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#ifndef PS2_FILESYSTEM_FACTORY_H
#define PS2_FILESYSTEM_FACTORY_H
#include "common/singleton.h"
#include "backends/factories/abstract-fs-factory.h"
/**
* Creates PS2FilesystemNode objects.
*
* Parts of this class are documented in the base interface class, AbstractFilesystemFactory.
*/
class Ps2FilesystemFactory : public AbstractFilesystemFactory, public Common::Singleton<Ps2FilesystemFactory> {
public:
typedef Common::String String;
virtual AbstractFilesystemNode *makeRootFileNode() const;
virtual AbstractFilesystemNode *makeCurrentDirectoryFileNode() const;
virtual AbstractFilesystemNode *makeFileNodePath(const String &path) const;
virtual BaseFile *makeBaseFile() const;
protected:
Ps2FilesystemFactory() {};
private:
friend class Common::Singleton<SingletonBaseType>;
};
#endif /*PS2_FILESYSTEM_FACTORY_H*/
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