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//////////////////////////////////////////////////////////////////////////////
// pseudo SDL header (ph0x)
// borrowed from sdl 1.2.3 as port is based mostly on the sdl backend
//////////////////////////////////////////////////////////////////////////////

#define Sint16 s16
#define Uint16 u16
#define Uint32 u32
#define Uint8 u8

typedef struct {
	Sint16 x, y;
	Uint16 w, h;
} SDL_Rect;

typedef struct {
	Uint8 r;
	Uint8 g;
	Uint8 b;
	Uint8 unused;
} SDL_Color;

typedef struct {
	int       ncolors;
	SDL_Color *colors;
} SDL_Palette;


/* Everything in the pixel format structure is read-only */
typedef struct SDL_PixelFormat {
	SDL_Palette *palette;
	Uint8  BitsPerPixel;
	Uint8  BytesPerPixel;
	Uint8  Rloss;
	Uint8  Gloss;
	Uint8  Bloss;
	Uint8  Aloss;
	Uint8  Rshift;
	Uint8  Gshift;
	Uint8  Bshift;
	Uint8  Ashift;
	Uint32 Rmask;
	Uint32 Gmask;
	Uint32 Bmask;
	Uint32 Amask;

	/* RGB color key information */
	Uint32 colorkey;
	/* Alpha value information (per-surface alpha) */
	Uint8  alpha;
} SDL_PixelFormat;

typedef struct SDL_Surface {
	Uint32 flags;				/* Read-only */
	SDL_PixelFormat *format;		/* Read-only */
	int w, h;				/* Read-only */
	Uint16 pitch;				/* Read-only */
	void *pixels;				/* Read-write */
	int offset;				/* Private */

	/* Hardware-specific surface info */
	struct private_hwdata *hwdata;

	/* clipping information */
	SDL_Rect clip_rect;			/* Read-only */
	Uint32 unused1;				/* for binary compatibility */

	/* Allow recursive locks */
	Uint32 locked;				/* Private */

	/* info for fast blit mapping to other surfaces */
///	struct SDL_BlitMap *map;		/* Private */

	/* format version, bumped at every change to invalidate blit maps */
	unsigned int format_version;		/* Private */

	/* Reference count -- used when freeing surface */
	int refcount;				/* Read-mostly */
} SDL_Surface;

#define SDL_SWSURFACE	0x00000000
#define SDL_HWSURFACE	0x00000001
#define SDL_FULLSCREEN	0x80000000