1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
|
/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
*/
#ifndef RISCOS_FILESYSTEM_H
#define RISCOS_FILESYSTEM_H
#include "backends/fs/abstract-fs.h"
/**
* Implementation of the ScummVM file system API.
*
* Parts of this class are documented in the base interface class, AbstractFSNode.
*/
class RISCOSFilesystemNode : public AbstractFSNode {
protected:
Common::String _displayName;
Common::String _path;
bool _isDirectory;
bool _isValid;
virtual AbstractFSNode *makeNode(const Common::String &path) const {
return new RISCOSFilesystemNode(path);
}
/**
* Plain constructor, for internal use only (hence protected).
*/
RISCOSFilesystemNode() : _isDirectory(false), _isValid(false) {}
public:
/**
* Creates a RISCOSFilesystemNode for a given path.
*
* @param path the path the new node should point to.
*/
RISCOSFilesystemNode(const Common::String &path);
virtual bool exists() const;
virtual Common::String getDisplayName() const { return _displayName; }
virtual Common::String getName() const { return _displayName; }
virtual Common::String getPath() const { return _path; }
virtual bool isDirectory() const { return _isDirectory; }
virtual bool isReadable() const;
virtual bool isWritable() const;
virtual AbstractFSNode *getChild(const Common::String &n) const;
virtual bool getChildren(AbstractFSList &list, ListMode mode, bool hidden) const;
virtual AbstractFSNode *getParent() const;
virtual Common::SeekableReadStream *createReadStream();
virtual Common::WriteStream *createWriteStream();
virtual bool create(bool isDirectoryFlag);
private:
/**
* Converts a Unix style path to a RISC OS style path.
*
* @param str Unix style path to convert.
* @return RISC OS style path.
*/
static Common::String toRISCOS(Common::String &path);
/**
* Converts a RISC OS style path to a Unix style path.
*
* @param str RISC OS style path to convert.
* @return Unix style path.
*/
static Common::String toUnix(Common::String &path);
};
namespace Riscos {
/**
* Assure that a directory path exists.
*
* @param dir The path which is required to exist.
* @param prefix An (optional) prefix which should not be created if non existent.
* prefix is prepended to dir if supplied.
* @return true in case the directoy exists (or was created), false otherwise.
*/
bool assureDirectoryExists(const Common::String &dir, const char *prefix = nullptr);
} // End of namespace RISCOS
#endif
|