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/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
*/
#ifndef BACKENDS_GRAPHICS_OPENGLSDL_H
#define BACKENDS_GRAPHICS_OPENGLSDL_H
#include "backends/platform/sdl/sdl-sys.h"
#if defined(ARRAYSIZE) && !defined(_WINDOWS_)
#undef ARRAYSIZE
#endif
#include "backends/graphics/opengl/opengl-graphics.h"
/**
* SDL OpenGL graphics manager
*/
class OpenGLSdlGraphicsManager : public OpenGLGraphicsManager {
public:
OpenGLSdlGraphicsManager();
virtual ~OpenGLSdlGraphicsManager();
virtual bool hasFeature(OSystem::Feature f);
virtual void setFeatureState(OSystem::Feature f, bool enable);
#ifdef USE_RGB_COLOR
virtual Common::List<Graphics::PixelFormat> getSupportedFormats() const;
#endif
virtual bool notifyEvent(const Common::Event &event);
virtual void updateScreen();
protected:
virtual void internUpdateScreen();
virtual bool loadGFXMode();
virtual void unloadGFXMode();
virtual bool isHotkey(const Common::Event &event);
#ifdef USE_RGB_COLOR
Common::List<Graphics::PixelFormat> _supportedFormats;
/**
* Update the list of supported pixel formats.
* This method is invoked by loadGFXMode().
*/
void detectSupportedFormats();
#endif
/**
* Toggles fullscreen.
* @loop loop direction for switching fullscreen mode, if 0 toggles it.
*/
virtual void toggleFullScreen(int loop);
int _activeFullscreenMode;
/**
* Setup the fullscreen mode.
* @return false if failed finding a mode, true otherwise.
*/
virtual bool setupFullscreenMode();
virtual void setInternalMousePosition(int x, int y);
int _lastFullscreenModeWidth;
int _lastFullscreenModeHeight;
int _desktopWidth;
int _desktopHeight;
// Hardware screen
SDL_Surface *_hwscreen;
// If screen was resized by the user
bool _screenResized;
// Ignore resize events for the number of updateScreen() calls.
// Normaly resize events are user generated when resizing the window
// from its borders, but in some cases a resize event can be generated
// after a fullscreen change.
int _ignoreResizeFrames;
#ifdef USE_OSD
/**
* Displays a mode change message in OSD
*/
void displayModeChangedMsg();
/**
* Displays a scale change message in OSD
*/
void displayScaleChangedMsg();
#endif
};
#endif
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