1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
|
/* ScummVM - Scumm Interpreter
* Copyright (C) 2001-2006 The ScummVM project
* Copyright (C) 2002 Ph0x - GP32 Backend
* Copyright (C) 2003/2004 DJWillis - GP32 Backend
* Copyright (C) 2005 Won Star - GP32 Backend
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* $URL$
* $Id$
*
*/
#include "stdafx.h"
#include "common/scummsys.h"
#include "gp32std.h"
#include "gp32std_sound.h"
#define GP32_TIMER_AUDIO_IDX 0
// Global variables
static volatile unsigned int frame = 0;
static volatile unsigned int *soundPos = 0;
static volatile int idx_buf;
static volatile unsigned int shiftVal = 0;
static void *buffer;
static GPSOUNDBUF soundBuf;
// This routine gets called by the timer interrupt and
// polls the current playing position within the buffer.
static void soundTimer() {
unsigned int sampleshiftVal = soundBuf.samples << shiftVal;
unsigned int t = (((unsigned int)(*soundPos) - (unsigned int)buffer) >> shiftVal) >= soundBuf.samples ? 1 : 0;
if (t != frame) {
unsigned int offs = ((frame == 1) ? (sampleshiftVal) : 0);
//memset((uint8 *)buffer + offs, 0, sampleshiftVal);
soundBuf.callback(soundBuf.userdata, (uint8 *)((unsigned int)buffer + offs), sampleshiftVal);
frame = t;
{
// Play silence
register uint16 *d = (uint16 *)((uint8 *)buffer + offs); // alignment-safe
register uint32 max = (uint32)((uint8 *)buffer + offs + sampleshiftVal);
do {
*d++ ^= 0x8000; // 1
*d++ ^= 0x8000; // 2
*d++ ^= 0x8000; // 3
*d++ ^= 0x8000; // 4
*d++ ^= 0x8000; // 5
*d++ ^= 0x8000; // 6
*d++ ^= 0x8000; // 7
*d++ ^= 0x8000; // 8
*d++ ^= 0x8000; // 9
*d++ ^= 0x8000; // 10
*d++ ^= 0x8000; // 11
*d++ ^= 0x8000; // 12
*d++ ^= 0x8000; // 13
*d++ ^= 0x8000; // 14
*d++ ^= 0x8000; // 15
*d++ ^= 0x8000; // 16
*d++ ^= 0x8000; // 17
*d++ ^= 0x8000; // 18
*d++ ^= 0x8000; // 19
*d++ ^= 0x8000; // 20
*d++ ^= 0x8000; // 21
*d++ ^= 0x8000; // 22
*d++ ^= 0x8000; // 23
*d++ ^= 0x8000; // 24
*d++ ^= 0x8000; // 25
*d++ ^= 0x8000; // 26
*d++ ^= 0x8000; // 27
*d++ ^= 0x8000; // 28
*d++ ^= 0x8000; // 29
*d++ ^= 0x8000; // 30
*d++ ^= 0x8000; // 31
*d++ ^= 0x8000; // 32
} while ((uint32)d < max);
}
}
}
int gp_soundBufStart(GPSOUNDBUF *sb) {
int bufferSize = 0;
PCM_SR gpFreq = PCM_S11;
PCM_BIT gpFormat = PCM_16BIT;
frame = 0;
// Copy the structure
memcpy(&soundBuf, sb, sizeof(GPSOUNDBUF));
// Calculate size of a single sample in bytes
// and a corresponding shift value
shiftVal = 0;
switch (soundBuf.format) {
case 8:
gpFormat = PCM_8BIT;
break;
case 16:
gpFormat = PCM_16BIT;
shiftVal++;
break;
}
switch (soundBuf.freq) {
case 11025:
if (soundBuf.channels == 2) {
gpFreq = PCM_S11;
shiftVal++;
} else
gpFreq = PCM_M11;
break;
case 22050:
if (soundBuf.channels == 2) {
gpFreq = PCM_S22;
shiftVal++;
} else
gpFreq = PCM_M22;
break;
case 44100:
if (soundBuf.channels == 2) {
gpFreq = PCM_S44;
shiftVal++;
} else
gpFreq = PCM_M44;
break;
}
soundBuf.samplesize = 1 << shiftVal;
// Allocate memory for the playing buffer
bufferSize = soundBuf.samplesize * soundBuf.samples * 2;
buffer = malloc(bufferSize);
// Clear the buffer
uint16 *tmpBuf = (uint16 *)buffer;
for (int i = 0; i < bufferSize / 2; i++)
tmpBuf[i] = 0x8000;
// Frequency of the timer interrupt which polls the playing position
// FIXME: This frequency should not be multiplied by 4.
soundBuf.pollfreq = 4 * (2 * soundBuf.freq) / soundBuf.samples;
// Set timer interrupt
if (GpTimerOptSet(GP32_TIMER_AUDIO_IDX, soundBuf.pollfreq, 0, soundTimer) == GPOS_ERR_ALREADY_USED) {
GPDEBUG(" Timer is already used... kill timer");
GpTimerKill(GP32_TIMER_AUDIO_IDX);
}
GpTimerSet(GP32_TIMER_AUDIO_IDX);
GpPcmInit(gpFreq, gpFormat);
GpPcmPlay((unsigned short *)buffer, bufferSize, 1);
GpPcmLock((unsigned short *)buffer, (int *)&idx_buf, (unsigned int *)&soundPos);
return 0;
}
void gp_soundBufStop() {
GpTimerKill(GP32_TIMER_AUDIO_IDX);
GpPcmStop();
GpPcmRemove((unsigned short *)buffer);
free(buffer);
}
|