
snd->set = ByteSwap32(snd->set);
snd->size = ByteSwap32(snd->size);
#endif
return errNone;
}
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