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/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
*/
#include "backends/cloud/storage.h"
#include "backends/cloud/downloadrequest.h"
#include "backends/cloud/folderdownloadrequest.h"
#include "backends/cloud/savessyncrequest.h"
#include "backends/networking/curl/connectionmanager.h"
#include "common/debug.h"
#include "common/file.h"
#include <common/translation.h>
#include "common/osd_message_queue.h"
namespace Cloud {
Storage::Storage():
_runningRequestsCount(0), _savesSyncRequest(nullptr), _syncRestartRequestsed(false),
_downloadFolderRequest(nullptr), _isEnabled(false) {}
Storage::~Storage() {}
bool Storage::isEnabled() const {
return _isEnabled;
}
void Storage::enable() {
_isEnabled = true;
}
Networking::ErrorCallback Storage::getErrorPrintingCallback() {
return new Common::Callback<Storage, Networking::ErrorResponse>(this, &Storage::printErrorResponse);
}
void Storage::printErrorResponse(Networking::ErrorResponse error) {
debug(9, "Storage: error response (%s, %ld):", (error.failed ? "failed" : "interrupted"), error.httpResponseCode);
debug(9, "%s", error.response.c_str());
}
Networking::Request *Storage::addRequest(Networking::Request *request) {
_runningRequestsMutex.lock();
++_runningRequestsCount;
if (_runningRequestsCount == 1)
debug(9, "Storage is working now");
_runningRequestsMutex.unlock();
return ConnMan.addRequest(request, new Common::Callback<Storage, Networking::Request *>(this, &Storage::requestFinishedCallback));
}
void Storage::requestFinishedCallback(Networking::Request *invalidRequestPointer) {
bool restartSync = false;
_runningRequestsMutex.lock();
if (invalidRequestPointer == _savesSyncRequest)
_savesSyncRequest = nullptr;
--_runningRequestsCount;
if (_syncRestartRequestsed)
restartSync = true;
if (_runningRequestsCount == 0 && !restartSync)
debug(9, "Storage is not working now");
_runningRequestsMutex.unlock();
if (restartSync)
syncSaves(nullptr, nullptr);
}
Networking::Request *Storage::upload(Common::String remotePath, Common::String localPath, UploadCallback callback, Networking::ErrorCallback errorCallback) {
if (!errorCallback) errorCallback = getErrorPrintingCallback();
Common::File *f = new Common::File();
if (!f->open(localPath)) {
warning("Storage: unable to open file to upload from");
if (errorCallback)
(*errorCallback)(Networking::ErrorResponse(nullptr, false, true, "", -1));
delete errorCallback;
delete callback;
delete f;
return nullptr;
}
return upload(remotePath, f, callback, errorCallback);
}
bool Storage::uploadStreamSupported() {
return true;
}
Networking::Request *Storage::streamFile(Common::String path, Networking::NetworkReadStreamCallback callback, Networking::ErrorCallback errorCallback) {
//most Storages use paths instead of ids, so this should work
return streamFileById(path, callback, errorCallback);
}
Networking::Request *Storage::download(Common::String remotePath, Common::String localPath, BoolCallback callback, Networking::ErrorCallback errorCallback) {
//most Storages use paths instead of ids, so this should work
return downloadById(remotePath, localPath, callback, errorCallback);
}
Networking::Request *Storage::downloadById(Common::String remoteId, Common::String localPath, BoolCallback callback, Networking::ErrorCallback errorCallback) {
if (!errorCallback) errorCallback = getErrorPrintingCallback();
Common::DumpFile *f = new Common::DumpFile();
if (!f->open(localPath, true)) {
warning("Storage: unable to open file to download into");
if (errorCallback) (*errorCallback)(Networking::ErrorResponse(nullptr, false, true, "", -1));
delete errorCallback;
delete callback;
delete f;
return nullptr;
}
return addRequest(new DownloadRequest(this, callback, errorCallback, remoteId, f));
}
Networking::Request *Storage::downloadFolder(Common::String remotePath, Common::String localPath, FileArrayCallback callback, Networking::ErrorCallback errorCallback, bool recursive) {
if (!_isEnabled) {
warning("Storage::downloadFolder: cannot be run while Storage is disabled");
if (errorCallback)
(*errorCallback)(Networking::ErrorResponse(nullptr, false, true, "Storage is disabled.", -1));
return nullptr;
}
if (!errorCallback)
errorCallback = getErrorPrintingCallback();
return addRequest(new FolderDownloadRequest(this, callback, errorCallback, remotePath, localPath, recursive));
}
SavesSyncRequest *Storage::syncSaves(BoolCallback callback, Networking::ErrorCallback errorCallback) {
_runningRequestsMutex.lock();
if (!_isEnabled) {
warning("Storage::syncSaves: cannot be run while Storage is disabled");
if (errorCallback)
(*errorCallback)(Networking::ErrorResponse(nullptr, false, true, "Storage is disabled.", -1));
_runningRequestsMutex.unlock();
return nullptr;
}
if (_savesSyncRequest) {
warning("Storage::syncSaves: there is a sync in progress already");
_syncRestartRequestsed = true;
_runningRequestsMutex.unlock();
return _savesSyncRequest;
}
if (!callback)
callback = new Common::Callback<Storage, BoolResponse>(this, &Storage::savesSyncDefaultCallback);
if (!errorCallback)
errorCallback = new Common::Callback<Storage, Networking::ErrorResponse>(this, &Storage::savesSyncDefaultErrorCallback);
_savesSyncRequest = new SavesSyncRequest(this, callback, errorCallback);
_syncRestartRequestsed = false;
_runningRequestsMutex.unlock();
return (SavesSyncRequest *)addRequest(_savesSyncRequest); //who knows what that ConnMan could return in the future
}
bool Storage::isWorking() {
_runningRequestsMutex.lock();
bool working = _runningRequestsCount > 0;
_runningRequestsMutex.unlock();
return working;
}
///// SavesSyncRequest-related /////
bool Storage::isSyncing() {
_runningRequestsMutex.lock();
bool syncing = _savesSyncRequest != nullptr;
_runningRequestsMutex.unlock();
return syncing;
}
double Storage::getSyncDownloadingProgress() {
double result = 1;
_runningRequestsMutex.lock();
if (_savesSyncRequest)
result = _savesSyncRequest->getDownloadingProgress();
_runningRequestsMutex.unlock();
return result;
}
double Storage::getSyncProgress() {
double result = 1;
_runningRequestsMutex.lock();
if (_savesSyncRequest)
result = _savesSyncRequest->getProgress();
_runningRequestsMutex.unlock();
return result;
}
Common::Array<Common::String> Storage::getSyncingFiles() {
Common::Array<Common::String> result;
_runningRequestsMutex.lock();
if (_savesSyncRequest)
result = _savesSyncRequest->getFilesToDownload();
_runningRequestsMutex.unlock();
return result;
}
void Storage::cancelSync() {
_runningRequestsMutex.lock();
if (_savesSyncRequest)
_savesSyncRequest->finish();
_runningRequestsMutex.unlock();
}
void Storage::setSyncTarget(GUI::CommandReceiver *target) {
_runningRequestsMutex.lock();
if (_savesSyncRequest)
_savesSyncRequest->setTarget(target);
_runningRequestsMutex.unlock();
}
void Storage::savesSyncDefaultCallback(BoolResponse response) {
_runningRequestsMutex.lock();
_savesSyncRequest = nullptr;
_runningRequestsMutex.unlock();
if (!response.value)
warning("SavesSyncRequest called success callback with `false` argument");
Common::OSDMessageQueue::instance().addMessage(_("Saved games sync complete."));
}
void Storage::savesSyncDefaultErrorCallback(Networking::ErrorResponse error) {
_runningRequestsMutex.lock();
_savesSyncRequest = nullptr;
_runningRequestsMutex.unlock();
printErrorResponse(error);
if (error.interrupted)
Common::OSDMessageQueue::instance().addMessage(_("Saved games sync was cancelled."));
else
Common::OSDMessageQueue::instance().addMessage(_("Saved games sync failed.\nCheck your Internet connection."));
}
///// DownloadFolderRequest-related /////
bool Storage::startDownload(Common::String remotePath, Common::String localPath) {
_runningRequestsMutex.lock();
if (_downloadFolderRequest) {
warning("Storage::startDownload: there is a download in progress already");
_runningRequestsMutex.unlock();
return false;
}
_downloadFolderRequest = (FolderDownloadRequest *)downloadFolder(
remotePath, localPath,
new Common::Callback<Storage, FileArrayResponse>(this, &Storage::directoryDownloadedCallback),
new Common::Callback<Storage, Networking::ErrorResponse>(this, &Storage::directoryDownloadedErrorCallback),
true
);
_runningRequestsMutex.unlock();
return true;
}
void Storage::cancelDownload() {
_runningRequestsMutex.lock();
if (_downloadFolderRequest)
_downloadFolderRequest->finish();
_runningRequestsMutex.unlock();
}
void Storage::setDownloadTarget(GUI::CommandReceiver *target) {
_runningRequestsMutex.lock();
if (_downloadFolderRequest)
_downloadFolderRequest->setTarget(target);
_runningRequestsMutex.unlock();
}
bool Storage::isDownloading() {
_runningRequestsMutex.lock();
bool syncing = _downloadFolderRequest != nullptr;
_runningRequestsMutex.unlock();
return syncing;
}
double Storage::getDownloadingProgress() {
double result = 1;
_runningRequestsMutex.lock();
if (_downloadFolderRequest)
result = _downloadFolderRequest->getProgress();
_runningRequestsMutex.unlock();
return result;
}
uint64 Storage::getDownloadBytesNumber() {
uint64 result = 0;
_runningRequestsMutex.lock();
if (_downloadFolderRequest)
result = _downloadFolderRequest->getDownloadedBytes();
_runningRequestsMutex.unlock();
return result;
}
uint64 Storage::getDownloadTotalBytesNumber() {
uint64 result = 0;
_runningRequestsMutex.lock();
if (_downloadFolderRequest)
result = _downloadFolderRequest->getTotalBytesToDownload();
_runningRequestsMutex.unlock();
return result;
}
uint64 Storage::getDownloadSpeed() {
uint64 result = 0;
_runningRequestsMutex.lock();
if (_downloadFolderRequest)
result = _downloadFolderRequest->getDownloadSpeed();
_runningRequestsMutex.unlock();
return result;
}
Common::String Storage::getDownloadRemoteDirectory() {
Common::String result = "";
_runningRequestsMutex.lock();
if (_downloadFolderRequest)
result = _downloadFolderRequest->getRemotePath();
_runningRequestsMutex.unlock();
return result;
}
Common::String Storage::getDownloadLocalDirectory() {
Common::String result = "";
_runningRequestsMutex.lock();
if (_downloadFolderRequest)
result = _downloadFolderRequest->getLocalPath();
_runningRequestsMutex.unlock();
return result;
}
void Storage::directoryDownloadedCallback(FileArrayResponse response) {
_runningRequestsMutex.lock();
_downloadFolderRequest = nullptr;
_runningRequestsMutex.unlock();
Common::String message;
if (response.value.size()) {
message = Common::String::format(_("Download complete.\nFailed to download %u files."), response.value.size());
} else {
message = _("Download complete.");
}
Common::OSDMessageQueue::instance().addMessage(message.c_str());
}
void Storage::directoryDownloadedErrorCallback(Networking::ErrorResponse error) {
_runningRequestsMutex.lock();
_downloadFolderRequest = nullptr;
_runningRequestsMutex.unlock();
Common::OSDMessageQueue::instance().addMessage(_("Download failed."));
}
} // End of namespace Cloud
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