blob: 73ce705414bb9654ec6e3a7a68631de0e5310fe4 (
plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
|
#include "backends/common/keymap-manager.h"
#define GLOBAL_ID_STR "___GLOBAL"
namespace Common {
void KeymapManager::Domain::addDefaultKeymap(Keymap *map) {
_defaultKeymap = map;
}
void KeymapManager::Domain::addKeymap(const String& name, Keymap *map) {
if (_keymaps.contains(name))
delete _keymaps[name];
_keymaps[name] = map;
}
void KeymapManager::Domain::deleteAllKeyMaps() {
KeymapMap::iterator it;
for (it = _keymaps.begin(); it != _keymaps.end(); it++)
delete it->_value;
_keymaps.clear();
}
Keymap *KeymapManager::Domain::getDefaultKeymap() {
return _defaultKeymap;
}
Keymap *KeymapManager::Domain::getKeymap(const String& name) {
KeymapMap::iterator it = _keymaps.find(name);
if (it != _keymaps.end())
return it->_value;
else
return 0;
}
void KeymapManager::registerDefaultGlobalKeymap(Keymap *map) {
_globalDomain.addDefaultKeymap(map);
}
void KeymapManager::registerGlobalKeymap(const String& name, Keymap *map) {
_globalDomain.addKeymap(name, map);
}
void KeymapManager::registerDefaultGameKeymap(Keymap *map) {
_gameDomain.addDefaultKeymap(map);
}
void KeymapManager::registerGameKeymap(const String& name, Keymap *map) {
_gameDomain.addKeymap(name, map);
}
void KeymapManager::unregisterAllGameKeymaps() {
_gameDomain.deleteAllKeyMaps();
}
Keymap *KeymapManager::getKeymap(const String& name) {
Keymap *keymap = _gameDomain.getKeymap(name);
if (!keymap)
_globalDomain.getKeymap(name);
return keymap;
}
} // end of namespace Common
|