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/* ScummVM - Scumm Interpreter
* Dreamcast port
* Copyright (C) 2002-2004 Marcus Comstedt
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*
* $Header$
*
*/
class Icon
{
private:
unsigned char bitmap[32*32/2];
unsigned int palette[16];
void *texture;
int find_unused_pixel();
bool load_image1(const void *data, int len, int offs);
bool load_image2(const void *data, int len);
public:
bool load(const void *data, int len, int offs = 0);
bool load(const char *filename);
void create_texture();
void setPalette(int pal);
void draw(float x1, float y1, float x2, float y2, int pal,
unsigned argb = 0xffffffff);
void create_vmicon(void *buffer);
};
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