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/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
*/
#ifndef BACKENDS_CLOUD_STORAGEINFO_H
#define BACKENDS_CLOUD_STORAGEINFO_H
#include "common/str.h"
namespace Cloud {
/**
* StorageInfo contains information about remote cloud storage.
* It's disk quota usage, owner name, and such.
*/
class StorageInfo {
Common::String _uid, _name, _email;
uint64 _usedBytes, _allocatedBytes;
public:
StorageInfo(Common::String uid, Common::String name, Common::String email, uint64 used, uint64 allocated):
_uid(uid), _name(name), _email(email), _usedBytes(used), _allocatedBytes(allocated) {}
Common::String uid() const { return _uid; }
Common::String name() const { return _name; }
Common::String email() const { return _email; }
uint64 used() const { return _usedBytes; }
uint64 available() const { return _allocatedBytes; }
};
} // End of namespace Cloud
#endif
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