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/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* $URL$
* $Id$
*
*/
#ifndef BACKENDS_GRAPHICS_DEFAULT_H
#define BACKENDS_GRAPHICS_DEFAULT_H
#include "common/system.h"
#include "common/noncopyable.h"
class DefaultGraphicsManager : Common::NonCopyable {
public:
DefaultGraphicsManager() {}
~DefaultGraphicsManager() {}
bool hasGraphicsFeature(OSystem::Feature f);
void setGraphicsFeatureState(OSystem::Feature f, bool enable) {}
bool getGraphicsFeatureState(OSystem::Feature f);
const OSystem::GraphicsMode *getSupportedGraphicsModes();
int getDefaultGraphicsMode() { return 0; }
bool setGraphicsMode(int mode) { return true; }
int getGraphicsMode() { return 0; }
inline Graphics::PixelFormat getScreenFormat() const {
return Graphics::PixelFormat::createFormatCLUT8();
};
inline Common::List<Graphics::PixelFormat> getSupportedFormats() const {
Common::List<Graphics::PixelFormat> list;
list.push_back(Graphics::PixelFormat::createFormatCLUT8());
return list;
};
void initSize(uint width, uint height, const Graphics::PixelFormat *format = NULL) {}
int16 getHeight() { return 0; }
int16 getWidth() { return 0; }
void setPalette(const byte *colors, uint start, uint num) {}
void grabPalette(byte *colors, uint start, uint num) {}
void copyRectToScreen(const byte *buf, int pitch, int x, int y, int w, int h) {}
Graphics::Surface *lockScreen() { return NULL; }
void unlockScreen() {}
void fillScreen(uint32 col) {}
void updateScreen() {}
void setShakePos(int shakeOffset) {}
void showOverlay() {}
void hideOverlay() {}
Graphics::PixelFormat getOverlayFormat() { return Graphics::PixelFormat(); }
void clearOverlay() {}
void grabOverlay(OverlayColor *buf, int pitch) {}
void copyRectToOverlay(const OverlayColor *buf, int pitch, int x, int y, int w, int h) {}
int16 getOverlayHeight() { return 0; }
int16 getOverlayWidth() { return 0; }
bool showMouse(bool visible) {}
void warpMouse(int x, int y) {}
void setMouseCursor(const byte *buf, uint w, uint h, int hotspotX, int hotspotY, uint32 keycolor, int cursorTargetScale = 1, const Graphics::PixelFormat *format = NULL) {}
};
#endif
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