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/* ScummVM - Scumm Interpreter
* Copyright (C) 2001 Ludvig Strigeus
* Copyright (C) 2001-2005 The ScummVM project
* Copyright (C) 2002-2005 Chris Apers - PalmOS Backend
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* $Header$
*
*/
#include "be_zodiac.h"
#include "common/config-manager.h"
#include "rumble.h"
#ifdef PALMOS_68K
#include "globals.h"
#include "arm/native.h"
#include "arm/macros.h"
static Err _TwGfxOpen(void** aResult, void* aInfoResult) {
#if !defined(SIMULATOR_MODE)
ARM_START(TwHackGfxType)
ARM_INIT(COMMON_ZODIACGFX)
ARM_ADDM(aResult)
ARM_ADDM(aInfoResult)
ARM_CALL_RET(ARM_COMMON, PNO_DATA())
ARM_END_RET(Err)
#endif
return TwGfxOpen((TwGfxType**)aResult, (TwGfxInfoType *)aInfoResult);
}
#else
static asm Err _TwGfxOpen(void **aResult, void *aInfoResult) {
stmfd sp!, {r4-r11,lr}
ldr r9, [r9]
ldr r9, [r9]
sub sp, sp, #0x24
mov r6, r0
mov r7, r1
ldr pc, =0x200995F0
}
#endif
void OSystem_PalmZodiac::load_gfx_mode() {
Err e;
if (_gfxLoaded)
return;
_gfxLoaded = true;
OPTIONS_RST(kOptDisableOnScrDisp); // TODO
// get command line config
_fullscreen = ConfMan.getBool("fullscreen"); // (NORMAL mode)
_ratio.adjustAspect = ConfMan.getBool("aspect_ratio") ? kRatioHeight : kRatioNone;
// precalc ratio (WIDE mode)
_ratio.width = ((float)_screenWidth / _screenHeight * gVars->screenFullHeight);
_ratio.height = ((float)_screenHeight / _screenWidth * gVars->screenFullWidth);
_sysOldCoord = WinSetCoordinateSystem(kCoordinatesNative);
_sysOldOrientation = SysGetOrientation();
SysSetOrientation(sysOrientationLandscape);
#ifdef PALMOS_68K
// init mouse (must be here, after WinSetCoordinateSystem)
_mouseBackupH = WinCreateOffscreenWindow(MAX_MOUSE_W, MAX_MOUSE_H, nativeFormat, &e);
_mouseBackupP = (byte *)(BmpGetBits(WinGetBitmap(_mouseBackupH)));
_mouseDataH = WinCreateOffscreenWindow(MAX_MOUSE_W, MAX_MOUSE_H, nativeFormat, &e);
_mouseDataP = (byte *)BmpGetBits(WinGetBitmap(_mouseDataH));
_offScreenH = WinCreateOffscreenWindow(_screenWidth, _screenHeight, nativeFormat, &e);
_offScreenP = (byte *)(BmpGetBits(WinGetBitmap(_offScreenH)));
#else
_mouseBackupP = (byte *)MemPtrNew(MAX_MOUSE_W * MAX_MOUSE_H);
_mouseDataP = (byte *)MemPtrNew(MAX_MOUSE_W * MAX_MOUSE_H);
_offScreenP = (byte *)MemPtrNew(_screenWidth * _screenHeight);
#endif
MemSet(_offScreenP, _screenWidth * _screenHeight, 0);
MemSet(_nativePal, sizeof(_nativePal), 0);
MemSet(_currentPalette, sizeof(_currentPalette), 0);
UInt32 depth = 16;
WinScreenMode(winScreenModeSet, NULL, NULL, &depth, NULL);
_screenH = WinGetDisplayWindow();
_screenP = (byte *)WinScreenLock(winLockDontCare);
WinScreenUnlock();
e = _TwGfxOpen((void **)&_gfxH, 0);
e = TwGfxGetPalmDisplaySurface(_gfxH, &_palmScreenP);
// overlay buffer
TwGfxSurfaceInfoType nfo = {
sizeof(TwGfxSurfaceInfoType),
_screenWidth, _screenHeight, _screenWidth * 2,
twGfxLocationAcceleratorMemory,
twGfxPixelFormatRGB565_LE
};
e = TwGfxAllocSurface(_gfxH, &_overlayP, &nfo);
// prepare main bitmap
_srcBmp.size = sizeof(TwGfxBitmapType);
_srcBmp.width = _screenWidth;
_srcBmp.height = _screenHeight;
_srcBmp.rowBytes = _screenWidth;
_srcBmp.pixelFormat = twGfxPixelFormat8bpp;
_srcBmp.data = _offScreenP;
_srcBmp.palette = _nativePal;
_srcRect.x = 0;
_srcRect.y = 0;
_srcRect.w = _screenWidth;
_srcRect.h = _screenHeight;
hotswap_gfx_mode(_mode);
}
void OSystem_PalmZodiac::hotswap_gfx_mode(int mode) {
Err e;
TwGfxSetClip(_palmScreenP, 0);
WinSetDrawWindow(_screenH);
_screenDest.w = _screenWidth;
_screenDest.h = _screenHeight;
// prevent bad DIA redraw (Stat part)
WinSetCoordinateSystem(kCoordinatesStandard);
if (mode == GFX_NORMAL) {
_redawOSD = true;
_stretched = (_screenWidth > gVars->screenWidth);
StatShow();
PINSetInputAreaState(pinInputAreaOpen);
if (_stretched) {
calc_rect(false);
} else {
// offsets
_screenOffset.x = (gVars->screenWidth - _screenWidth) / 2;
_screenOffset.y = (gVars->screenHeight - _screenHeight) / 2;
// clip Tapwave API
TwGfxRectType rt = { _screenOffset.x, _screenOffset.y, _screenWidth, _screenHeight };
TwGfxSetClip(_palmScreenP, &rt);
}
} else {
_redawOSD = false;
_stretched = true;
PINSetInputAreaState(pinInputAreaClosed);
StatHide();
calc_rect(true);
}
WinSetCoordinateSystem(kCoordinatesNative);
if (_stretched) {
TwGfxSetClip(_palmScreenP, &_dstRect);
if (!_tmpScreenP) {
// wide buffer
TwGfxSurfaceInfoType nfo = {
sizeof(TwGfxSurfaceInfoType),
_screenWidth, _screenHeight, _screenWidth * 2,
twGfxLocationAcceleratorMemory,
twGfxPixelFormatRGB565_LE
};
e = TwGfxAllocSurface(_gfxH, &_tmpScreenP, &nfo);
}
} else {
if (_tmpScreenP) {
e = TwGfxFreeSurface(_tmpScreenP);
_tmpScreenP = NULL;
}
}
_mode = mode;
_srcPos.x = _screenOffset.x;
_srcPos.y = _screenOffset.y;
clearScreen();
}
void OSystem_PalmZodiac::unload_gfx_mode() {
Err e;
if (!_gfxLoaded)
return;
_gfxLoaded = false;
if (_tmpScreenP) {
e = TwGfxFreeSurface(_tmpScreenP);
_tmpScreenP = NULL;
}
e = TwGfxFreeSurface(_overlayP);
e = TwGfxClose(_gfxH);
UInt32 depth = 8;
WinScreenMode(winScreenModeSet, NULL, NULL, &depth, NULL);
clearScreen();
#ifdef PALMOS_68K
WinDeleteWindow(_mouseBackupH, 0);
WinDeleteWindow(_mouseDataH, 0);
WinDeleteWindow(_offScreenH, 0);
#else
MemPtrFree(_mouseBackupP);
MemPtrFree(_mouseDataP);
MemPtrFree(_offScreenP);
#endif
SysSetOrientation(_sysOldOrientation);
WinSetCoordinateSystem(_sysOldCoord);
StatShow();
PINSetInputAreaState(pinInputAreaOpen);
}
static void rumblePack(Boolean active) {
if (!gVars->vibrator)
return;
RumbleRun(active);
}
void OSystem_PalmZodiac::int_setShakePos(int shakeOffset) {
if (shakeOffset == 0)
rumblePack(false);
}
void OSystem_PalmZodiac::updateScreen() {
Err e;
if (_redawOSD) {
_redawOSD = false;
if (!_overlayVisible)
draw_osd(kDrawFight, _screenDest.w - 34, _screenDest.h + 2, _useNumPad, 1);
// + battery
}
if (_overlayVisible) {
// update the palette only with overlay, since it is in 16bit mode, this
// is needed so that the cursor has the correct colors. Hopefully Zodiac
// set the palette even in 16bit mode, where other OS5 devices don't :(
// FIXME : seems to corrupt the Stat grafiti panel
if (_paletteDirtyEnd != 0) {
WinSetDrawWindow(_screenH);
// no cursor for now
// WinPalette(winPaletteSet, _paletteDirtyStart, _paletteDirtyEnd - _paletteDirtyStart, _currentPalette + _paletteDirtyStart);
_paletteDirtyEnd = 0;
}
if (_stretched) {
TwGfxRectType dst = {_dstRect.x, _dstRect.y, _dstRect.w, _dstRect.h};
// TODO : where is the mouse :)
e = TwGfxStretchBlt2(_palmScreenP, &dst, _overlayP, &_srcRect, twGfxStretchFast| (gVars->filter ? twGfxStretchSmooth : 0));
} else {
// not really time sensitive, can use WinScreenLock/Unlock, this prevent use
// of a additional backpup buffer to draw the mouse
WinScreenLock(winLockCopy);
e = TwGfxBitBlt(_palmScreenP, &_srcPos, _overlayP, &_srcRect);
draw_mouse();
WinScreenUnlock();
}
} else {
draw_mouse();
if (_stretched) {
TwGfxPointType pos = {0, 0};
TwGfxRectType dst = {_dstRect.x, _dstRect.y, _dstRect.w, _dstRect.h};
if (_new_shake_pos != _current_shake_pos) {
TwGfxRectType r = { _screenOffset.x, _screenOffset.y, _dstRect.w, _new_shake_pos };
if (_new_shake_pos != 0) {
TwGfxFillRect(_palmScreenP, &r, 0);
rumblePack(_new_shake_pos >= 3);
}
r.y += dst.h;
r.h = _current_shake_pos;
TwGfxFillRect(_palmScreenP, &r, 0);
_current_shake_pos = _new_shake_pos;
dst.y += _new_shake_pos;
}
e = TwGfxDrawBitmap(_tmpScreenP, &pos, &_srcBmp);
e = TwGfxStretchBlt2(_palmScreenP, &dst, _tmpScreenP, &_srcRect, twGfxStretchFast| (gVars->filter ? twGfxStretchSmooth : 0));
} else {
TwGfxPointType pos = {_srcPos.x, _srcPos.y};
if (_new_shake_pos != _current_shake_pos) {
if (_new_shake_pos != 0) {
TwGfxRectType r = { _screenOffset.x, _screenOffset.y, _screenWidth, _new_shake_pos };
TwGfxFillRect(_palmScreenP, &r, 0);
rumblePack(_new_shake_pos >= 3);
}
_current_shake_pos = _new_shake_pos;
pos.y += _new_shake_pos;
}
e = TwGfxDrawBitmap(_palmScreenP, &pos, &_srcBmp);
}
undraw_mouse();
}
}
void OSystem_PalmZodiac::extras_palette(uint8 index, uint8 r, uint8 g, uint8 b) {
_nativePal[index] = TwGfxMakeDisplayRGB( r, g, b);
}
void OSystem_PalmZodiac::draw_osd(UInt16 id, Int32 x, Int32 y, Boolean show, UInt8 color) {
if (_mode != GFX_NORMAL)
return;
MemHandle hTemp = DmGetResource(bitmapRsc, id + 100);
if (hTemp) {
static const UInt32 pal[2] = {
(TwGfxComponentsToPackedRGB(0,255,0)),
(TwGfxComponentsToPackedRGB(255,0,0))
};
BitmapType *bmTemp;
bmTemp = (BitmapType *)MemHandleLock(hTemp);
Coord w, h;
BmpGetDimensions(bmTemp, &w, &h, 0);
TwGfxPointType dst = { _screenOffset.x + x, _screenOffset.y + y };
TwGfxRectType r = { dst.x, dst.y, w, h };
TwGfxRectType c;
TwGfxGetClip(_palmScreenP, &c);
TwGfxSetClip(_palmScreenP, 0);
if (show) {
WinSetDrawWindow(_screenH);
TwGfxFillRect(_palmScreenP, &r, pal[color]);
WinSetDrawMode(winOverlay);
WinPaintBitmap(bmTemp,dst.x, dst.y);
WinSetDrawMode(winPaint);
} else {
TwGfxFillRect(_palmScreenP, &r, 0);
}
TwGfxSetClip(_palmScreenP, &c);
MemPtrUnlock(bmTemp);
DmReleaseResource(hTemp);
}
}
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