aboutsummaryrefslogtreecommitdiff
path: root/backends/gp32/gp32_osys.h
blob: 34433f2e9cdc53f603965543d06cbe7e09584fd2 (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
/* ScummVM - Scumm Interpreter
 * Copyright (C) 2001-2006 The ScummVM project
 * Copyright (C) 2002 Ph0x - GP32 Backend
 * Copyright (C) 2003/2004 DJWillis - GP32 Backend
 * Copyright (C) 2005 Won Star - GP32 Backend
 *
 * This program is free software; you can redistribute it and/or
 * modify it under the terms of the GNU General Public License
 * as published by the Free Software Foundation; either version 2
 * of the License, or (at your option) any later version.

 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.

 * You should have received a copy of the GNU General Public License
 * along with this program; if not, write to the Free Software
 * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
 *
 * $Header$
 *
 */

#ifndef GP32_OSYS_H
#define GP32_OSYS_H

//Standard ScummVM includes.
#include "common/stdafx.h"
#include "common/scummsys.h"
#include "common/scaler.h"
#include "common/system.h"
#include "backends/intern.h"

#include "base/engine.h"

#include "backends/gp32/gp32std.h"
#include "backends/gp32/gp32std_grap.h"
#include "backends/gp32/gp32std_input.h"
#include "backends/gp32/gp32std_sound.h"

class OSystem_GP32 : public OSystem {
public:
	static OSystem *instance();

protected:
	uint16 _screenWidth, _screenHeight;
	uint8 *_gameScreen;
	uint16 *_tmpScreen, *_hwScreen;
	OverlayColor *_overlayBuffer;

	int _overlayWidth, _overlayHeight;
	bool _overlayVisible;
	uint32 _shakePos;

	// Keyboard mouse emulation
	struct KbdMouse {	
		int16 x, y, x_vel, y_vel, x_max, y_max, x_down_count, y_down_count;
		uint32 last_time, delay_time, x_down_time, y_down_time;
	};

	struct MousePos {
		int16 x, y, w, h;
	};

	// mouse
	KbdMouse _km;
	bool _mouseVisible;
	int	_mouseX, _mouseY;
	int	_mouseWidth, _mouseHeight;
	int	_mouseHotspotX, _mouseHotspotY;
	byte _mouseKeyColor;
	byte *_mouseBuf;

	bool _adjustAspectRatio;
	
	/** Force full redraw on next updateScreen */
	bool _forceFull;

	uint16 _currentPalette[256];
//	uint _paletteDirtyStart, _paletteDirtyEnd;

	int32 _samplesPerSec;

public:

	OSystem_GP32();
	virtual ~OSystem_GP32();

	virtual bool hasFeature(Feature f);
	virtual void setFeatureState(Feature f, bool enable);
	virtual bool getFeatureState(Feature f);
	virtual const GraphicsMode *getSupportedGraphicsModes() const;
	virtual int getDefaultGraphicsMode() const;
	virtual bool setGraphicsMode(int mode);
	bool setGraphicsMode(const char *name);
	virtual int getGraphicsMode() const;
	virtual void initSize(uint width, uint height, int overlayScale);
	virtual int16 getHeight();
	virtual int16 getWidth();
	virtual void setPalette(const byte *colors, uint start, uint num);
	virtual void grabPalette(byte *colors, uint start, uint num);

	virtual void copyRectToScreen(const byte *buf, int pitch, int x, int y, int w, int h);
	virtual void updateScreen();
	virtual void setShakePos(int shakeOffset);

	virtual void showOverlay();
	virtual void hideOverlay();
	virtual void clearOverlay();
	virtual void grabOverlay(OverlayColor *buf, int pitch);
	virtual void copyRectToOverlay(const OverlayColor *buf, int pitch, int x, int y, int w, int h);
	virtual int16 getOverlayHeight();
	virtual int16 getOverlayWidth();

	virtual OverlayColor RGBToColor(uint8 r, uint8 g, uint8 b);
	virtual void colorToRGB(OverlayColor color, uint8 &r, uint8 &g, uint8 &b);

	virtual bool showMouse(bool visible);

	virtual void warpMouse(int x, int y);
	virtual void setMouseCursor(const byte *buf, uint w, uint h, int hotspotX, int hotspotY, byte keycolor = 255, int cursorTargetScale = 1);

	virtual bool pollEvent(Event &event);
	virtual uint32 getMillis();
	virtual void delayMillis(uint msecs);

	virtual void setTimerCallback(TimerProc callback, int interval);

	virtual MutexRef createMutex(void);
	virtual void lockMutex(MutexRef mutex);
	virtual void unlockMutex(MutexRef mutex);
	virtual void deleteMutex(MutexRef mutex);

	virtual bool setSoundCallback(SoundProc proc, void *param);
	virtual void clearSoundCallback();
	virtual int getOutputSampleRate() const;

	virtual bool openCD(int drive);
	virtual bool pollCD();

	virtual void playCD(int track, int num_loops, int start_frame, int duration);
	virtual void stopCD();
	virtual void updateCD();

	virtual void quit();

	virtual void setWindowCaption(const char *caption);

	virtual void displayMessageOnOSD(const char *msg);

	void fillMouseEvent(Event &event, int x, int y);
	void handleKbdMouse();
};

#else
	#warning GP32_OSYS.H Called more then once.
#endif /* GP32_H */