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/* ScummVM - Scumm Interpreter
* Copyright (C) 2003-2005 Andreas 'Sprawl' Karlsson - Original EPOC port, ESDL
* Copyright (C) 2003-2005 Lars 'AnotherGuest' Persson - Original EPOC port, Audio System
* Copyright (C) 2005 Jurgen 'SumthinWicked' Braam - EPOC/CVS maintainer
* Copyright (C) 2005 The ScummVM project
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* $Header$
*/
#ifndef SDLSYMBIANH
#define SDLSYMBIANH
#include "sdl-common.h"
#define TOTAL_ZONES 3
class OSystem_SDL_Symbian : public OSystem_SDL {
public:
OSystem_SDL_Symbian();
~OSystem_SDL_Symbian();
int getDefaultGraphicsMode() const;
const OSystem::GraphicsMode *getSupportedGraphicsModes() const;
bool setGraphicsMode(const char *name);
// Set function that generates samples
/**
* This function is overridden by the symbian port in order to provide MONO audio
* downmix is done by supplying our own audiocallback
*/
virtual bool setSoundCallback(SoundProc proc, void *param); // overloaded by CE backend
protected:
/**
* The mixer callback function, passed on to OSystem::setSoundCallback().
* This simply calls the mix() method.
* and then does downmixing for symbian if needed
*/
static void symbianMixCallback(void *s, byte *samples, int len);
/**
* Actual mixing implementation
*/
void symbianMix(byte *samples, int len);
/**
* This is an implementation by the remapKey function
* @param SDL_Event to remap
* @param ScumVM event to modify if special result is requested
* @return true if Event has a valid return status
*/
bool remapKey(SDL_Event &ev,Event &event);
void setWindowCaption(const char *caption);
/**
* Used to intialized special game mappings
*/
void check_mappings();
void initZones();
// Audio
int _channels;
SoundProc _sound_proc;
void *_sound_proc_param;
byte* _stereo_mix_buffer;
// Used to handle joystick navi zones
int _mouseXZone[TOTAL_ZONES];
int _mouseYZone[TOTAL_ZONES];
int _currentZone;
typedef struct zoneDesc {
int x;
int y;
int width;
int height;
} zoneDesc;
static zoneDesc _zones[TOTAL_ZONES];
};
#endif
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